Skyrim Special Edition

Mod articles

  • Silent Horizons Reference

    Little Tip: If you want to know something specific about the ENB use "STRG + F" to quickly search the entire modpage.


    ENBEFFECT.FX
    This file is kind of the backbone of the ENB pipeline. Most shader outputs (bloom, lens and adaption for example) get mixed into the final scene here. Furthermore, things like tonemapping or HDR color grading controls can be found here.


    Extended Bloom Mixing
    As I said, bloom gets mixed into the final image right here. You can quickly tweak the bloom before it gets mixed into the scene without having to go to the bloom shader itself.


    AGIS - Apply Game Imagespace
    Imagespaces (IS) and their modifiers are Skyrims built in method of color correction. They get mostly (but not exclusively) used by...

  • ENB Binary Reference

    Expanded version of the ENB binary reference from Silent Skies' modpage.

    The base ENB parameters are the one on the left side of the GUI (under enbseries.ini).
    I'm only going to give a brief overview of the categories and won't go into too much details, because it would take me hours to write down every value that is available (there are over 650 or something like that atm and this number will only increase as time goes on.... madness). If I didn't list a specific category you probably shouldn't mess with it unless you know what you are doing.

    Remember, I'm not Boris and can only tell you either what I read about the different effects or what I found out by testing. The internal workings are only available to the ENB master himself.



    Y...