Hi Everyone, I'm glad you're enjoying Savage Wolves, I just would like to clarify that since the foxes share the same skeleton as the wolves, the ".ESP Plugin" is required to keep the the two skeletons independent of each other. It's a small price to pay for great looking wolves!
Hi Everyone, Just released "Savage Wolves and Feral Foxes" version! This version includes my new mod "Feral Foxes" which transforms your cute vanilla foxes, into stealthy feral foxes! Make sure to uninstall the old version before installing the new version! Have Fun & Enjoy!!!
The wolves looks great but I see some reports of a conflict with the esp (and Mortal Enemies, maybe others) and I'm too much of a noob to figure it out. If I install Savage Wolves but deactivate the ESP, will the new skeleton and posture work at least?
Is this compatible with Enderal SE? I'm getting an error in TexGen on Enderal SE, telling me that some REFR ID is being overwritten by some other ID in this file? ôo
this mod is not fully compatible with the mod "Mortal Enemies". The esp from this mod overwrites the line "Strike Angle" that "Mortal enemies" changes. Not fatal and a patch would be easy to make.
Hello! I wanted to ask if all of your mods that edit Skyrim's animals/enemies are compatible with the Footprints mod as it mentions that it does rely on bone names, their positions and such.
Duuuuuuude your mods are fucking AWESOME!! After years and years of all these texture mods, mesh mods, animation mods, and no one has given any attention to skeletons, these changes up the immersion by 9000! Thank you so much for your efforts and making me excited to mod and play skyrim again after all these years. <333
Hi Valennia, The excitement in your post reminds me why I enjoy modding so much! Making a real difference in your game is what I enjoy most about modding. Have fun and enjoy the mods!
God, I really want to try this mod but I'm gonna have to .esl it to fit it in this load order. I really want to try all your creature animation mods out! Great work!
Hello! I was just wondering if you can help me out. Your mod works great, but I've installed Skytest in order to make them less aggressive. However I do not see much of a change in their behavior, save the new sounds added by skytest. Skytest also uses meshes; do you think your mod is preventing the changes to the wolves? And if so, would you be so kind to create a patch? Thank you!
I used skytest and seems to be working fine but I'm using the light version in optional files only, so I can use other mods with it. So long as it doesn't edit creature behaviors with other mods, it should work with any mesh mods including this mod.
129 comments
I hope you're all enjoying "Savage Wolves"!!!
Please feel free to send me as many images or videos of your Savage Wolves as you like, I truly enjoy seeing your encounters!
And don't forget to check out my other mods as well, keep tracking my profile for any updates and future releases, I'm sure you'll enjoy them all!
I'm glad you're enjoying Savage Wolves, I just would like to clarify that since the foxes share the same skeleton as the wolves, the ".ESP Plugin" is required to keep the the two skeletons independent of each other. It's a small price to pay for great looking wolves!
Have Fun & Enjoy!!!
Thank you for sharing your excellent new mod with the Nexus Mods Community!
We like it so much we're going to promote your mod on our Social Media.
Look out for your mod appearing on our Facebook or Twitter over the next few days!
Keep up the awesome work!
- Nexus Mods Staff
I'm truly blown away to even have been considered let alone selected by the Nexus Staff among all the other great mods out there!
I'm truly honored, thank you so much!!!
Just released "Savage Wolves and Feral Foxes" version!
This version includes my new mod "Feral Foxes" which transforms your cute vanilla foxes, into stealthy feral foxes!
Make sure to uninstall the old version before installing the new version!
Have Fun & Enjoy!!!
Just load Savage Wolves below Mortal Enemies and you should be fine.
Enjoy the mod my friend.
So I sent you a private message with a request, to hopefully be done with this wonderful mod.
I tried doing it myself but I hit a brick wall lol.
Thank you for your time!
The excitement in your post reminds me why I enjoy modding so much! Making a real difference in your game is what I enjoy most about modding.
Have fun and enjoy the mods!