Skyrim Special Edition

File information

Last updated

Original upload

Created by

AngryKarakuri Apachii

Uploaded by

AngryKarakuri

Virus scan

Safe to use

106 comments

  1. AngryKarakuri
    AngryKarakuri
    • premium
    • 256 kudos
    Locked
    Sticky
    Changelog
     
    • March 30th of 2019 v.2.1.0 - Patched released. Fixed the "missing" face texture.
    • March 30th of 2019 v.2.1.0 released. Added "Let's return here later." Dialogue and Teleport option, added Auto-Save after teleporting.
    March 29th of 2019 v.2.0.2 released. Added more destruction spells, removed ApachiiHairFemales.esm dependancy, XboxOne version available on Bethesda.net.
    • March 26th of 2019 v.2.0.0 released. Reduced Affinity gain, added Affinity gain through talking, updated Affinity MessageBox, added FX to Summon Betnja spell, rewritten scripts, added .SEQ file.
    • January 26th of 2019 v.1.9.9 - Patched released. Reworked the Teleport Home script (it should work now every time as intended), increased Betnja's movement speed by 20%.
    • January 14th of 2019 v.1.9.1 released. Fixed Conjuration FX on loading save, Barter menu bug and added some more voicefiles and dialogue lines.
    • January 13th of 2019 v.1.9 released. Added lots of more dialogue lines, minor changes in dialogue, renamed ''Remain Here'' option to ''Set Home'', fixed teleportation to interiors, can teleport you home, can sell you spell tomes, soul gems, alchemy ingredients and scrolls.
    January 11th of 2019 v.1.8.1 released. Lets you teleport while overencumbered.
    January 9th of 2019 v.1.8 happily announced. Betnja can now teleport you to the main cities and your meeting point, the engine bug has been fixed regarding the spell tomes given as well.
    (v.1.9 will have some more features and 2.0 will probably be the final one with more voicelines overall. Post your suggestions here in the comments!
    For mod authors: if you wanna know what I did, I will add better comments in the scripts so you see what I did and why I did so (for v.2.0).
    January 6th of 2019 v.1.7. re-released to accomodate Skyrim Special Edition a bit more. I recommend getting this v.1.7 rather than the previous one.
    December 25th of 2018 v.1.7 uploaded. Allied Betnja's atronachs with the player. Removed Inventory and Affinity update notification (Affinity can still be checked in the relationship dialogue option)
    December 24th of 2018 v.1.6 uploaded. Changed Player Dialogue to be more vanilla-friendly. Added additional voice line for the storage option.
    December 18th of 2018 v.1.5 uploaded. Rearranged dialogue options order, added ''Remain Here'' option, added comments to the scripts in case you plan on making your own scripts and need some help for a function im using
    December 16th of 2018 v.1.4 uploaded. Added more dialogue. Added Affinity System (days spent together, relationship level max required to marry her), Dialogue slightly changed, small fixes, hidden inventory update message when not current companion
    December 15th of 2018 v.1.3 uploaded. Changed Player Dialogue, added support for Immersive AFT
    December 14th of 2018 v.1.2 uploaded. Added Spells given to Player by Betnja, Added Betnja Dragon Priest Spell
    December 14th of 2018 v.1.1 re-uploaded again. Renamed .esp and black face fixed (reinstallation required)
    December 14th of 2018 v.1.1 re-uploaded with renamed .esp (new installation required)
    December 13th of 2018 v.1.1 released

  2. AngryKarakuri
    AngryKarakuri
    • premium
    • 256 kudos
    Locked
    Sticky
    Notes
     
    Announcement You no longer need Apachii's Female Hair Pack for Betnja to work. After getting permission from Apachii herself, our Overlord and Savior, the hair is included in Betnja's files (v.2.0.2+).
    I still recommend you get it and endorse it because it's great.
     
    Important Note about v.2.0.0+: If you're installing Betnja for the first time, ignore this. If you are updating, I need to tell you a couple of things:
    1. I recommend you start a new game since all of the scripts have been rewritten.
    2. If you don't want to start a new game, I recommend you uninstall any previous versions you have installed OR
    3. keep using v.1.9.9 if you want.
    I have not been able to test what exactly is going on if you update while mid-playthrough since I've lost all of my saves. If anyone can let me know if it works (it should) for sure, please do.
     
     
     
    Message Feel free to upload screenshots. I always like to see them!
  3. AngryKarakuri
    AngryKarakuri
    • premium
    • 256 kudos
    Locked
    Sticky
    The ENB i use is called ''Photorealistic Tamriel''. Im using the Fantasia preset.
    Link: https://www.nexusmods.com/skyrimspecialedition/mods/4743/

    Dont forget to endorse it if you like it.
  4. Freyr95
    Freyr95
    • premium
    • 74 kudos
    Locked
    Sticky
    This is a great mod.

    I also found that it still functions correctly after compacting formIDs for ESL, and then using ESLify Everything - ESPFE and Mergify Everything to renumber the audio files.
    1. AngryKarakuri
      AngryKarakuri
      • premium
      • 256 kudos
      Thanks for sharing, I'll make a sticky post out of this.
  5. LuoZheng1
    LuoZheng1
    • premium
    • 12 kudos
    Why this mod edit worldspace ? This create some water problem in morthal.

    1. AngryKarakuri
      AngryKarakuri
      • premium
      • 256 kudos
      She doesn't edit them. There are only references to markers placed by Bethesda for the teleportation options.
    2. LuoZheng1
      LuoZheng1
      • premium
      • 12 kudos
      The cell edit was from this plugin. But I fixed the plugin with ssedit, it's fine now.
  6. idunnonothin
    idunnonothin
    • member
    • 2 kudos
    hello sorry how many lines of dialogues does she have?
    1. AngryKarakuri
      AngryKarakuri
      • premium
      • 256 kudos
      I don't remember but quite a few. More than most of the vanilla voice companions we've had back in the day. This is old. Pre-AI voices as well.
    2. idunnonothin
      idunnonothin
      • member
      • 2 kudos
      well thx very much either way
  7. OmegaUberBot
    OmegaUberBot
    • member
    • 0 kudos
    Still my favorite and most used follower for the past 4 years. I always bee line straight to her. 
    No other follower out there can boast such a tool set.
    1. AngryKarakuri
      AngryKarakuri
      • premium
      • 256 kudos
      Haha, thanks. Glad you like her. Wish we had had AI back when I was making mods. Could've potentially given her more stuff. Only thing mainly limiting was the voicelines available. Went through every single one in the game back then. lmao
  8. OmegaUberBot
    OmegaUberBot
    • member
    • 0 kudos
    Really enjoying this follower. I can't tell you enough how handy it is to have a follower who will teleport to locations I haven't been to yet. Makes collecting Inego much easier. Also, the barter feature is pretty awesome also. Don't even have to dismiss her first.

    If only their was a follower that doubled as a merchant the same way.
    1. AngryKarakuri
      AngryKarakuri
      • premium
      • 256 kudos
      Aint' that crazy to set up but oh well. lol
  9. DeadCaptinJames
    DeadCaptinJames
    • supporter
    • 0 kudos
    I'm really enjoying this follower. My only complaint is she doesn't use her conjuration on me in fights. Is there something I need to do to make her heal me?
    1. queue1
      queue1
      • member
      • 3 kudos
      conjuration isnt restoration
  10. Dashurohem
    Dashurohem
    • member
    • 0 kudos
    I like this mod, It matches the base game perfectly and I think is a good companion especially for secondary characters. I donated $2 dollars though paypall.
  11. youngsmeagol
    youngsmeagol
    • supporter
    • 6 kudos
    Is there any way to get my other followers to stop fighting her conjures?
    1. AngryKarakuri
      AngryKarakuri
      • premium
      • 256 kudos
      They're added to the player faction, so there's absolutely no reason for them to attack them. If your companions don't attack you, then they shouldn't attack Betnja's conjured things. They're custom spells with custom creatures to avoid this.
      Did you maybe hit them a bunch of times? Vanilla companions do that, then.
  12. TeaMistress1
    TeaMistress1
    • supporter
    • 25 kudos
    Wonderful functionality for a "vanilla+" follower. The lines you've chosen for her make her feel like she was part of the game all along, in a good way. Happy to endorse her and would love to see more follower mods from you. As a follower for a beginning character she's a bit overpowered. Her go-to spells are Fireball and Summon Frost Atronach, so she steamrolls most early encounters. She doesn't heal the player character, in case anyone was wondering. Even so, the ability to teleport, sell alchemy and enchanting components, and the teleport spell and tracking system put her several tiers over vanilla followers.
    1. youngsmeagol
      youngsmeagol
      • supporter
      • 6 kudos
      She doesn't heal the player character, in case anyone was wondering.

      I don't know, seems like she is healing me, but I have multiple followers.
  13. lazloarcadia
    lazloarcadia
    • member
    • 17 kudos
    Is it just me or is this a Yennifer / Witcher type of character? 2nd Question: What about using one of the Yennifer body models for this mod?
  14. Leoleus
    Leoleus
    • member
    • 0 kudos
    I Just question how to marry her.
    I've gotten her to 100% affinity
    I'm in mara's temple with the amulet
    Thx in advance
    1. AngryKarakuri
      AngryKarakuri
      • premium
      • 256 kudos
      You just gotta wear the amulet and talk to her, I think.
      Once you reach 100% affinity, travel around for a bit and then talk to her again. Should make the dialogue show up.