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- Useful Magical Staves - UMS
Useful Magical Staves - UMS
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Version2.5b
- Download:
- Manual
File information
Last updated
Original upload
Created by
AlaebastaUploaded by
AlaebastaVirus scan
Tags for this mod
Activity logs
This page was last updated on 23 March 2023, 7:40AM
- Changelogs
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Version 2.5b
- - Fixed message conditions that would make exploitable power up of staves with less than 10 heart stones
- Now the quest for syrabane jewels will start by reaching the arcaneum - - fixed some typos and descriptions
- - Fixed message conditions that would make exploitable power up of staves with less than 10 heart stones
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Version 2.5a
- - Fixed the perk that improved staves spell duration.
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Version 2.5
- - Due to the recent upload of "Odin" the new Einai Saion mod, i found redoundant some of my mod features. Wich have been removed (added staves, atronachs power ups, nothing that "Odin" mod is not already adding).
- Now the 2 mods should work very well together.
- The main page of the mod has been updated.
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Version 2.4
- - The special soul siphon effect wasn't working correctly due to a script malfunction. Now is fixed.
- - Scripts have been optimized.
- - Fixed the message that would still give hearthstone power up even if the player didn't had the correct quantity of them.
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Version 2.3a
- - Fixed syrabane influence power gem effect perk, all the values were 0. This was not intended.
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Version 2.3
- - I've rebalanced the staff scaling power to be better than dual casting but only when actually paired with a 100 skill in enchanting.
- - Alterator, healer and Conjurer staff carving benefit have all being tweaked to be scaling in power with enchanting. (conjurer will add from 2 additional summon on level 50 enchanting to 4 at level 100, this should overwrite the twin souls perk but please test it)
- - The Bound weapon bonus attack damage has been rebalanced, and dependant on enchanting skill level.
- - Added .esp flagged as .esl file.
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Version 2.2
- - For compatibility reason the aesthetic overhaul by Staves of Skyrirm has been removed. All staves went back to their vanilla meshes.
- - Added a condition to avoid the erroneus use of HeartStone in the staff carving System, now if a staff has received a determined carve won't happen on the message menu.
- - Other minor fixes
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Version 2.1a
- Sorry i placed the wrong book in the quest of syrabane jewels. If you already started a new game please take the Azra instructions in the QAsmoke cell use console command "coc QAsmoke" there is a strong box on the table with all the mod items.
- If you make a new game should be all ok
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Version 2.1
- - Removed scripts wich applied special ability to staves.
- - Added Staff carving system. In short:
- After completing the Syrabane jewels quest, in the same container of the Jewels you will find some special Azra Nightwielder instructions. You need to equip a staff on the Right hand and have a special Azra's scalpel and at least 10 HeartStones. Basically You can choose from 7 types of abilities wich will be applied after consuming 10 HeartStones for each Ability PERMANENTLY for each type of the specific staff.
- The special Scalpel can be crafted after the Syrabane Quest is completed and the player has at least 30+ Skill in enchanting at the forge.
- This special ability will work only while equipping on the right hand the type of staff you have "carved". Please refer to the main page to know the ability in the specific detail.
- - Bound Weapon will be much more powerful when equipped with a staff and having obtained the Syrabane Power Gem
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Version 2.0b
- added a safeguard for the jewels quest, if you already absorbed the power of the jewels before going in the arcaneum and reading the book is enough activate Urag and the quest will end, Syrabane jewels book will disappear from Urag shop btw.
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Version 2.0a
- - Fixed the fear staff enchantment as pointed out in the forum by FnordLightbringer
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Version 2.0
- -SKSE DEPENDENCY REMOVED
- - Minor balancing fixes have being made (Now staves simply equals regular spellcasting, only that with staves you need to skill up enchanting in order to gain the maximum potential)
- - A new ability has been added to one of the gems to incentivate use of Staff+Shield, when health is low, (<50%) shield bash will paralyze the target.
- - A simple quest now will lead you to all 3 Syrabane gems.
- - MCM has been removed
- - Casting time editing has been removed, can't be done without SKSE
- - Simplified sould Siphon "for staves" script
- Please refer to the description page for all the mod features.
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Version 1.0
- Initial Release
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- Author's activity
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March 2023
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23 Mar 2023, 7:40AM | Action by: Alaebasta
Attribute change
'Description changed.'
March 2022
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09 Mar 2022, 8:34PM | Action by: Alaebasta
Changelog added
'Change log added for version 2.5b'
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09 Mar 2022, 8:25PM | Action by: Alaebasta
File added
'Useful Magical Staves UMS .esp flagged as .esl [version 2.5b]'
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09 Mar 2022, 8:25PM | Action by: Alaebasta
File added
'Useful Magical Staves UMS .esp [version 2.5b]'
October 2021
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30 Oct 2021, 12:43PM | Action by: Alaebasta
Attribute change
'Description changed.'
July 2021
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21 Jul 2021, 10:50PM | Action by: Alaebasta
Changelog added
Change log added for version 2.5a
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21 Jul 2021, 5:14PM | Action by: Alaebasta
File added
Useful Magical Staves - UMS .ESP flagged as .ESL [version 2.5a]
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21 Jul 2021, 5:13PM | Action by: Alaebasta
File added
Useful Magical Staves - UMS .ESP [version 2.5a]
May 2021
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26 May 2021, 10:01PM | Action by: Alaebasta
Attribute change
Description changed.
March 2021
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02 Mar 2021, 12:05AM | Action by: Alaebasta
Changelog added
Change log added for version 2.5
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01 Mar 2021, 11:34PM | Action by: Alaebasta
File added
Useful Magical Staves - UMS .ESP flagged as .ESL [version 2.5]
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01 Mar 2021, 11:33PM | Action by: Alaebasta
File added
Useful Magical Staves - UMS .ESP [version 2.5]
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01 Mar 2021, 10:58PM | Action by: Alaebasta
Attribute change
Description changed.
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01 Mar 2021, 9:45PM | Action by: Alaebasta
Attribute change
Summary changed.
Description changed.
February 2021
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15 Feb 2021, 10:03PM | Action by: Alaebasta
Changelog added
Change log added for version 2.4
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15 Feb 2021, 9:59PM | Action by: Alaebasta
File added
Useful Magical Staves - UMS .ESP flagged as .ESL [version 2.4]
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15 Feb 2021, 9:58PM | Action by: Alaebasta
File added
Useful Magical Staves - UMS .ESP [version 2.4]
December 2020
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08 Dec 2020, 3:58PM | Action by: Alaebasta
Changelog added
Change log added for version 2.3a
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08 Dec 2020, 3:56PM | Action by: Alaebasta
File added
Useful Magical Staves - UMS .ESP flagged as .ESL [version 2.3a]
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08 Dec 2020, 3:55PM | Action by: Alaebasta
File added
Useful Magical Staves - UMS .ESP [version 2.3a]
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- Mod page activity
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April 2024
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17 Apr 2024, 1:31PM | Action by: leugimimi
Endorsed
'Useful Magical Staves - UMS'
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12 Apr 2024, 2:31AM | Action by: DalekQ
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21 Mar 2024, 1:41PM | Action by: jonnado
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February 2024
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29 Feb 2024, 1:53AM | Action by: thabanglaolang
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28 Feb 2024, 12:32AM | Action by: majae602
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23 Feb 2024, 2:55PM | Action by: jmills228
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January 2024
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28 Jan 2024, 1:54AM | Action by: Maddhatter22694
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18 Jan 2024, 12:40PM | Action by: SethGungnir
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16 Jan 2024, 7:18AM | Action by: WildWolfx007
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14 Jan 2024, 2:08AM | Action by: swiftfoxmark2
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