32 comments

  1. Rightfuldeathray
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    Locked
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    This has broken/bad bones. It can be fixed by opening the flame atronach body in outfit studios. Select either FireStrip08 or FireStripWarp, and press shape -> check for bad bones. Outfit studio will properly assume the correct bones, so apply the recommended changes. Save the project. Close and reopen bodyslide to refresh it. The atronach will now build correctly. Build the atronach with your bodyslide file.

    This fixes Aedensin's observation of there being fire below the floor under the atronach, The fire is now on the atronach where it belongs.
    This can be double confirmed by checking the output nif in nifscope. Before this change there will be stuff under the floor, after this fix it will be on the atronach.
  2. LegacyOverseer
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    any chance you could add a version that includes the dark/metal/obsidian/whatever it is over the tits, i have found that as it stands the lack of contrast due to the flames lacking defined edges makes it into a visual mess.
  3. Fearex342
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    I have not been able to get it to work and I have not been able to get the Sexy Flame Atronachs mod, so is there any way I can get it to work?
    1. PsychoSlammer
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      see sticky above. sorry i did not see these comments
  4. Aedensin
    Aedensin
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    Is there any fix for the static flames below the ground? When the atronach does her flip, the flames pop out and fill a portion of the screen.
    1. PsychoSlammer
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      :O i did not know this. and did not see these comments i am sorry.
  5. papaSmurfdaddy
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    Any chance Elemental Destruction Magic's Water Atronarchs get the same treatment? ;)
    1. PsychoSlammer
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      i was going to but some one already made them. somewhere.
  6. Is there a way to make this work with the playable flame-atronach mod?

    Playable Flame Atronach SSE at Skyrim Special Edition Nexus - Mods and Community
    1. PsychoSlammer
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      im sure you can, youd have to open up his bsa files and see where he places the meshes and textures then just locate FAR to the same path. MAYBE...
    2. Edit: Yeah idk. I thought it would be a simple overwrite, but apparently like, one person uses a single .nif file and the other uses like 20 in the same location with another folder beyond that. There's a scripts folder that the other person doesn't even have. I'm not experienced enough to do this, lol.
  7. EnderDovahkin
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    the model is broken no matter where i download it from. any suggestions?
  8. deleted38997445
    deleted38997445
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    oldrim?
    1. PsychoSlammer
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      I don't have oldrim so I don't know the file structure, but I know some one that does and will see if they can do it
    2. PsychoSlammer
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      they said downporting to oldrim is too much a pain in butt. sorry
    3. Nexak
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      Just running the prebuilt one through Ousinus' tool will convert it properly, and it'll work fine in LE, but the skinning breaks on the actual body for the bodyslide one like that and fixing it with nifskope is required.
  9. Bebinn
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    Any chance at a file that applies this body to the blue atronachs of this mod?
    https://www.nexusmods.com/skyrimspecialedition/mods/452
    1. PsychoSlammer
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      it looks like once you build the Atronach in BS then you could just rename the nif file... ...multiple times :) look and see what his names are, just dont replace the "FX" ones.
      i dont know when id get around to making a patch for these, sorry.

  10. mxjunky
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    Compatible?
    https://www.nexusmods.com/skyrimspecialedition/mods/19272
    1. PsychoSlammer
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      it would work but his textures would over write mine unless you allowed this mod to overwrite his maybe everything would work fine.
  11. mingtow
    mingtow
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    UUNP or CBBE?
    1. PsychoSlammer
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      sense i used CBBE sliders im thinking thats it. but sense i dont use no body textures i dont know how that would effect if one uses UNP
    2. RubellusSidus
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      Honestly, it shouldn't matter whether you use CBBE or UUNP since mobs use their own meshes and textures separate from human characters