Did you intentionally made it compatible with Bandolier - Bags and Pouches? Bc that mod's box pouches are using your textures in my game. I checked that with More Informative Console. Either you did it or not, the boxes are looking a lot better than before, so i thank you for that <3 The leather textures are amazing even in 1k downsized by myself. The matte look is great, too.
Love the white-sleveed armor, btw. You've made an awesome job at turning one of the most "meh" armors in the game into something REALLY cool, and that I want to wear <3
I think the magic was on the side of the bandoliers mod. I am guessing they used the vanilla leather for their mesh rather than creating their own textures. So a replacer for the vanilla leather would replace anything else using it naturally.
Im doing thieves guild missions right now. Your armor mods look great. Any plans to redo guard armors with the same attention to detail and quality? Would be awesome to have it. Thanks.
Could we get a patch that makes the thieves' guild gloves FULL gloves, like you've done with the nightingale armor? The fact that they remove beast race claws really bugs me - which is no fault of your own, obviously. Despite what Todd says, it DOESN'T just work.
There was addon mod for this and now it's hidden https://www.nexusmods.com/skyrimspecialedition/mods/48027 Does anyone still have a file with this saved?
All that mod did was applying the cube map bronze_e.dds to all pieces of armor and then enabling environmental mapping, you can do it relatively fast in nifskope.
For people having problems related to using the Guild's masters armor while using a female character, and so, seeing the sleeves in first person as if you were using the normal thieves guild armor (the brown one), first, you need to know, this bug comes from the vanilla game, not from this mod.
Anyways, you can find a fix here, made by "Novelyst", (thanks):
Hey, first of all, thank you for this mod! The thieves guild armor is one of my favourites and it looks so much better now! I just have noticed that when I wear the Guild Masters armor, it is black (as it should be) when I am in 3rd person, but in 1st person the armor on hands and arms still appears brown and white like the common guild armor. It doesn't bother me that much, but if someone knows a quick way to fix this, please let me know! :)
Yes, I'm playing a female. I am also using CBBE (and some other mods, but not concerning bodies), probably the combination is causing the issue? But it's not that bad, just thought maybe someone had already had the same issue and knows where it's coming from.
No, the issue comes from the base game. Seems like something worth adding to USSEP (maybe I'll report it later) but until then I just fixed it myself in my personal patch.
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Edit: turns out it was the meshes from Comprehensive Sleeves Pack that was causing the Linwe armor to the look the same.
Love the white-sleveed armor, btw. You've made an awesome job at turning one of the most "meh" armors in the game into something REALLY cool, and that I want to wear <3
https://ibb.co/n8vhRHX
Anyways, you can find a fix here, made by "Novelyst", (thanks):
Guild Master's Armor First Person Texture Fix at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
I just have noticed that when I wear the Guild Masters armor, it is black (as it should be) when I am in 3rd person, but in 1st person the armor on hands and arms still appears brown and white like the common guild armor. It doesn't bother me that much, but if someone knows a quick way to fix this, please let me know! :)
Please.