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GRIMELEVEN

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shadowclone501

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��Animated Enchantments Overhaul SE





I got permission from the original mod author, to release this mod to the Skyrim Special Edition Nexus.



Original mod here Animated Enchantments Overhaul�� by GRIMELEVEN��





Remade from scratch, removing unnecessary quests, content, sounds and adding new enchants, you can disenchant all the weapons and use the new effects.





Features

Works on vanilla and custom weapons.

Sword Enchants; Fire, Frost, Shock, Absorb Health (Blood), Absorb Magicka (Magic), Soul Trap

Two-Hand Sword Enchants; Fire, Frost, Shock, Absorb Health (Blood), Absorb Magicka (Magic), Soul Trap

BattleAxes enchants; Fire, Frost, Absorb Health (Blood), Absorb Magicka (Magic) Soul Trap

Daggers; Fire, Frost, Absorb Health (Blood), Absorb Magicka (Magic), Soul Trap

Enchant Shadow of Death left untouched for battleaxes

Fully working 2 enchants on single weapon, the strongest enchant will display the effect, more info below

All enchantments are silent upon sheath/unsheath and silent in 3rd/1st person changes.

Enchants are using vanilla Skyrim formulas for damage/cost/charges, nothing overpowered.

Proper schools of magic applied to enchantments for more compatibility with other mods, they should work like their vanilla equivalents.

Burn effect and duration are same as vanilla







Where and how to get them?



Whiterun, Dragon's Reach, Farengar Secret-Fire, chest near office entrance.





Enchants Description-Damage and Weapon type support



Oblivion Frost Breath - Frost Damage *ANY* Weapon

Oblivion Flames Breath - Fire Damage Sword

Oblivion Shock Breath - Shock Damage Sword

Oblivion Blood Breath - Absorb Health Sword

Oblivion Magic Breath - Absorb Magicka Sword

Oblivion Flames Breath Dagger - Fire Damage Dagger

Oblivion Blood Breath Dagger - Absorb Health Dagger

Oblivion Magic Breath Dagger - Absorb Magicka Dagger

Oblivion Flames Breath Axe - Fire Damage Axe

Oblivion Blood Breath Axe - Absorb Health Axe

Oblivion Magic Breath Axe - Absorb Magicka Axe

Shadow of Death - Soul Trap Axe

Shadow of Death Sword - Soul Trap Sword

Shadow of Death Dagger - Soul Trap Dagger

Enchanting - Extra Effect Perk





The strongest enchant will determine which effect will display



Fire 30 + Frost 20 = Flame Sword display

Absorb Health 30 + Paralyze 2 seconds = Blood Sword display

etc..





You can mix the new effects or with vanilla enchants



Help



I get a sword mesh on top of my 2-handed axe

I get a sword mesh on top of my dagger

You need to use the matched enchantment for your weapon type, the default names are for swords, the rest are named accordingly.





Notes

This mod was ported using SSE NIF Optimizer and TesArchive, if you have suggestions for improvements, contact me from her onwards.

____________________________________________________



Mod is cleaned with TES5Edit



For now the effects are limited to 4 types of weapons, i lack the knowledge in meshes editing to expand the selection.



Yes i know some enchants do not fit some weapons properly and i doubt i could change it, users will have to try them out if the meshes fit.







To Install



Manual or use NMM to install the mod



To Uninstall



Manual or use NMM to uninstall the mod



Compatibility

Compatible with Immersive Spells

Must be loaded BEFORE Animated Enchantments





Screenshots mods



Hell Sword

Drakul armors

Blaze Of Eventide

Dread Knight Weapon Set

Highly transparent and refracting Glass armor weapon

RealVision ENB







Thanks and Credits



GRIMELEVEN�� - for allowing permissions to port

foster xbl - For the original mod

TKTK - Shock mesh - This author has not provided any additional notes regarding file permissions

Bethesda