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gulogulo

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gulogulo

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226 comments

  1. Yakisumi
    Yakisumi
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    Very cool mod, are you planning to port the dwemer part of it to se too? The shoulder gun and the throwing disk are awesome
    1. gulogulo
      gulogulo
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      • 60 kudos
      I dont think so. I would need graphical resources and I cannot make them myself.
    2. Yakisumi
      Yakisumi
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      And if i were to make a direct port of the oldrim aso for personal use, would it work?
    3. gulogulo
      gulogulo
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      The problem with the old mod is its complexity and size. There are a lot of things that can go wrong. The best approach would be to port it and then to erase all what you dont need which can be very complex as well because everything in it is so interconnected. Besides you would have to use graphical resources. You would have to convert them in appropriate graphical program as well I think.
    4. Yakisumi
      Yakisumi
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      I think if you just optimize the textures in nif optimizer it would work, so there wouldn't be no need to get new graphical resources. Even if they are packed in bsa you could just unpack and optimize, it wouldnt take 5 minutes. I will try to do it, maybe if i can optimize the textures you could do the same, unfortunately i'm very bad at modding so i don't know if i could erase some parts of the mod without breaking everything.
    5. gulogulo
      gulogulo
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      Good luck!
    6. Yakisumi
      Yakisumi
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      Everything working as intended. I just unpacked the bsa, optimized the models with nifoptimizer, minus one that made the app stop working, so i removed it, optimized everything else and put it back on. Then i compressed the folder with 7zip and installed. The shoulder cannon and disk works, didn't had the time to test the other things tho. Thanks for the attention and for the great mod.
    7. gulogulo
      gulogulo
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      • 60 kudos
      Great! If everything works fine and you are interested you could publish it here on Nexus. Just give me credit and post a link to the original mod.
    8. Yakisumi
      Yakisumi
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      ok, i'll test it some more, if everything is working fine i will publish it
    9. Battousai124
      Battousai124
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      • 76 kudos
      I have tried the same and have it mostly working, but there are several dlls in the oldrim version, which have their functions manipulated by cfg files, IIRC.
      the flying and inventory dlls, can most likely be substituted by their official ports, it gets trickier with the ASO.dll (which in lengthy conversation with gulogulo, we were able to pinpoint to the feature of a "look down" setting while flying so you always have a little altitude loss) and the notbzoom.dll (which might have something do with rifle zoom, according to gulogulo).

      I tried reaching out to the community, for help, a while back (about 19 months back), but unfortunately had no replies.

      I tried porting the mod myself as well, but never got it to a point I would have been comfortable sharing it.
    10. gulogulo
      gulogulo
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      • 60 kudos
      With regard to the dll file have you tried to contact himika. I believe the dll is from himika.
    11. Battousai124
      Battousai124
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      • 76 kudos
      which one?
      ASO.dll or notbzoom.dll?

      https://forums.nexusmods.com/index.php?/topic/9546583-sse-port-of-advanced-skyrim-overhaul-by-gulogulo/
    12. gulogulo
      gulogulo
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      • 60 kudos
      I think ASO.dll but I am not sure. I havent worked on the mod for a LONG time.
    13. Battousai124
      Battousai124
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      • 76 kudos
      I have messaged himika last time, but I deleted that message and did it again, I am not sure how to reach them otherwise, let's see what happens (they havent been online for 2 weeks now, sooooo...)
    14. marcusaveon
      marcusaveon
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      • 3 kudos
      So how did that testing turn out, I'm curious.
    15. DaggerfallExplorer
      DaggerfallExplorer
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      • 1 kudos
      Hi Yakisumi, would you be able to share your ported version of the full mod, please?
  2. SALA333
    SALA333
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    i want to form my own werewolf pack wich file do i need to download? I Have heart of the beast installed on vortex for the alpha werewolf and moonlight tales on creation will it interup with those mods or not if i install this one and wich one do i need to install i only want the mod to form my own pack all the other mods im not interested in those ones any help plz????
  3. Jcanibal
    Jcanibal
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    This mod is great, it adds options no other mod has.
    Is there a way to increase the cost of the spells?
    They are ultra fun, but too op.
    1. gulogulo
      gulogulo
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      • 60 kudos
      To do that you would have to alter the mod via Creation Kit.
  4. Misteremer
    Misteremer
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    hello Gulo will we still have a chance for the enhanced sense of smell to come back to my Witch Hunter?Thank you for your work
    1. gulogulo
      gulogulo
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      • 60 kudos
      The smell was very sophisticated and script heavy. I have no plan to implement it once more. Sorry.
  5. Pyresryke
    Pyresryke
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    Any chance for the return of the Green Bane? I love that thing.
    1. gulogulo
      gulogulo
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      • 60 kudos
      Sadly I have no such plans. There may be some update for the magic pack though.
  6. Darkknightsparda
    Darkknightsparda
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    • 1 kudos
    is it possible to port the mod to Xbox one? i seen your video of the magic version where you use drain spells and those spells aren't normal if i recall correctly draining hp gives you a buff to yours correct?
    1. gulogulo
      gulogulo
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      • 60 kudos
      You probably refer to absorb essence spell. Yes. It gives you buff or fills soul gems.

      I have no knowledge about porting to XBox. Sorry.
  7. Wahops
    Wahops
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    Awsome mod that has been a mandatory enabled for years now. Is it compatible with "Ordinator"?
    1. gulogulo
      gulogulo
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      • 60 kudos
      I dont see any incompatibility. It doesnt change the perk system.
  8. gloomyreaper
    gloomyreaper
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    This mod is so underrated. 
    How it's made is huge. I really love the minions system and how it works, there's no alternative for that.

    @gulogulo gj!!
    1. gulogulo
      gulogulo
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      • 60 kudos
      Thanks! :)
  9. kinghippo95
    kinghippo95
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    • 2 kudos
    Anybody know if these are safe to eslify? im past the limit tryna squeeze in as much as i can

    Edit- fyi i do already have it installed and would like to keep it i just still havent figured out the whole esl thing yet
  10. Kourtana
    Kourtana
    • supporter
    • 11 kudos
    Just a question, with the heat sense, can you detect heat through walls or not. Im considering using this mod as a replacement for predator vision since my ENB doesnt like it very much.
    1. gulogulo
      gulogulo
      • supporter
      • 60 kudos
      You cannot detect anything through the wall. That is not how it works. I have tried to make it as realistic as possible.