Just curious if time still passes during teleport the same way it does with fast travel? If it does could that be changed to it being instant? If it is already instant I'd suggest the price on this be raised by a factor of like x5. During a war time environment the ability to instantly travel is massively strategically valuable...especially if you are running extra mods which improve your civil war (such as WarZones, or Open Civil War).
It's instant. You are right that it perhaps should still cost more. I was considering making it so that only a thane may use the teleports, but life distracted me. It's not difficult to change, just tedious. Feel free to make the changes yourself and release it.
I absolutely concur with these propositions. I love these changes. It'd make a fine addition to a fast travel sandbox, especially if you must be a thane of a given hold beforehand. Ultimately this would be the best way to fast travel in the lategame, assuming you've raised your carriage prices to the point of competition. I'd say 1000 or perhaps 1250 for a teleport. Another incentive to complete the Civil War as well, so you can teleport to any hold from any other. Please let me know if these changes are made by either party, I'd definitely endorse.
Agreed, they'd be great changes, but I'm too lazy / haven't touched Skyrim in a while. But anyone can feel free to edit this mod and re-release it. No credit required.
There is no option to teleport to Winterhold or the College. I did not test Tolfidir at the College but if mod works I am sure he can teleport you from the College but there is no one to teleport you into the college.
Hey just noting on Vortex I got the "unable to sort plugins because (teleport mod) is not a valid plugin" -Don't know if this matters but uninstalled for now. Thought might be a new issue as nobody has reported it yet?
Hi there. I asked someone else who uses Vortex (I use MO2) to try downloading it for me. It worked okay for him, so I am not sure why you were having a problem. You could try downloading it again, or sorting with LOOT. I'm not sure. I don't use Vortex, sorry.
I have another idea, in order to be able to use the teleportation provided by the wizards you have to be thane, so they know your trustworthy before they send you directly to the jarl of another city :D
For some reason I wasn't getting any teleport options after asking farengar to teleport me, it just stayed at the message I chose for paying for the teleport, and stopped there, all i could do was exit the dialogue.
Ahh, darn, sorry everyone, I have obviously broken everything horribly. I think I've packed the BSA wrong. I can't work out how, for looking at it, though. It's a bit difficult for me to test, too, because I have all the loose files, so it will just work for me. Sorry again, everyone, I'll try to work out what I've done wrong today.
EDIT: Ok, folks, I've tried again. I went and read some guides, did things slightly differently, and reuploaded the mod. I tested it a little more thoroughly this time by deleting all the mod's loose files in my data folder. It's still working for me, so in theory, I should have managed to pack the mod properly this time.
If I haven't I am ever so sorry, again, and this is truly very embarrassing, but please let me know. Thank you for reporting the issue, by the way, it's greatly appreciated.
Would it be possible for you to make a compatibility patch for this mod? https://www.nexusmods.com/skyrimspecialedition/mods/1819
When that mod is in use, when i teleport to dragonsreach, I am teleported into a bookcase added by that mod. There may be other locations that something similar happens. in the case for dragons reach you would just have to move the teleport spawn point a meter or so to the right when facing thew back wall of farengars room.
Oh, thank you for telling me that they conflict. I will move the marker in my mod so that it doesn't conflict. Palaces and Castles Enhanced is great.
I am still looking into the dialogue not showing up for some people. I can't for the life of me work out what could be causing it. I am crossing my fingers and hoping that I have fixed it by accident in the latest update,
EDIT: I have uploaded a new version which fixes the problem in Dragonsreach. Teleporting to The Palace of the Kings in Windhelm teleports you to the wrong room because PCE makes some rather dramatic edits. I will make a compatibility patch for that issue and upload it too.
I don't think so. When I try to ESL-ify it from Wrye Bash, it tells me to check manually because of the added dialogue and cell record edits as I have added markers to the keeps so that the script knows where to teleport the player to. I could be wrong, though, as I haven't checked manually, because in my brief search on Google as to what can and can't be ESL-ified, I couldn't work out what I was actually meant to be checking manually.
Weird, sorry to hear that and thanks for letting me know. I just tried on my end and it seems to be working here. Is it the "Can you teleport me somewhere?" dialogue that's not showing up, or specifically the dialogue option for Dragonsreach?
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But anyone can feel free to edit this mod and re-release it. No credit required.
Pic of dialogue topic records
-Don't know if this matters but uninstalled for now. Thought might be a new issue as nobody has reported it yet?
btw. if you want a page design or a video I could help you, I made the design and video for "Night of the Wolf SE" for example :D
EDIT: Ok, folks, I've tried again. I went and read some guides, did things slightly differently, and reuploaded the mod. I tested it a little more thoroughly this time by deleting all the mod's loose files in my data folder. It's still working for me, so in theory, I should have managed to pack the mod properly this time.
If I haven't I am ever so sorry, again, and this is truly very embarrassing, but please let me know.
Thank you for reporting the issue, by the way, it's greatly appreciated.
https://www.nexusmods.com/skyrimspecialedition/mods/1819
When that mod is in use, when i teleport to dragonsreach, I am teleported into a bookcase added by that mod. There may be other locations that something similar happens. in the case for dragons reach you would just have to move the teleport spawn point a meter or so to the right when facing thew back wall of farengars room.
I am still looking into the dialogue not showing up for some people. I can't for the life of me work out what could be causing it. I am crossing my fingers and hoping that I have fixed it by accident in the latest update,
EDIT: I have uploaded a new version which fixes the problem in Dragonsreach. Teleporting to The Palace of the Kings in Windhelm teleports you to the wrong room because PCE makes some rather dramatic edits. I will make a compatibility patch for that issue and upload it too.
EDIT 2: Uploaded a patch for you.