-Made the mod more lore friendly by turning NPC in Nord race and renamed NPC to Manny Fyrtarn Veileder in honour of original author MannyGT -Removed Horker -Removed rowboat due shadow issues -Tweaked navmesh a bit (credits to Tarlazo) -Tweaked lighting comming from giant campire -Added campfire sound FX to giant campfire
-Added Lanterns of Skyrim II patch to have the lantern swinging (credits to WiZkiD) -Added Skyrim Landscape and Water Fixes patch to remove the giant rock that was blocking path -Added optional patch to remove snow shaders from bridge and tower itself. (personal preference)
Plugin name was changed as well. If your modlist relied on the previous version, I wouldn't recommend updating to this. Even if you change the name back manually, you'll have unresolvable errors in patches or DynDOLOD if they relied on the previous version, which you'll also need to fix.
I think I recommended to Toostrus to publish an alternate mod because it was too different from the original version. Also, I am sorry for the delay because I didn't play Skyrim sse for a year.
I diddn't receive your file. I will grant you manager rights. You will be able to post the file yourself as an alternative version. I want to keep the legacy version.
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-Removed Horker
-Removed rowboat due shadow issues
-Tweaked navmesh a bit (credits to Tarlazo)
-Tweaked lighting comming from giant campire
-Added campfire sound FX to giant campfire
-Added Lanterns of Skyrim II patch to have the lantern swinging (credits to WiZkiD)
-Added Skyrim Landscape and Water Fixes patch to remove the giant rock that was blocking path
-Added optional patch to remove snow shaders from bridge and tower itself. (personal preference)
It brakes the mod
Is there a way you can make the main file an ESL flagged ESP-FE?
I thought it was before, but maybe after you updated the mod you forgot.
Can you please check this out, and if so can you make it an ESP-FE again.
Thank you for your time.
Would you recommend loading your mod after or before Wintersun?
Some final testing and then i will update the mod tomorrow.
Thanks for your work by the way. I love thoughtful details like this