Skyrim Special Edition
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FelisNoctu and Soulmancer

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Kulharin

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  1. Kulharin
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    Thanks to the other music mod authors for your support and permission... without all of you this would not have been possible.
  2. Kulharin
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    3.2

    (optional) Download and install if you want The Southerner Diaries by Pat Mahoney / NEVERMOREPJM in addition to the music in the merge, keep the The Southerner Diaries - A Soundtrack Expansion.esp enabled! Just make sure my Soulmancer Music plugin is placed after it in your load order ; compatibility has it been integrated into the Main Merge Mod to reference The Southerner Diaries, but NEVERMOREPJM would like their mod to remain independent. You can download, endorse and install it from their page! https://www.nexusmods.com/skyrimspecialedition/mods/30138

    3.1

    Melodies of Civilization added

    (optional) Download and install if you want The Southerner Diaries by Pat Mahoney / NEVERMOREPJM in addition to the music in the merge, keep the The Southerner Diaries - A Soundtrack Expansion.esp enabled! Just make sure my Soulmancer Music plugin is placed after it in your load order ; compatibility has it been integrated into the Main Merge Mod to reference The Southerner Diaries, but NEVERMOREPJM would like their mod to remain independent. You can download, endorse and install it from their page! https://www.nexusmods.com/skyrimspecialedition/mods/30138

    Updated 3.0

    Added some tracks from Enderal Music for Skyrim Special Edition
    Released Beyond Skyrim: Bruma OST for Skyrim and Solstheim Add On (optional and for Non-Bruma users)
    Moved a few tracks around, and replaced a few tracks in the main Soundtrack Merge... Improvements!

    Unless a new music mod comes along or I get permission from Symphony of Skyrim, I am now considering this pretty much finished, it has exceeded my expectations. I ended up including more music then I had originally hoped and planned... I will continue to support this mod though and make fixes and improvements if needed.I would like to create better documentation of which/where every track plays and from what music mod they are from.

    Updated 2.5
    Added both Dreams and Nightmares plus Dawn of Hope soundtrack. And further improved / adjusted conditions and locations of many tracks through the entire mod.

    Updated 2.6
    Cleaned ITM's / Dirty edits left over from personalized music base plugin

    Note:

    I've resolved some issues in the misc patches and flagged most of em as ESL and also uploaded a few more combinations for your convenience... If you have a patch request or compatibility question please ask..

    OCTOBER 15TH: Realistic Waters Two

    RWT was updated recently, and the RWT patch for my music merge is no longer required... It is obsolete and should be removed if you are using RWT 2.0+
  3. archidknighton
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    is mator smash still the best choice to patch interior (Lux) with this? I want to create one myself, but i have no idea where to start
    1. Kulharin
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      should still do the trick, just load Lux and my music mod in Mator Smash and build a smash patch between the two.
    2. archidknighton
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      thanks! i read one of your replies about removing vanilla tracks from the music type playlist if wanted a replacer version. You mean just remove it in xEdit?
    3. Kulharin
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      I added a patch for Lux interiors.
    4. archidknighton
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      thanks a lot!!!
  4. ParagonRogue
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    Does anyone know the Form ID for the Vampire Castle file. Im trying to change Bloodchill Manor music from “Castle” to “Vampire Castle” via SSEEdit, but I cannot seem to find the Form ID for that music set anywhere. Especially because the mod is set to “Don’t Edit” any help is appreciated, this mod is a must for me :)
    1. Kulharin
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      MUSDungeonDLCVampireCastle  [MUSC:0200EEB9]

      what cell is bone chill manor?
    2. ParagonRogue
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      ccEEJSSE005Interior01 "Bloodchill Cavern" [CELL:01002FD1] is the one. So, I'm pretty sure I have an incompatible mod because I changed the music for that cell over to MUSDungeonDLCVampireCastle... but it just played vanilla music. So, what I did was I just went into the Dawngaurd Master file with SSEedit and I changed the tracks directories to point towards where I had my custom tracks stored. Problem solved. Haven't had any other issues so far, GREAT MOD btw, and thank you for responding my friend. :)
  5. blade303
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    "Skyrim Extended Cut - Saints and Seducers Patch for Soulmancer's Soundtrack - Bruma OST Add On" Is this the correct patch for people using both Skyrim Extended Cut - Saints and Seducers and Beyond Skyrim: Bruma? 

    I am very confused which patches I need if I use both mods.
    1. Kulharin
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      This is needed if you use the

      "Bruma OST Add On (for NON Bruma users)" in my optional files
  6. KalelSniper
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    Thanks for this, dude. You've picked up the best music mods out there... this is awesome.
  7. Atroxion
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    Would Oblivion Symphonic Variations for Bruma work with this mod?
    1. Kulharin
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      This would need a patch
    2. Atroxion
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      Understood. Would be nice to get one if you think the music is worthwile. :)
  8. lightsourced
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    1. Kulharin
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      I'll check it out
  9. SmartMaya
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    hi, is your elfx patch still useful? I'm having some trouble with elfx shadows enhancer inside dawnstar sanctuary where some torches aren't showing light around itself but is still being shown as lit so I've been poking around and saw that i downloaded the enhancer patch. is this still needed? as in does it support elfx shadows enhancer option?
    thanks for this mod by the way, i'd really like if future updates had more of the chanting kinda combat music like the baldurs gate - Borislav Slavov - Baldur's Gate 3 OST - Battle Music 3 - YouTube or something like this haha.

    also saw that Chapter II - Jeremy Soule Inspired Music +The Northerner Diaries - Immersive Edition (music by updated was wondering if you were going to update this mod with that too/already have
    1. Atroxion
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      Am also wondering if this requires updating for the most recent Northerner Diaries music!
    2. Kulharin
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      No plans at this time to add any more new music or create new patches.  ELFX shadows would require its own patch.

      Chapter 2 re-created four existing tracks and I'd like to do update at some point.
  10. Atroxion
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    Is this compatible with Extended Cut - Saints and Seducers? That mod uses its own music, and there's even a music patch for Beyond Skyrim to go along with it.
    1. Kulharin
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      There is already a patch in the file section
    2. Atroxion
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      That was silly of me for not checking first, apologies and thank you!
  11. WallRockTree
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    Kulharin! I am excited to finally be installing your impressive music mod! I am hoping you can please answer these simple questions:

    1) Would the music mod, We Are The Music Makers A Bard Overhaul, be compatible without a patch?

    2) Since you didn't say, I assume we are to ENABLE your "Bruma OST Add On (for NON Bruma users)", both the mod and the plug-in? Correct?

    3) Have you thought about adding other music, like Yggdrasil Music and SoundFX for example?

    4) Does your Lux patch need an update?

    5) Chapter II - Jeremy Soule Inspired Music just had an update.

    Thanks for this and all your mods. I feel like I am following in your footsteps sometimes...

    Endorsed!
    1. Coldfuryx
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      I had to check no 4 for myself since I use Lux, yeah the patch is definitely outdated and will override alot of cells covered by Lux without proper patching, you can use XEdit to update it yourself until the mod author decides to update the patch.
  12. tinaslynn
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    Just switched to this yesterday for a new playthrough... so far, everything works. I also am using just the Lux patch. Very nice collection! Thanks to everyone!