Can't be used with Ancient Pottery, a model change maybe? Never had two texture mods not create a nexus rule where I can overwrite to decide priority. If both are installed your disappears :/ If anyone has an idea let me know :)
These are gorgeous, I've used them before but I decided to open them up in photoshop to add more saturation (to better match my current setup) and the quality is just great. 10/10, they edit well for a noob photoshop-er too!
Love all of your work. Truly talented! As said on Organic Burial Urns, I was simply blown away with these in Oldrim and I will be again now in SSE. Thank you, endorsed!
On another note, any future roadmaps? Would love to see your take on trees. Only major changers are 4k Aspen, 3d tree(super GPU hungry), and flora overhaul(which doesn't seem optimized for SSE)
I've been looking some Whiterun textures, but I dont know, Im about to release a retexture of some skull with glow eyes from some quest I dont remember, that apparently no one retextured. About trees, the most polular its amazing enough, not sure if I coul make something better but I might give it a try. I'd also like to do some big landscape retexture project even with parallax support, but I didnt checked anything yet.
Hi ElSopa, if you look for landscape work opportunities, please notice that there is not much around for Solstheim ground textures in volcanic grey ash for SSE. Of course that would have to include all textures corresponding with these ground textures like basalt columns, trash etc ... .
46 comments
10/10
About trees, the most polular its amazing enough, not sure if I coul make something better but I might give it a try.
I'd also like to do some big landscape retexture project even with parallax support, but I didnt checked anything yet.
cheers
Thank you for sharing your excellent new mod with the Nexus Mods Community!
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Keep up the awesome work!
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