Posting this here because it helped me: The patch for Lanterns of Skyrim II does not work with this mod. It causes CTDs in a few cells. I was able to determine it was that patch through the crash report utility. I stumbled on a bug report on this mod that was able to shed some light on that. Use this patch instead: https://www.nexusmods.com/skyrimspecialedition/mods/47360?tab=description
Maybe a bit late, but thank you very much for this post. I'm building my mod list to start a new playthrough and I confirm that the LoS patch causes CTD. Choosing the start "escape this cell" with Alternate Start and going up the mountain road to Ivarstead caused a CTD as soon as I reached the village sawmill. With the indicated patch everything works perfectly.
the road sign at helgen is floating. the signs are not placed on the pole. i have reinstalled the mods but it still persists. i use lanterns of skyrim ii and crf and have the patches enabled. any idea what causes this and what fixes this? help please :(
Are you using LoS II? The patch provided is for the old version of Weathered Road Signs, there's a patch for this fixed version in the requirements tab.
Guys, you need to provide crash reports from .net script framework/crash logger. Otherwise saying - "this mod caused CTD" is useless. It may be caused by literally any mod in existence (outdated patch for example).
This little sub thread saved me potentially hours. I worry about Lux and the hundreds of patches it creates and yes, the random crash is with Weathered Signs but it is NOT WS's fault. The Lux Triad is creating patches for the old version and they are blowing s#*! up.
Perhaps if there is going to be another Weathered update, even though it is NOT this authors fault you could think of changing the name of the .esp. Weathered Signs New? Weathered Signs Orange? Just to prevent Lux from confusing it's little head.
Hi! The signs look great thanks for sharing your work. :) I wanted to ask if there's a version with a bit less signage? Personally I find it a bit unrealistic that there are so many signs on the posts pointing to very small villages so far away. I don't know who's navigating to Dragon's Bridge from the Rift without just heading towards Whiterun and/or Solitude first :p
Hello mnikjom, first of all, thanks a lot for the mod, in my playthrough, where I have to rely on the signs to find my way, especially in the dusk, is helping a lot. But do you think there is a way to make it work with Point the Way? you know, as I'm making a very hard immersion modlist, having some more signs would really help not to get lost, and in the northern areas, where the cold is extreme and the food scarce, it may make the difference between life and death!
85 comments
-1.2.1-
***
Compatible list:
Compatible || Semi-Compatible || Incompatible
Cutting Room Floor
Oakwood (by Arthmoor)
Point the Way
Fixed my CTDs
Give your kudos to bientje if this helps you.
PROBABLE CALL STACK:
[0] 0x7FF78E8E2300 SkyrimSE.exe+0272300 -> 17661+0x40movzx eax, word ptr [rcx+0x24]
REGISTERS:
RAX 0x22947A6D9E0 (TESObjectREFR*)
Object Reference: None
ParentCell: ---
File: "LoS II - Weathered Road Signs patch.esp"
Modified by: Weathered Road Signs.esp -> LoS II - Weathered Road Signs patch.esp
Flags: 0x00040009
EditorID: "Wilderness"
FormID: 0x0000903E
FormType: Cell (60)
File: "LoS II - Weathered Road Signs patch.esp"
Modified by: Weathered Road Signs.esp -> LoS II - Weathered Road Signs patch.esp
Flags: 0x00000008 kInitialized
FormID: 0xFE054B3A
FormType: Reference (61)
RCX 0x0 (size_t) [0]
RDX 0x0 (size_t) [0]
RBX 0x22947A6D9E0 (TESObjectREFR*)
Object Reference: None
ParentCell: ---
File: "LoS II - Weathered Road Signs patch.esp"
Modified by: Weathered Road Signs.esp -> LoS II - Weathered Road Signs patch.esp
Flags: 0x00040009
EditorID: "Wilderness"
FormID: 0x0000903E
FormType: Cell (60)
File: "LoS II - Weathered Road Signs patch.esp"
Modified by: Weathered Road Signs.esp -> LoS II - Weathered Road Signs patch.esp
Flags: 0x00000008 kInitialized
FormID: 0xFE054B3A
FormType: Reference (61)
Thanks again.
Anyone else?
(I do have LoS II installed, but also the stand alone Patch.)
Do you have Cutting Room Floor (and its patch) or Point the Way in your mod list?
Perhaps if there is going to be another Weathered update, even though it is NOT this authors fault you could think of changing the name of the .esp. Weathered Signs New? Weathered Signs Orange? Just to prevent Lux from confusing it's little head.
thanks again!