It's here, I will need people's help testing to make sure everything works right! Especially for the final battle of the Dragonborn DLC, where you use Bend Will on Miraak. I don't currently have a savegame anywhere near that point. Your feedback would be appreciated, thanks!
Great. I will try to test this out as well. For anyone wondering, but not enough to follow the link, this is for a Lady Miraak patch to work with this mod! Thanks for your work.
For anyone that is having a problem where Miraak wont talk to you after defeating him with bendwill: simply open console with the ~ key, click on Miraak, type disable and hit enter then type enable and hit enter. Close console and talk to Miraak.
As for those of you with the Altar not appearing.... Well this is a game bug. It isnt this mod. And I have not found a fix for that. You can use console to fast travel. You just wont be able to use the altar.
I've had surgery on my head so I may not get to your comments as quickly as normal. And they may not be very well written. Sorry. Should be better in a couple weeks time.
the alter doesnt spawn at the end and quest doesnt end properly if i exit apocrypha with the black book because skall wont talk to me and they still want me to finish miraak
I suggest you use code as a temporary solution to this problem, although it will skip some plots, but it will bring people back to normal in the village.
Found this code on Pg7 that worked very well for me. Either input them in this order or run them via bat file by opening the console with the ~ key: "040275DA".enable "0401FE92".enable setstage dlc2mq05 1100 startquest dlc2mq07
Leaving this here for anyone wanting to try this mod in 2023. How to fix Bend Will not working on dragons after the quest(The issue is due to Sarothar or whatever his name is, was not registered as dead) > showquestaliases DLC2TameDragon (this will give you a list of IDs preceded by REFs: Note the ID next to the "REF: Dragon", this is the RefID for the 'still alive' dragon) > prid [the ID next to the REF: Dragon] > kill This will kill the dragon, freeing up the Alias and allowing you to tame dragons as normal.
How to fix the Skald mourning(Frea not following you after the quest) >Setstage dlc2mq05 1100 will tell them that Miraak is no longer a threat to their village. (Just noticed a sticked comment from MrshadowX, followed by Danny. Use that, it is superior)
Also if your game is crashing, then it is due to your load order/unseen mod conflicts. Running this(With Lady Miraak) using Adult and Immersive collection as basis. No CTD or anything.
For anyone that is having a problem the Altar not appearing, you should try to go find around the center black hole and detected the Dreambook. It can only invisible. I can interract it and return normally. It work for me and hope it work 4 you o.o
This should be sticky! I was almost mourning my playthrough that I've spend some tens of hours on. No console commands worked, but this somehow fixed it. Black book is still invisible, but "clean perks" things have appeared and after using this invisible book second time Skaal properly reacted to questline completion.
marriage isnt working, a charmed vigilant or a bandit keeps appearing then the priests tell me to leave. i tried marrying someone else and it worked fine
i did the quest but in order for me to return i had to read the book again. its bean a little while since then and i returned to the village to do the quest to find that blacksmith guy, but everyone is still morning scorn and refuse to talk to me
Can't Finish the Final Battle against Miraak When I use Bend Will Shout to him He became 2 one is down recovering and one is standing and have dragon aspect. and the other option is when I I'll try to kill him He just pierce by Hermaeus Mora but mora didn't speak any dialogue ..So i got stuck the scene when miraak being pierce by Mora how can i Fix this ?? Do you think it need a clean new save ?? to fix it ?
the mod is already so outdated and Dragonborn quests line has a lot of bugs. I suggest installing the mod after killing Miraak chances of encountering Frea mourning bug after killing Miraak is closer to 100%. I've tried the console commands posted on the sticky and still the bug persist. guide on installing the mod after killing Miraak is posted on oldrim's. 100% safer to install the mod after killing Miraak.
Hey I have a weird bug which when I successfully hit miraak several times with bend will and he end up weak in the ground when I suppose to keep shouting at him. The problem I have is I end up with two miraak one weak on the ground and the other one keep fighting me. I could ignore the one trying to kill me and convince the one on the ground but when I do. The friend miraak will kill the one fighting me and trigger the miraak escape and get killed my mora scene. So the mod currently force me to kill miraak and the save him option don’t work for me.
For all intents and purposes, the navmesh deletion is probably a consequence of CK saving, and there's really no need for the navmesh part of the mod, as the objects added at the location doesn't need navmesh editing. A simple xEdit removal of the navmesh record is all that is needed.
Yeah I haven't figured it out yet, but it's either missing a requirement or there is a mod conflict.
It's running for me on 1170. I had an separate issue, and in my frustration blew out half my mods troubleshooting. While I'm sitting here troubleshooting it I still had this mod installed but not active. I figured...why the hell not and see...and it's not crashing my game anymore. If I hit a crash while I'm restoring my other mods I'll point out which one it is.
I'm starting a new playthrough so nowhere near where this mod actually comes into play yet though.
423 comments
https://www.nexusmods.com/skyrimspecialedition/mods/19947/
As for those of you with the Altar not appearing.... Well this is a game bug. It isnt this mod. And I have not found a fix for that. You can use console to fast travel. You just wont be able to use the altar.
I've had surgery on my head so I may not get to your comments as quickly as normal. And they may not be very well written. Sorry. Should be better in a couple weeks time.
"040275DA".enable
"0401FE92".enable
setstage dlc2mq05 1100
startquest dlc2mq07
How to fix Bend Will not working on dragons after the quest(The issue is due to Sarothar or whatever his name is, was not registered as dead)
> showquestaliases DLC2TameDragon
(this will give you a list of IDs preceded by REFs: Note the ID next to the "REF: Dragon", this is the RefID for the 'still alive' dragon)
> prid [the ID next to the REF: Dragon]
> kill
This will kill the dragon, freeing up the Alias and allowing you to tame dragons as normal.
How to fix the Skald mourning(Frea not following you after the quest)
>Setstage dlc2mq05 1100 will tell them that Miraak is no longer a threat to their village.
(Just noticed a sticked comment from MrshadowX, followed by Danny. Use that, it is superior)
Also if your game is crashing, then it is due to your load order/unseen mod conflicts. Running this(With Lady Miraak) using Adult and Immersive collection as basis. No CTD or anything.
It's running for me on 1170. I had an separate issue, and in my frustration blew out half my mods troubleshooting. While I'm sitting here troubleshooting it I still had this mod installed but not active. I figured...why the hell not and see...and it's not crashing my game anymore. If I hit a crash while I'm restoring my other mods I'll point out which one it is.
I'm starting a new playthrough so nowhere near where this mod actually comes into play yet though.