Skyrim Special Edition
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24 comments

  1. PhenomFazMFQ
    PhenomFazMFQ
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    Grab the SE version of Loot and Degradation from here

    Loot and Degradation SE:
    https://www.nexusmods.com/skyrimspecialedition/mods/21744?tab=posts&BH=0

    Wintermyst Patch - Loot and Degradation SE
    https://www.nexusmods.com/skyrimspecialedition/mods/21790?tab=description

    As for why it is a separate mod, that's because it's by a different author so I don't know if its right to merge them.
  2. Nix2081
    Nix2081
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    The patch is working, but Summermyst enchants on enemy equipment don't generate names like "Iron Sword of Tyranny". Just iron sword with an enchant. Vanilla enchants names appear normally.

    Is it normal or I did something wrong?

    EDIT: Found answer in Wintermyst parch description. It is normal indeed.
  3. Th0raxeThe1mp4ler
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    Vortex is telling me that this match doesn't have it's master, however I 100% have Summermyst installed. Is this patch only compatible with a certain version? Why is it not finding the master in Vortex, but LOOT says the file works just fine?
    1. deleted95234838
      deleted95234838
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      [Delete]
  4. maredark3d
    maredark3d
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    Please someone post the load order :)...
  5. deleted52510526
    deleted52510526
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    When using this mod and switched to "Less Leveled Loot" the settings seem way off. I fiddled with the numbers multiple times, saved, reloaded, and I was getting like all legendary, knives were breaking, it was extremely frustrating. Uninstalled this patch and set everything back to default, no Less Leveled Lists, and the mod has been working great again. I wish there was an option to use this patch without enabling "Less Leveled Loot" as again it seems to make the numbers way less predictable and stable.
  6. hoangdai94
    hoangdai94
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    @PhenomFazMGQ Thanks a bunch !!!
  7. StickySock
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    Thanks again for porting this! Is this patch the same as oldrim (for Summermyst v3.0) or has it been updated for the latest version (v3.07)?
    1. PhenomFazMFQ
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      My pleasure
      The patch is functionally the same as the latest version on Oldrim Nexus
  8. KHPL
    KHPL
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    Is it me or this patch does not have Summermyst and Loot and Degradation as masters making it usless?
    1. sanosukex
      sanosukex
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      nevermind needs to be reran through creation kit
    2. KHPL
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      Well to my understanding if there is no masters added when saving records in FormID List will be just to that specific load order when making patch. For example if I load patch at index 1A, the records from patch will be form load order when patch will be at 05 resulting in error because at my load order on index 05 is other mod or none. No to mention adding master after making patch will not fix it I think ( after all I tried...), but on the other hand I don't have that much experience fiddling with mods... Over all solution is simple patiently wait for Phenom to have look at it and be thankful for his and other authors work.

      Also quick note if you want to convert oldrim version you need to give all master files that are not .esm (in this case summermysts and loot&degradations .esp an esm flag through xedit or wryebash) before saving patch with SSE CK.
    3. sanosukex
      sanosukex
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      I converted the oldrim one long long time ago been using it over a year now
    4. sanosukex
      sanosukex
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      just looked it needs to be reran through creation kit
    5. PhenomFazMFQ
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      Oh boy! I made a boo-boo. Just goes to show working tired isn't a good idea. Anyway its rectified now with v4.1 of the file download. I have removed the main file. Thanks for pointing it out mate
    6. PhenomFazMFQ
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      Hey there. Just uploaded the rectified 4.1 version. Oversight on my part. Apologies for the inconvenience mates
    7. KHPL
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      Thank you for your and others hard work. Remember to take care of yourself and rest properly. We want mod authors to be rested, full of energy and creative :)
  9. User_57218227
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    Love it when patches get made.
    1. PhenomFazMFQ
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      And I love it when people appreciate the effort
  10. sanosukex
    sanosukex
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    looks like the masters weren't tagged when you ran it through CK which ends up giving you this

    https://i.imgur.com/BK3i6sJ.jpg
    1. PhenomFazMFQ
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      Relax. You don't have to tag them as ESM but just have to tag them. I uploaded v4.1 of the file which rectifies this issue. Apologies for the inconvenience caused on my part. I feel sheepish
    2. sanosukex
      sanosukex
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      yea sorry was thinking of when i converted the oldrim plugin it wouldn't pull the records properly without flagging the masters
    3. PhenomFazMFQ
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      No apologies required mate
      The darn esp didn't pick the records the first time. If you guys hadn't pointed it out, I might have not noticed it till much later and my fix would have been delayed. So thanks
    4. sanosukex
      sanosukex
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      :)