Note: We ignore all comments that are covered by the mod description. Most issues are caused by not following the installation instructions.
For those who have a black preview window: AMD card users: There are OpenGL issues with certain drivers. Update to the latest version, or downgrade to a version that is confirmed to work. Versions 24.5.1, 24.9.1 and 24.12.1 are all confirmed to work. Otherwise, If you have HDR or Auto HDR turned on in Windows, disable it.
On game versionsBodySlide & Outfit Studio is not a mod. It is two, standalone, combined utilities that allow you to easily edit/create meshes. Thus, they work for every version of the game. Only SKSE-dependant mods, such as RaceMenu and physics mods, will have issues with new updates, and only mods that have plugins will have issues with the very latest versions of the games.
On Starfield: Bethesda has done some things that make BS/OS for Starfield more complicated. Check Ousnius' Discord for updates.
BodySlide Walkthrough:
Spoiler:
Show
Yes, it's rather wordy, but make sure you read it all through once before following it. Guide has 'CBBE' as the default body as that is what I use. See the mod description for other compatible body mods. Scroll to the bottom if you just want to know about the in-game sliders.
1. Install BodySlide according to the installation instructions for your mod manager (see mod description).
2. Install CBBE and the body/outfit BodySlide files that come with it. Installation instructions are in its description.
a. (Optional) Install other BodySlide-compatible outfit mods if you want them to fit your preset (Check CBBE mod list).
3. Launch BodySlide. Go to Skyrim Special Edition/Data/CalienteTools/BodySlide. Double-click on BodySlide.exe/BodySlide x64.exe to open the utility. If using Vortex, you should also open from this location through your manager.
4. At the top, in 'Outfit/Body' select one of the bodies. CBBE Body/CBBE Body Physics/CBBE Body Special are 'nude'. The CBBE NeverNude/CBBE Underwear bodies have underwear meshes covering all nudity. Ensure you have installed XPMSSE if you use the CBBE Body Physics/Special body.
5. In the 'Preset' dropdown, select a preset, or leave it as it is and simply start moving the sliders around. Low-weight is the body at '0' in the in-game weight slider, while high weight is at '100'. You can type numbers into the boxes if you want to use negatives (put in a - before the number) or go over 100%, but going outside the 0-100 range is not recommended as it can cause distortions or bad clipping with outfits. If you have a shape in mind, it's usually a good idea to start with a preset closest to your desired shape.
6. Click on 'Preview' at the bottom to open the preview window. The mesh shape will change as you move/edit sliders. The bar at the top of the preview window reflects the shape you'll get with the in-game weight slider. You can right-click-and-drag the model to rotate it, and left-click-and-drag to move it around the window without rotating. Scroll-wheel to zoom also works.
7. Once you're happy, click on 'Save As' next to the Preset drop-down. 'Save' will overwrite the current preset selected. Warning: You can not 'undo' Save. If you Save by accident, you will need to reinstall the original preset file/you will lose the original preset if it has no backups.
8. Type in a name for your preset in the box that pops up, and check the boxes for what 'groups' you want your preset to appear in. Always select the 'CBBE' group so it appears for all installed compatible outfits.
9. Click Save. BodySlide will open a window to the BodySlide/SliderPresets directory. Click Save again. You preset will now appear in the 'Preset' drop-down menu.
b. (Optional) If your aim is realism and you made a nude body with gravity, make a second preset just for outfits/NeverNude/Underwear, removing any/most gravity from your 'nude' preset, and applying cleavage/pushup/flatness etc. You can look at the 'CBBE Slim (Outfit)' and 'CBBE Curvy (Outfit)' presets made available for all underwear and clothing styles for ideas to make it look realistic for both small and large breast sizes, respectively.
10. (Only one preset? Skip to 11) With CBBE Body/Body Physics/Special selected in the 'Outfit/Body' drop-down menu, and your preset selected in the 'Preset' drop-down, click on Build. This will automatically install the unclothed nude body meshes. Make sure you have at least XPMSSE installed if you use the Physics or Special body.
c. (Optional) If you made edits to the wrist/ankle sliders, be sure to build CBBE Feet/Hands/Hands Beast with your preset selected as well.
d. (Optional) If you have a lot of outfit mods installed, and/or only want to see/build meshes for certain ones (such as physics-only meshes), you can use the GroupFilter and OutfitFilter options at the top of BodySlide to narrow down the selection. Just click on the magnifying glass, 'Choose Groups', and select what you want. Again, only what is selected will have the option to build meshes for them. Leaving these Filters alone will mean you have the option to build everything.
11. With your (outfit) preset selected, click on BatchBuild. This will allow you to generate multiple meshes instead of the single one that Build creates (just as it says when you hover over it). Uncheck anything you don't want built (e.g. if you did step 10 above, you don't want/need CBBE Body/Body Physics). You can right-click this window and choose to Select all/none/invert select if desired. Do not build any Physics meshes if you don't have at least XPMSSE installed. Note that if there are two or more options for a certain body/outfit (e.g. CBBE Body/Physics/NeverNude/Underwear all change the same thing, the in-game unclothed body), you will get another window listing these meshes to select which options you want generated.
12. Click Build. BodySlide will automatically install the outfit meshes into the correct directories. Now the outfits will be the shape of your preset.
Note: Pay attention to the tool-tips. If you CTRL+Click the Build button, the meshes will generate inside the BodySlide folder. If you CTRL+Click the BatchBuild button, you can choose a directory to install all of the meshes you generate. You will most likely need to utilise this if you are using a custom race and need to install meshes manually.
In-game sliders/RaceMenu Morphs: When installing CBBE, you will have an option for 'RaceMenu Morphs'. This allows you to use the BodySlide sliders in-game for your player character only, using RaceMenu, and the RaceMenuMorphs.esp. But, this still requires some use of BodySlide; open BodySlide, select a body/outfit and preset (which NPCs will use, and which will be the starting point of your in-game preset), check the 'Build Morphs' box at the bottom of the BodySlide window, and then use the Batch Build option/button to generate all meshes.
А можно каждый раз не делать пакетную сборку всех костюмов, это очень долго? Можно ли это делать только для новых добавленных модов? Я делаю сборку модов и нужно проверять каждый мод, но чем больше брони, тем дольше идет пакетная сборка (сейчас 1550 - это около 15 минут я жду каждый раз).
Is there a way for BodySlide to always display the Override Warning page (where you can select which mesh to build when there are multiple)?
In the latest update, it seems to remember which one you picked the first time and rebuilding doesn't show the Override panel again. I have the "Override Warning" checkbox enabled in settings.
It's not a bug; it's something Ousnius decided to implement a few versions ago. There's probably a bit of code or something you can edit to fix it, but I'm no coder, so deleting the .xml is the only way I know.
What you can do is delete the contents of the file in a text editor, so that it contains just the following: <?xml version="1.0" encoding="UTF-8"?> <BuildSelection/>
Then, go to right-click -> Properties on the BuildSelection.xml file and enable the "Read-only" checkbox.
I downloaded the mod both manually and through Vortex, but the app doesn't appear. Do you have any idea what it could be? (I downloaded it about a year ago, and this hasn't happened to me before. I can't think of anything I might have done wrong.) I'd show the image, but I don't know how to get the URL from a screenshot :c
hi, I am trying to troubleshoot missing meshes for Royal Vampire Robes, Edit showed that no mods touched the same formID, and trying to load the shapedata directly from the freshly downloaded, not installed, Caliente's outfit data, shows not only an invisible outfit but also a partial lack of vertixes. I also downloaded a new version of skyrim and cannibalised the data folder, blanket copy and paste, but nothing. What's the problem here? It only does it with this outfit, I tried to open it with Fallout New Vegas... and it loaded???.
Yes, updating the tool doesn't delete your built bodies or outfits. Just make sure that if you're using Vortex or Mod Organizer, you didn't put any of those files into your "BodySlide" mod entry. But that shouldn't be the case.
Could you please add the ability to expand the "Filter Outfits" box? It accepts regular expressions, but no matter how wide I made the window, it only made the Outfit/Body entry field bigger. There was no way to expand the Filter outfit box.
While a simple filter fits within the box just fine, most regular expressions will be bigger than the field.
For now, I can type my expression in another window and copy/paste it in, and it works fine, but it would be appreciated if you added this. Thank you for keeping this tool active over all these years.
There is no simple integrated way in wxWidgets (UI framework) to do this, so it would have to be a workaround like opening a text dialog or increasing the size depending on the text contents somehow.
You can try to edit the proportion of the search control yourself in the mean time if you're curious. The UI files are in the "res" subfolder and can be edited in any text editor.
is there an obvious/simple fix for figuring out why certain outfits will build correctly with chest physics and others will not? I'm assuming it's an issue with files/builds in BS but I'm inexperienced with skeletons and .NIF/.TRI files, so have been pulling my hair out with little help from other forums so far. I am using 3BA while building outfits for DD, and almost all work except for chest physics on certain outfits, while some others build correctly but my PC body doesn't build with it (which every outfit from every mod has done correctly so far). I have no idea where to begin looking and changing things (correctly) without breaking my game.
Yeah, I'm having this issue as well. Some outfits build to fit my sliders perfectly. Others, that are suppose to be for 3BA, build with some random 'default' body, that is nowhere close to my slider set. The DD equipment, has clipping issues around the waist, and the bra, it's like it didn't build at all (major clipping issues).
I can't seem to figure out what the problem is. Like if I'm doing something wrong, or if it's an issue with the outfit itself.
Are you using the graphics chip of the CPU? (Intel® UHD Graphics 770) Did you install and update those graphics drivers? Do you have a dedicated GPU you can run the program on instead?
There's not much I can currently do as I can't test with Intel or AMD hardware myself.
idk why but batch build slow down significantly if you have 1000+ outfit. Edit: i think its because windows slow down disk speed when your computer is idling too much, happens when i do other stuff while waiting bodyslide to finish. To fix, you have to constantly open some file on a disk that your skyrim is installed, every 5-10 minutes or so. I might be wrong but when i do this its not slowing too much.
I use outfit studio to fix clipping issues with the body shape I use. Some clothing shows the body in outfit studio, other's don't. How do I make it so I can view the body? Obviously increasing the mesh volume the right amount is difficult when you can't see the character's body.
5444 comments
Check out my Discord server for BodySlide, Outfit Studio, CBBE stuff and more!
Make sure to check out the changelog!
We've released the new CBBE SSE body, enjoy!
https://www.nexusmods.com/skyrimspecialedition/mods/198/
For those who have a black preview window:
AMD card users: There are OpenGL issues with certain drivers. Update to the latest version, or downgrade to a version that is confirmed to work. Versions 24.5.1, 24.9.1 and 24.12.1 are all confirmed to work.
Otherwise, If you have HDR or Auto HDR turned on in Windows, disable it.
On game versions BodySlide & Outfit Studio is not a mod. It is two, standalone, combined utilities that allow you to easily edit/create meshes. Thus, they work for every version of the game. Only SKSE-dependant mods, such as RaceMenu and physics mods, will have issues with new updates, and only mods that have plugins will have issues with the very latest versions of the games.
On Starfield: Bethesda has done some things that make BS/OS for Starfield more complicated. Check Ousnius' Discord for updates.
BodySlide Walkthrough:
Yes, it's rather wordy, but make sure you read it all through once before following it. Guide has 'CBBE' as the default body as that is what I use. See the mod description for other compatible body mods. Scroll to the bottom if you just want to know about the in-game sliders.
1. Install BodySlide according to the installation instructions for your mod manager (see mod description).
2. Install CBBE and the body/outfit BodySlide files that come with it. Installation instructions are in its description.
a. (Optional) Install other BodySlide-compatible outfit mods if you want them to fit your preset (Check CBBE mod list).
3. Launch BodySlide. Go to Skyrim Special Edition/Data/CalienteTools/BodySlide. Double-click on BodySlide.exe/BodySlide x64.exe to open the utility. If using Vortex, you should also open from this location through your manager.
4. At the top, in 'Outfit/Body' select one of the bodies. CBBE Body/CBBE Body Physics/CBBE Body Special are 'nude'. The CBBE NeverNude/CBBE Underwear bodies have underwear meshes covering all nudity. Ensure you have installed XPMSSE if you use the CBBE Body Physics/Special body.
5. In the 'Preset' dropdown, select a preset, or leave it as it is and simply start moving the sliders around. Low-weight is the body at '0' in the in-game weight slider, while high weight is at '100'. You can type numbers into the boxes if you want to use negatives (put in a - before the number) or go over 100%, but going outside the 0-100 range is not recommended as it can cause distortions or bad clipping with outfits. If you have a shape in mind, it's usually a good idea to start with a preset closest to your desired shape.
6. Click on 'Preview' at the bottom to open the preview window. The mesh shape will change as you move/edit sliders. The bar at the top of the preview window reflects the shape you'll get with the in-game weight slider. You can right-click-and-drag the model to rotate it, and left-click-and-drag to move it around the window without rotating. Scroll-wheel to zoom also works.
7. Once you're happy, click on 'Save As' next to the Preset drop-down. 'Save' will overwrite the current preset selected. Warning: You can not 'undo' Save. If you Save by accident, you will need to reinstall the original preset file/you will lose the original preset if it has no backups.
8. Type in a name for your preset in the box that pops up, and check the boxes for what 'groups' you want your preset to appear in. Always select the 'CBBE' group so it appears for all installed compatible outfits.
9. Click Save. BodySlide will open a window to the BodySlide/SliderPresets directory. Click Save again. You preset will now appear in the 'Preset' drop-down menu.
b. (Optional) If your aim is realism and you made a nude body with gravity, make a second preset just for outfits/NeverNude/Underwear, removing any/most gravity from your 'nude' preset, and applying cleavage/pushup/flatness etc. You can look at the 'CBBE Slim (Outfit)' and 'CBBE Curvy (Outfit)' presets made available for all underwear and clothing styles for ideas to make it look realistic for both small and large breast sizes, respectively.
10. (Only one preset? Skip to 11) With CBBE Body/Body Physics/Special selected in the 'Outfit/Body' drop-down menu, and your preset selected in the 'Preset' drop-down, click on Build. This will automatically install the unclothed nude body meshes. Make sure you have at least XPMSSE installed if you use the Physics or Special body.
c. (Optional) If you made edits to the wrist/ankle sliders, be sure to build CBBE Feet/Hands/Hands Beast with your preset selected as well.
d. (Optional) If you have a lot of outfit mods installed, and/or only want to see/build meshes for certain ones (such as physics-only meshes), you can use the GroupFilter and OutfitFilter options at the top of BodySlide to narrow down the selection. Just click on the magnifying glass, 'Choose Groups', and select what you want. Again, only what is selected will have the option to build meshes for them. Leaving these Filters alone will mean you have the option to build everything.
11. With your (outfit) preset selected, click on BatchBuild. This will allow you to generate multiple meshes instead of the single one that Build creates (just as it says when you hover over it). Uncheck anything you don't want built (e.g. if you did step 10 above, you don't want/need CBBE Body/Body Physics). You can right-click this window and choose to Select all/none/invert select if desired. Do not build any Physics meshes if you don't have at least XPMSSE installed. Note that if there are two or more options for a certain body/outfit (e.g. CBBE Body/Physics/NeverNude/Underwear all change the same thing, the in-game unclothed body), you will get another window listing these meshes to select which options you want generated.
12. Click Build. BodySlide will automatically install the outfit meshes into the correct directories.
Now the outfits will be the shape of your preset.
Note: Pay attention to the tool-tips. If you CTRL+Click the Build button, the meshes will generate inside the BodySlide folder. If you CTRL+Click the BatchBuild button, you can choose a directory to install all of the meshes you generate. You will most likely need to utilise this if you are using a custom race and need to install meshes manually.
In-game sliders/RaceMenu Morphs: When installing CBBE, you will have an option for 'RaceMenu Morphs'. This allows you to use the BodySlide sliders in-game for your player character only, using RaceMenu, and the RaceMenuMorphs.esp. But, this still requires some use of BodySlide; open BodySlide, select a body/outfit and preset (which NPCs will use, and which will be the starting point of your in-game preset), check the 'Build Morphs' box at the bottom of the BodySlide window, and then use the Batch Build option/button to generate all meshes.
In the latest update, it seems to remember which one you picked the first time and rebuilding doesn't show the Override panel again. I have the "Override Warning" checkbox enabled in settings.
What you can do is delete the contents of the file in a text editor, so that it contains just the following:
<?xml version="1.0" encoding="UTF-8"?>
<BuildSelection/>
Then, go to right-click -> Properties on the BuildSelection.xml file and enable the "Read-only" checkbox.
While a simple filter fits within the box just fine, most regular expressions will be bigger than the field.
For now, I can type my expression in another window and copy/paste it in, and it works fine, but it would be appreciated if you added this. Thank you for keeping this tool active over all these years.
https://github.com/ousnius/BodySlide-and-Outfit-Studio/issues/539
There is no simple integrated way in wxWidgets (UI framework) to do this, so it would have to be a workaround like opening a text dialog or increasing the size depending on the text contents somehow.
You can try to edit the proportion of the search control yourself in the mean time if you're curious. The UI files are in the "res" subfolder and can be edited in any text editor.
I can't seem to figure out what the problem is. Like if I'm doing something wrong, or if it's an issue with the outfit itself.
Did you install and update those graphics drivers? Do you have a dedicated GPU you can run the program on instead?
There's not much I can currently do as I can't test with Intel or AMD hardware myself.
Edit: i think its because windows slow down disk speed when your computer is idling too much, happens when i do other stuff while waiting bodyslide to finish. To fix, you have to constantly open some file on a disk that your skyrim is installed, every 5-10 minutes or so. I might be wrong but when i do this its not slowing too much.
I use outfit studio to fix clipping issues with the body shape I use. Some clothing shows the body in outfit studio, other's don't. How do I make it so I can view the body? Obviously increasing the mesh volume the right amount is difficult when you can't see the character's body.
Thanks,
Eric