Skyrim Special Edition

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EasierRIder

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EasierRider

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509 comments

  1. xXTheForsakenQueen01Xx
    xXTheForsakenQueen01Xx
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    This is still my favorite dungeon mod, it's a must have any time I reinstall Skyrim. 
    1. EasierRider
      EasierRider
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      Thank you! Mine as well ;)

      Though I also love Hammet's...
    2. VendeClarion
      VendeClarion
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      Yeah, out of all dungeon mods I use everything by Venjhammet, your Midden Expanded Mod, Easier Rider's Pack(soon), that Luf... Can't pronounce it sorry, that another pack you added, gonna try it soon. Also have that Forgotten Bloodmoon dungeon pack, which is basically a port of some dungeons from Morrowind, A bit buggy and underpolished, but them simply being from Morrowind game makes up for it. Aslo slapped Forgotten Dungeons on top as a "content filler".

      Probably gonna try Siege at Ice Moth soon...
    3. VendeClarion
      VendeClarion
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      Any updates, buddy?
    4. Grim4444
      Grim4444
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      Yes EasierRider and Hammets always. They fit in so well to the world unlike some other dungeon packs ive tried. Truly Quality over quantity. 1 endorsement is not enough.
  2. tedbash
    tedbash
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    Someone has a majestic mountains patch by any chance?
  3. Darkmundos1985
    Darkmundos1985
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    whats the differance with esm and esp? thanks
    1. MysticMalevolence
      MysticMalevolence
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      esp files treat all references as persistent references, even if they are not flagged as persistent. This is fine for most mods, but Skyrim does have a limit on how many references it can load at once time. So, for big mods, it is better to use esm because it lets temporary references unload properly. This however does have the effect of forcing the mod to load near the top of your load order.
    2. Darkmundos1985
      Darkmundos1985
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      thank you
  4. Hyperies
    Hyperies
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    in a 1600 modlist, this is the only mod that has .esm.esp as file extension. is this a mistake? it doesn't work with patches. why is it the only one with both file extensions?
    1. fillia888
      fillia888
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      +1
    2. Hyperies
      Hyperies
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      as far as file extensions, it was a duh moment for me, the .esm is just part of the file name. one of the dopiest moments ive had...
  5. ronnyk61
    ronnyk61
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    i am in welkinspire , found one spirit stone, is there a second one ? i placed one in the left holder and when i wanth to take it back the ground shackes
  6. Billy1969
    Billy1969
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    Hi good idea to make your mod a master but may I suggest to just flag it as an .esm and keep the same filename so we don't have to start over or start a new game.
    1. Kulharin
      Kulharin
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      Yah, this would be preferable.  an ESP with the ESM flag will serve just as well and it wont break all the patches that are currently made for ER Dungeons, or existing save games
    2. csbx
      csbx
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      Yeah, I was going to ask if I can swap this out with the one (.esp) I have installed. Still not clear. I guess I'll wait a min.
    3. ra2phoenix
      ra2phoenix
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      Verified the file is ESM flagged (despite the ".esm" not being in a place where it actually does anything in the name) and everything that needs persist flagging is flagged, so you can just swap the name. Or, run Persistify Those Plugins on your existing copy for the same result.  Things that patch it shouldn't care that it's ESM flagged for the most part so keeping the name intact would be best, people are already bugging Lux for an updated patch that doesn't need to be made D:
    4. Saxman
      Saxman
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      +1
    5. EasierRider
      EasierRider
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      Ok I'll just flag the next update as ESM. For now you guys can use the esm version of v1.5, as it maybe a few weeks until I can drop v1.6.
    6. WallRockTree
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      > Ok I'll just flag the next update as ESM. For now you guys can use the esm version of v1.5, as it maybe a few weeks until I can drop v1.6.

      So I have the old v.1.5 ESP version (EasierRidersDungeonPackSSE.esp).

      It looks like your new v.1.5 ESM version has a different filename (EasierRidersDungeonPackSSE.esm.esp).

      If the goal is to keep the file name the same so old patches still work and people can keep existing saves, wouldn't we keep the old NON-ESM version for now? Or am I misunderstanding? 

      And thanks for the timeless mod! You are a legend!
    7. ClaytonAguiar
      ClaytonAguiar
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      I just tried renaming the  .ESM.esp file, removing the ".esm", and the JK Skyrim, Lux and Unique Rewards patches passed the "Check Errors" test from xEdit.
  7. engellmann
    engellmann
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    Grimroot Hollow was absolutely gorgeous, but for some reason the books from this mod have gibberish instead of text (I'm not running any modded fonts, just vanilla), so it was confusing and pointless. The blue portal didn't do anything, I asked online and fount out it's supposed to have "float up". Can't find the grotto, too, because the book isn't working.

    The description says there's a Readme, but where do I look for it? There's nothing in the archive, and no link to a guide. 
  8. discotutoss
    discotutoss
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    In new save, how which one should I install?
    1. WallRockTree
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      I think many of us are waiting for that answer. It sounds like there may be a v.1.6 coming out in a few weeks. Hopefully EasierRider keeps the original filename and flags the mod as ESM. That should keep existing patches and current saves good. I think that is what they are saying, but I am not sure. 

      I am also building a new game so am waiting patiently for word. No rush for me as it will be a while before I start. For now I am keeping the non-ESM old version as per my earlier post.

      Whatever they choose, I am happy they are still here! Definitely exciting that an update may come out!
  9. volfman6
    volfman6
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    Hey, EasierRider,
    I looked at your cool new mod Echoes_of_the_Vale, Are you planning to publish a free version on the Nexus, the price is very high, there is no way to purchase it? And what about compatibility with this mod: Unmarked Locations Pack - Forgotten Vale
  10. Uziel25p
    Uziel25p
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    I see on your description tab you say it is compatible with Hammet's.  Does that include his 2nd pack which he released in 2023?