Skyrim Special Edition

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Created by

exray catt

Uploaded by

MinhazMurks

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20 comments

  1. Lambent
    Lambent
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    Hi, I am reinstalling SSE, and for some reason, Mod Organizer 2 keeps flagging this mod as not properly imported from Skyrim. Is this just mod organizer wierdness?  Thanks for any help.
    1. deadair3210
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      LOOT says that the header version is 0.94, which is less than SE's minimum of 1.7. So either the file is messed up or something else is goofed
    2. djmikemoore
      djmikemoore
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      It's still form 43. That's why.
  2. leion26
    leion26
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    So My HealthPotions are just the plain bottl ebut they have turned White, anyone knows how to fix this? The mod is in the bottom of my load order so it souldnt be overwritten by anything:P
    1. katalyste22
      katalyste22
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      Mine are the same, as well as mana.

      Did you ever find a solution? It doesn't seem to be a common issue. Vortex is showing an overwrite with immersive jewelry, but it doesn't matter which I tell to overwrite which, they're still white. It's really a shame.
    2. Sevnew
      Sevnew
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      Yep, i have the same actually. For the lesser ones of stamina and health. All the others are fine
  3. darroughgt
    darroughgt
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    yo, small request. I don't know if/how this might work, but a plugin that applies this retexture to half of the potions (again, don't know how you would select for that), and on the other, use these https://www.nexusmods.com/skyrimspecialedition/mods/5077/?tab=posts&BH=0 for mixing with a more vanilla look. Thoughts?
  4. Gokual
    Gokual
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    beautiful mod
  5. akali95
    akali95
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    Are there any plans to port "Unique Booze Bottles HD" from the same author? I really liked these 2 mods.
    1. akali95
      akali95
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      Sorry, I didn't notice that the main file included it as well. Perhaps should add this to the mod's title/description/images to clarify this better.
  6. rainfairbright
    rainfairbright
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    noice especially that frostbite spider poison. thank you for the upload

    actually, after looking in the game the frostbite venom texture isn't working for me hmm
    1. MinhazMurks
      MinhazMurks
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      Hmm, it seems you're right, let me make sure that all of the files are there.
      Thanks for bringing it to my attention.
    2. MinhazMurks
      MinhazMurks
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      Ok I fixed the texture issue, please let me know if you find any more. The file is currently being uploaded, so if you don't see it yet check back soon!
    3. rainfairbright
      rainfairbright
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      thank you for that update! everything is working fine now and sorry for responding late!
  7. nvlad89
    nvlad89
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    hi there, did you incorporate the fixes from that mod post page that the users made for it also?
    1. MinhazMurks
      MinhazMurks
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      Hey I'm not sure exactly which fixes you're talking about, can you explain it to me?
    2. sirjesto
      sirjesto
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      What he's talking about is described on the comment page of the LE version of the mod.
      Here is part of the conversation:

      There are a total of 181 meshes in the complete non-glowing package, from which 178 have at least one such hardcoded texture path.
      So if your game path isn't accidentally D:\ProgramFiles (x86)\Steam\Steamapps\common\Skyrim\ (not only the drive is different from the default location, also the first directory is written without a blank), you will not see the desired effect.
      In addition there's one identical to master entry in the plug-in, and besides the many missing changes from USLEEP and the added changes regarding the values, there's a conflict with Clothing & Clutter Fixes, which changes the weight of Jessica's Wine from 0.5 to 1.0.


      If this is the "Glowing" version of the mod, there is probably none of the mesh issues though.
    3. MinhazMurks
      MinhazMurks
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      Oh yes, exray catt mentioned that to me, but this is the glowing version so there should be no problem! If there is though, let me know. I think it wouldn't be difficult since the creation kit takes relative paths (as far as I know) so it would just be a matter of creating texture sets for every mesh.
    4. sirjesto
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      I had a look at the texture paths of a few meshes real quick and they looked fine.
      I'm going to check the .esp real quick.

      EDIT: There are a few Edits from USSEP that should probably be carried over the .esp.
      Also, you may want to give it the bash/smash tag {{BASH:Graphics}}
  8. JemusuDakuArashi
    JemusuDakuArashi
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    Oh MinhazMurks this is so very nice, I will track it and download it when I am done testing my current profile on MO2. Totally on my look forward to list.