Skyrim Special Edition
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Zhalroth

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Zhalroth

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17 comments

  1. JayayePea
    JayayePea
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    Why is the first link on this page to the Oldrim version of the md and not the Newrim version of the mod? 
    1. william7733
      william7733
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      3 years and no answer :(
  2. Nerdgamerdave
    Nerdgamerdave
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    This does NOT apply to every single staff added by Elemental Staffs. The Falmer staffs, un-enchanted staffs, and a handful of others won't equip on the characters back.

    To test, I used AddItemMenu and put every single staff from the .esp into my inventory, then equipped and sheathed each, alternating hands.

    I then ran the Dual Sheath script as described on the Ecotone main page. This got about 90% of the staffs to properly equip on my characters back, both on the left and right side along with vanilla staffs.

    It appears the meshes for the non-glowing, un-enchanted staffs are not included for Dual Sheath to detect them properly, nor are the Falmer staffs (the staffs with the prongs on the tip), as well as a few of the golden staffs.

  3. DisparateX
    DisparateX
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    Hi,
    I followed the instruction video linked in the description page. It works but in LOOT i get this: "This plugin has a header version of 0.94, which is less than the game's minimum supported header version of 1.7."
    This is the .esp plug in created by the patcher.
    1. Nerdgamerdave
      Nerdgamerdave
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      make sure to NOT use the 64 version of SSEEdit or xEdit
  4. zivjax
    zivjax
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    I still can't get the staffs to show up. I'm running Ecotone DSR, and I have the patch and it's all in the right order. Do I still have to run the xEdit script. The page on Ecotone implies that you don't.
    1. sheoshiina
      sheoshiina
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      you do still have to run the xEdit script, they did not show up for me until i did that
    2. Nerdgamerdave
      Nerdgamerdave
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      Can confirm that with or WITHOUT running the script, this does not work for all of the staffs.

      Some of the un-enchanted destruction staffs, falmer staffs and a few others won't equip on the back (I think they are missing the meshes needed for dual sheath?).

      Just finished testing with every single staff that is included in the Elemental Staff .esp both with and without the script being run in SSEEdit.

  5. FayeLiyah
    FayeLiyah
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    Do these patches work with this mod?

    https://www.nexusmods.com/skyrimspecialedition/mods/17763?tab=files
    1. NexusUser7B2
      NexusUser7B2
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      Very late response but for anyone wondering the Ecotone page links this mod when it lists ds models available.

      "Elemental Staffs SE by Carnage2K4 - Zhalroth's Dual Sheath Redux Patches by Zhalroth"
  6. usaid12345
    usaid12345
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    can you please make a patch for immersive weapons
  7. Nightcrawler913
    Nightcrawler913
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    A guide to installing Dual Sheath Redux in SSE can be found at DUAL SHEATH REDUX SSE - Installation with MO2.

    ^^The guide is for MO2, I'm using NMM will that video apply to NMM users as well?
    1. onondaga
      onondaga
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      https://forums.nexusmods.com/index.php?/topic/5893166-step-by-step-guide-for-dual-swords-on-back-and-belt-fastened-quivers/

      Try this guide it worked for me.
  8. GuruJuju
    GuruJuju
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    I couldnt even get dsr to work in oldrim... so my chances of getting it to work on se is rubbish
    1. Kadeda
      Kadeda
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      It's not that hard. There are tutorials everywhere.
    2. GaoGaiGarTheKing
      GaoGaiGarTheKing
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      There's also an SSE version called 'Echotone Dual Sheath' which will work with any mod with left handed models, so DSR patches work too. You just have to run an already provided and set up script in xEdit, which is stupidly easy.

      Definitely easier than converting DSR, anyway. I tried and got it working but the end result wasn't worth the effort put in.
  9. rik2236
    rik2236
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    quick unrelated question to your picture. That same spot, where that mage is standing, i can see big holes in the sea of ghost, how did you fix that ?