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Jebbalon

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Jebbalon

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16 comments

  1. EssTwelve
    EssTwelve
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    • 44 kudos
    Here's a slight modification that uses 75 as the threshold, which I like a little better. Thanks for this, by the way - shame Arthmoor seemed uninterested in getting it into USSEP.
  2. ZodiacBlack
    ZodiacBlack
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    • 8 kudos
    Does anyone have a video presentation for this? I can't seem to understand the visual context just from the picture.
    1. Jebbalon
      Jebbalon
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      • 184 kudos
      Done!
      Thank you for checking out the mod!
  3. zlostnypopolnik
    zlostnypopolnik
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    • 338 kudos
    The fix also excels in Legacy of the Dragonborn mod. Thanx!
    1. Jebbalon
      Jebbalon
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      • 184 kudos
      Ahh, that is good to know.
      Thank you!
  4. KainThePheonix
    KainThePheonix
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    • 52 kudos
    Thank you very much for this. I also commend you on the screenshot as well. I'm probably lazy for forgoing learning about other part of mod making for Skyrim such as Blender, NIF Scope and other tools so sharing pictures like this is a bonus.

    Endorsed.

    Thank you!
    1. Jebbalon
      Jebbalon
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      Thank you!

      it's been like 4 months but wanted to respond to your comment
  5. nikolaf
    nikolaf
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    • 13 kudos
    For some reason, it doesn't seem to work for me...

    I put it in the right directory, looked up in the CK - nothing...

    Also, when I check the mesh, it says AlphaTestThreshold = 50 instead of 86, like in the picture. Changing that doesn't make a difference.
    1. Jebbalon
      Jebbalon
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      Hmm...
      Do you have the Enable Testing checked?
      I just downloaded and looked - you are right - it is at 50. I think 86 looks better but I think I left it down at 50 for some reason. 86 makes the whole column have 'holes' in it. 50 is only the lower third to half that has the 'holes'.

      Double check that it is in the correct folder and match the settings with the image above. Then with the number just do what I did which is fiddle with the number to get the look you want.
    2. nikolaf
      nikolaf
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      • 13 kudos
      Thanks for the information. I thought something was wrong. Everything works perfectly now!
  6. baboulinet14000
    baboulinet14000
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    • 14 kudos
    it's this kind of detail that I appreciate , thx
  7. Xilyana
    Xilyana
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    • 9 kudos
    Huh i never noticed how weird that mesh is before.
    1. Jebbalon
      Jebbalon
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      • 184 kudos
      I know right.. You can't un-see it now!
  8. JenModding
    JenModding
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    • 47 kudos
    Oh that's much better, thanks for this! Kudos!
    1. Jebbalon
      Jebbalon
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      • 184 kudos
      Thanks I agree
  9. nesbit098
    nesbit098
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    Keep on adding this kinds of little fixes...Just what the game needs.