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Doomedestiny

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Doomedestiny

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10 comments

  1. Doomedestiny
    Doomedestiny
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    Sticky
    Would you guys like a shock variant of this also? If so on which archetype? I'm thinking dwarven, ebony or glass.
    Dwarven~fits nicely but relatively early game
    Ebony~doesnt fit as well as dwarven but late game enough
    Glass~for a light armor variation
  2. qware99
    qware99
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    this probably won't get updated any longer however i have to say it this mod adds 10% of bonus to fire enchantments however the stalhrim armor and weapons add 25% bonus to frost enchantments.
    I assume that it's intentional?
    1. DamoWolfpaw
      DamoWolfpaw
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      probably a lil weaker because daedra is overall stronger than stahlrim.
  3. User_57218227
    User_57218227
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    Great job on a wondrous mod!
  4. EXOGAMES15
    EXOGAMES15
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    Dwarven easy choice but can you make these esl flaged esp's?
  5. skeither
    skeither
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    I'd figure Dwarven would likely be the best fit. Look up a real-world mineral called Electrum and tell me it doesn't look like the base for Dwarven material... And that it'd be extraordinarily fitting for the name.
  6. nicktroy23
    nicktroy23
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    lol That one mod you never knew you needed until you got it. Does this effect Daedric weapons added by mods or does it only work with vanilla weapons?
    1. Doomedestiny
      Doomedestiny
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      I'm not sure. It should affect modded Daedric weapons as I modified it based on the material rather than each weapon individually.
    2. EXOGAMES15
      EXOGAMES15
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      can you do the same for dragon bone but as shock?
    3. roxieraven327
      roxieraven327
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      i second this please!!!
    4. L3st4t
      L3st4t
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      If it s based on material it will affects also all mods under daedric material, the idea is very nice and logic for daedra, but it will ruin the immersion when u have other normal weapons