0 of 0

File information

Last updated

Original upload

Created by

sneaky_squirrel

Uploaded by

sneaky_squirrel

Virus scan

Safe to use

Tags for this mod

28 comments

  1. Dizzy_xc
    Dizzy_xc
    • premium
    • 21 kudos
    This mod is form 43 and needs to be resaved in the CK
    1. sneaky_squirrel
      sneaky_squirrel
      • member
      • 13 kudos
      Forgive my ignorance. Does form 43 refer to a non-Special Edition Skyrim mod? Thanks for the heads up Dizzy.
    2. Kulharin
      Kulharin
      • premium
      • 715 kudos
      Yes, it is Oldrim form. it needs to be loaded and re saved in the CK to make it form 44 and a proper port to SSE.

      also how to you make strength and weaknesses for them? thx
    3. DizzyXC
      DizzyXC
      • premium
      • 21 kudos
      Bruh, It's so easy to convert this stuff, but putting mods out for people not savvy enough to figure out how to CK change a form ID and xEdit revert your changes and ESLify your mod... that's just lazy. I already fixed this for me, maybe fix yours.
  2. bientje
    bientje
    • premium
    • 185 kudos
    Heads up that this mod changes two Game Settings, which will have major implications for your entire game.
  3. JadeMythriil
    JadeMythriil
    • member
    • 2 kudos
    I'm not sure if the mod is working. When I shoot my bow(bound and longbow) it still damages the skeleton. Though they don't take one hit to die. I have lore-friendly resistances installed also but I placed this mod under the later.
  4. Wyrmspleen
    Wyrmspleen
    • member
    • 29 kudos
    Stamina Offset -30?
  5. Isundir
    Isundir
    • member
    • 5 kudos
    Just a headsup, this badboy is Form 43 so you'd have to save it in the CK to turn it into Form 44.

    converted the mod for myself and tested it out, both the main version and the thief friendly version don't seem to affect the skeletons (their HP is still 20 not 50 as advertised, they are also still easy to kill even on the main file) I may have a mod conflict but still bit sad.
  6. Drake0713
    Drake0713
    • premium
    • 120 kudos
    You might also like:
    https://www.nexusmods.com/skyrimspecialedition/mods/22223
    https://www.nexusmods.com/skyrimspecialedition/mods/34713
  7. BlackStitch93
    BlackStitch93
    • premium
    • 0 kudos
    Oh baby this is exactly what I wanted and more, fantastic!
  8. ajsac65
    ajsac65
    • member
    • 0 kudos
    Hi friend. Was looking for a mod like this, and this was great!

    One thing that's bugging me is that there is no optional file that buffs the other undead creatures (Mainly Draugr, even though they arn't really technically undead blabla. But they do count as undead in the game.) like the skeletons in this mod. Just beacuse it would give even more weight to a Paladin like playthrough.

    Not downplaying your mod though. Glad someone thought of this. Thanks again!
    1. Khormin
      Khormin
      • premium
      • 12 kudos
      I'd say that draugr already enjoy a good amount of survival capacity, but I can also sympathise with the idea.
    2. JondarKorric101
      JondarKorric101
      • supporter
      • 0 kudos
      where the hell are you getting that Draugr aren't undead?? even in their real world mythology Draugr are undead, in fact they're sentient undead that know what they are and revel in it
  9. GreenZepp
    GreenZepp
    • member
    • 0 kudos
    Just want to tell you I love this mod! The vanilla skeletons always felt too weak, however I would love to see a version of this where instead of immune to arrows they are simply more resistant but still take damage! Thank you for such a great mod!
  10. xG1RLYxP0Px
    xG1RLYxP0Px
    • supporter
    • 0 kudos
    When I saw this, I thought this mod changed the sounds of skeletons into Tenacious D, hence the name, "Tenacious Skeletons". Disappointed to figure out this mod was instead to make skeletons harder. lmao.