I've never commented on Nexus before but as a failing Accounting student this absolutely blew my mind for existing. I haven't tried the mod yet but I'm pretty sure it's gonna be awesome :) .
This and Taxes of the nine holds should have been chosen and merged into one big CC accounting and taxes Mod, complete with fillable returns and Tax Office agents that report directly to the Jarls. Could even have a entire storyline built around the DB joining the STO. Skyrim Taxation Office.
(Joke paragraph) And surely the CC credits are legal tender too, so this can be used to judge the profits and losses Bethesda make every fiscal year on CC mod purchases alone, and justifies their decisions into what should (this and TOTNH) and shouldn't be CC mods...
Great idea; there really needs to be an accounting overhaul mod in Skyrim. I didn't want to do anything too crazy yet, because, as mentioned before, I haven't heard back from Bethesda yet about accounting policies in Skyrim and I didn't want to force compliance of something the lore doesn't explicitly state, as that would break immersion for many people.
As soon as possible, you can expect to see an FASB (or similar organization, depending on lore) mod that can set and enforce accounting policies throughout each realm.
Simple way to handle it: Visit an accountant npc at the treasury in Markarth for a legit return or you can go to the guild in riften for a more "reasonable" return but you're more likely to get caught by the treasury...
When did Skyrim modding become so realistic... lol
I dont really have much to say but as a confirmed and degree carrying accounting nerd seeing this made my day, maybe a whole week. BTW I have to wonder how much of this discussion, including the comments, the average nexus user got. Also... NERRRRRRRRRRRRRRRRD!!!! LOL!
What about weighted average cost? Also how sure are you that there is inflation in Tamriel? When the dragonborn clears monsters from iron mines and such, the supply of materials for blacksmiths and other producers increases, thus prices of those materials decrease. Therefore, LIFO would be bettter for both: EBT for the producers and tax income for the Holds.
I didn't add weighted average cost nor did I add the ability to randomly guess values. Come on, we're professionals here.
As for the question of rising costs, do you seriously expect me to believe that as finite natural resources are extracted from the ground, those resources become LESS valuable? Maybe in the very short term, but as iron deposits dry up, the value of the ore will increase exponentially. Also, to see the rising cost in action, all we have to do is look at prices between The Elder Scrolls games. Take bread, for instance. In TES4, Oblivion, the base value of bread is 1 septim (http://elderscrolls.wikia.com/wiki/Bread_Loaf). If you look in TES 5, the base value of bread is 2 septims (http://elderscrolls.wikia.com/wiki/Bread_(Skyrim)). Prices are indeed trending up.
It's about supply, new mine shaft can be dug and new deposits discovered. Natural resources are finite, but abundant, running out of ores is very distant future. Prices fluctuate throuhgout eras and provinces. In TES3 Morrowind and TES4 Oblivion, bread was 1 septim in each game. But the weight of those loaves was different! Effectively, for 1 pound (or unit of weight Bethesda uses) of bread, you would pay 5 septims in TES3, but only 2 septims in TES4! Deflation!
And now, in TES5, 1 pound of bread costs 10 septims, given information the wiki provides us. Thus, rising costs (by 500%). Such incredible inflation should be reflected fairly in ending inventory for external reporting.
As far as supply is concerned, you may think of depletion of natural resources as a "very distant concern," but the Jarls of Skyrim are forward-thinking people, which is why they are in power. They could never so callously dump future problems on the next generation without so much as a plan. If you still think that LIFO isa a more accurate representation, then by all means, the choice is there for you to use it. However, I'm telling you, here and now, that you're wrong. More mines opening does not compare to the general trend of rising costs throughout Tamriel.
No, this mod does not effect the amount of coin that vendors carry. This only modifies the book value of their year-end inventory asset for financial reporting. This does not physically change their inventory, but does affect their reported net income through cost of goods sold, and thus, their tax liability for the period may be changed. While the same amount of taxes will be paid to the Jarl in the end of the business's life, this affects when the addition revenue and profit is recognized.
24 comments
(Joke paragraph) And surely the CC credits are legal tender too, so this can be used to judge the profits and losses Bethesda make every fiscal year on CC mod purchases alone, and justifies their decisions into what should (this and TOTNH) and shouldn't be CC mods...
As soon as possible, you can expect to see an FASB (or similar organization, depending on lore) mod that can set and enforce accounting policies throughout each realm.
When did Skyrim modding become so realistic... lol
As for the question of rising costs, do you seriously expect me to believe that as finite natural resources are extracted from the ground, those resources become LESS valuable? Maybe in the very short term, but as iron deposits dry up, the value of the ore will increase exponentially. Also, to see the rising cost in action, all we have to do is look at prices between The Elder Scrolls games. Take bread, for instance. In TES4, Oblivion, the base value of bread is 1 septim (http://elderscrolls.wikia.com/wiki/Bread_Loaf). If you look in TES 5, the base value of bread is 2 septims (http://elderscrolls.wikia.com/wiki/Bread_(Skyrim)). Prices are indeed trending up.
As far as supply is concerned, you may think of depletion of natural resources as a "very distant concern," but the Jarls of Skyrim are forward-thinking people, which is why they are in power. They could never so callously dump future problems on the next generation without so much as a plan. If you still think that LIFO isa a more accurate representation, then by all means, the choice is there for you to use it. However, I'm telling you, here and now, that you're wrong. More mines opening does not compare to the general trend of rising costs throughout Tamriel.