I like the concept of this mod, but the circlet models stick out like a sore thumb against the rustic feel of everything else in my game. Is there a way to have this mod use base game models?
Simply place the vanilla meshes you like (nif files) into the directory the mod keeps the meshes, renaming your vanilla meshes with the names of the meshes in this mod. You may need to extract the vanilla meshes from BSA files using BAE (Bethesda Archive Extractor). Meshes are probably in either: Skyrim - Meshes0.bsa or Skyrim - Meshes1.bsa
It shouldn't be difficult. The game is about as asset-transparent, mod-friendly and tweak-friendly as they come.
PS -- in my game these circlets fit in beautifully with the rest of the stuff. But I like bling and gloss and shiny armor and weapons, whereas others like hide armor and necklaces strung with carnivore teeth.
PPS -- even the vanilla circlets aren't bad-looking as far as shiny trinkets and jewelry goes. The green circlets of archery are quite fetching.
Hello, I'm using this in Eldergleam modlist, with Berserkyr ENB but some circlets appear really too bright and like not textured, only shiny (for example Elven circlet is all white and grey and not at all like Elven armors), would someone be able to help me ?
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Version 1.1
- Removed ITM errors from plugin
- Removed old dirty edits from plugin
- Removed broken Warmaidens floor
- Removed all non-chest additional items from Warmaidens
- Updated Circlet Vendor's Package & Facegen
- Added Circlet Vendor to WhiterunWarmaidensFaction
- Added ESL version & updated Facegen
Version 1.0
- Release
Simply place the vanilla meshes you like (nif files) into the directory the mod keeps the meshes, renaming your vanilla meshes with the names of the meshes in this mod. You may need to extract the vanilla meshes from BSA files using BAE (Bethesda Archive Extractor). Meshes are probably in either: Skyrim - Meshes0.bsa or Skyrim - Meshes1.bsa
It shouldn't be difficult. The game is about as asset-transparent, mod-friendly and tweak-friendly as they come.
PS -- in my game these circlets fit in beautifully with the rest of the stuff. But I like bling and gloss and shiny armor and weapons, whereas others like hide armor and necklaces strung with carnivore teeth.
PPS -- even the vanilla circlets aren't bad-looking as far as shiny trinkets and jewelry goes. The green circlets of archery are quite fetching.
Hopefully some of them have mild, not OP, enchantments.
Also, hopefully you will have extended metal/material and gem varieties.
Will we remove the circlet? just like the helmet?
because I don't want it to happen.
Btw, can we use Helmet+ circlet together?