Whichever CACO/Curios patch I use, the ingredients from Curios are duplicated by CACO. For example, there are two different Daedra Venin items, and this is not normal.
Did you ever figure out the culprit? I have the same issue regardless of whether I use this patch or the one from kryptopyr's patch hub (https://www.nexusmods.com/skyrimspecialedition/mods/19518?tab=files).
There is a different CACO/Curio patch here: https://www.nexusmods.com/skyrimspecialedition/mods/19518?tab=files
The patch notes for that one say: -Applies CACO values and effects to Rare Curios' ingredients -All Rare Curios ingredient images / meshes utilised -Retains Rare Curios new effects; light and absorb magic -Adjusts LLists to distribute Rare Curios ingredients to alchemists (distribution is uncommon / rare) -Retains Rare Curios availability with Khajiit Caravans -Adds Rare Curios to CACO Formlists so they can be added to the player via the CACO MCM and all effects discovered
I think the patch labeled CACO Curios would be best to use Curios CACO patch directly flags some ingredients as deleted which can lead to crashes due to missing refs.
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https://www.nexusmods.com/skyrimspecialedition/mods/19518?tab=files
The patch notes for that one say:
-Applies CACO values and effects to Rare Curios' ingredients
-All Rare Curios ingredient images / meshes utilised
-Retains Rare Curios new effects; light and absorb magic
-Adjusts LLists to distribute Rare Curios ingredients to alchemists (distribution is uncommon / rare)
-Retains Rare Curios availability with Khajiit Caravans
-Adds Rare Curios to CACO Formlists so they can be added to the player via the CACO MCM and all effects discovered
Now could you specify wich file I have to download, I'm a bit confused.
I started my playtrough with CACO and will now add in Rare Curios,
I think I have to use the Curios CACO patch but I'm not sure.