Skyrim Special Edition

File information

Last updated

Original upload

Created by

raygoyne2010

Uploaded by

raygoyne2010

Virus scan

Safe to use

Tags for this mod

About this mod

Adds a ring that when equipped will detect hits delt by you and to you, providing experience toward an invisible skill for your different weapons and stats that will help make you stronger over time based on what you do in game.

Requirements
Permissions and credits
Mod adds a ring *uses a not used equip slot* that when equipped will detect both when you hit a enemy and when you get hit, providing a portion of the base damage to a variable that will act as a second experience for that weapon type along with stamina (when you hit enemy) and for health (when you get hit) with both adding to a carry weight one.

Also tracked is magic use, providing a portion of the magicka cost as its experience value to both magicka and modifier skill values

By using standing stones, you are able to apply a bonus to the experience gain as listed:
Warrior - 20% bonus to all melee types
Thief - 20% bonus to Bow, Crossbow,
Mage - 20% bonus to Magicka and all magic school potency
Steed - 20% bonus to Carry Weight
Atronach - 30% bonus to Magicka
Lady - 20% bonus to Stamina and Health
Lover - 10% bonus to all

Actual experience gains:
All weapons gain exp of 10%*bonus based on base damage of weapon used (greatsword gets more per swing than sword)
Health gains exp of 10%*bonus based on the base damage of weapon enemy held when striking you (base damage =1 if no weapon)
Stamina gains exp of 5%*bonus based on base damage of weapon used
Magicka gains exp of 10%*bonus based on base magicka cost of skill/spell cast
Magic potency gains exp of 1%*bonus based on base magicka cost of skill/spell cast

Upon reaching required experience, it will "level up" increasing all damaging values by approx 1% per level, while carryweight, health, stamina, magicka apply a 10 point bonus. *this may take up to 10 seconds to apply*
Spreadsheet that contains experience values and modifications: Link

Spell book grants a lesser power that shows current values as notifications when activated

Potentially negative effects may be avoided by using the reset skill included that reverts all increases in stats, and sets the damage values back to normal, best to use that after taking off ring and weapons then use skill and save then uninstall mod.

Feel free to ask questions, give feedback, and ways to make the mod better in comments.

For compatibility with mods that change Whiterun, there is a 2nd barrel located at the guardian stones