DaGhostDS has once again saved the day!!!!!! New version up for 1130 and up!
Bethesda added the swf menu in such a way as to move addresses for a number of values we use. The most apparent problem is the item card, it is now moved to the third screen. I cannot fix that one. Hoping for a third party to help out. I can however help with new race menu not working with wide screen, see next paragraph.
Racemenu 0.4.19.15, released for 1.6.1130.0 , I can and have patched . It is in optionals. Patch will allow you to use the newest race menu to create your characted. To center the head , hit left control to zoom out, then go to camera tab and use camera keys to center head. Thsi will allow you to crate and edit your character.
Use skyhud to arrange items in hud t your liking, works for all except the item card. Anoterhj issue caused by the janky new wide screen suppot with 1.6.1140.0 is that the compass on top with associated icons will look now stretched out, not smooth. SKYHUD will help a little with this by letting you make it smaller or bigger, but cannot help with stretched look.
Eyefinity.ini : fixed Item Card Description Box Placement/Item 3D Model Placement to center screen (Corrected fSafeZoneXWide value)
sleepwaitmenu.swf : Wait timer dialogue box and Sleep timer dialogue box moved to center screen. (was displaying on left monitor)
map.swf : Local map mode moved to center screen (was displaying on left monitor)
inventorymenu.swf : Inventory lists and bottom bar border now display in center monitor (was displaying on left monitor) ... affects all inventory lists including containers/barter - now display center screen
bookmenu.swf : corrected bottom bar menu to now display on center screen (was displaying on right screen)
quest_journal.swf : moved quest journal listings to center screen (was displaying on left monitor)
Please join me for Skyrim videos with all my mods at
The easiest way to have the best experience with this mod is to add SkyHud to your mod list and use the preset in the optionals section.
The preset in the interface/skyhud directory is the same that is included in the mod itself with just some position values tweaked by Webrunner. Users can edit the settings themselves, read the manual that comes with the SkyHud mod.
If you are using BETA 0.90B of SkyHud, the latest version as of 11-27-2019, then download the updated configuration file in optionals.
We cannot stress it enough, this mod should really be used WITH SkyHud by Fhaarkas so people can adjust elements/scale them however they want . Webrunner just made it easy with the optional preset file. No further swf file editing is required other than what he already did.
Tweaks work with Ordinator
It works with Loot and Degradation
It works with IHud as well... (If you use IHud...don't forget to use the SkyHud - Ihud Patch from the SkyHud mod page in his Optional Download).
It works with MoreHud (Webrunner positioned it bottom/Right screen)
It works with A Matter of Time mod
From Webrunner: See all these screen shots for how it works..Messages are center screen/Top Left...etc etc..., Status bars are correct on bottom etc etc...Its a beautiful thing. Using the SkyHud preset with the Eyefinity Tweaks I gave you is nearly perfect. (Yeah some people will *censored* they want everything center screened..but this works great and is extremely playable.
NOTE: This WILL disable the creation club/notices etc on the select screen....
If the mod SkyHud is not used, then the following are issues you will see, none them a game killer:
Spoiler:
Show
1) notifications are now appearing on the third screen, instead of the center screen.
2) the quests, general stats, and system screen are on the left screen, not the center screen where they should normally be.
3) the health and stamina bars are in the wrong positions. the stamina bar is on the 1 st screen, instead of left on center screen. the health bar should be center screen on the right, but is instead in the middle of the center screen
One last minor issue is that the 3d object in loading screens in on the wrong screen. Not a big deal IMHO.
Patching menus from other mods:
DaGhostDS DaGhostDS member194 posts2 kudos MANAGE REPORT REPLY 21 April 2021, 10:59PM It's actually not too hard to fix yourself, at least from reverse engineering the Statsmenu.swf from this mod and comparing it to the one from the Experience mod :
Issue : Fully Stretched and offscreen, first fixed the offscreen and second one fixed the centering.
The tool used for Editing the SWF is "JPEXS Free Flash Decompiler". Open your SWF and say No to all when asking to load fonts, they aren't needed :
First : Click on Header > Click edit on the bottom > Change the "Display Rect value to : 76,800, 14,400 click Save at the bottom. Now you should see 3840,720 pixels on the second line of Display Rect.
Second : Click and expand the "Frames" menu, under frame1 expand again, there was a Frame called "statsmenubase" (note that this name might have a different name) : In the right menu there should a section called "matrix : MATRIX", open it, under Translate X : SB[nTranslateBits] = 12803 change it to 38403, Click save on the bottom.
Click Save on the top, because for some reason that program doesn't have Ctrl+S as a shortcut to saving.
It might not be a perfect way to do it but from my Experience with the menu I edited it was the solution, for the Favorite menu you might need to play with the numbers until you get it perfectly where you want it to be in screen, it's a bit work and might require you to start the game a bunch of time to check if it's fine so I recommend a clean save in Fast loading area, like Alternate Start Room post character creation.
In case anyone here ever runs into the same situation as me: I'm running 5760x1080, with latest updated Skyrim Anniversary.
I couldn't get the magicka/stamina/subtitle bars to show...even when editing Skyhud.txt directly. Had me confused for a couple of hours....until I realized something must be overridding the SkyHud settings.
The Culprit was 'Beyond Skyrim - Assets' (Bruma mod)...it was loading itself after the SkyHud patch. It was overwriting the 0.90B pre config file available for this mod!
Tweaking the rules in Vortex fixed the issue.
Works amazing now!
*Be sure to use the RaceMenu 0.4.16 Patch if you use Racemenu mod. You can ALSO find the latest WORKING Racemenu mod here (it hasn't been updated on Nexus to the latest Skyrim Anniversary version yet). https://www.patreon.com/posts/racemenu-0-4-19-72519198
Great mod, I have been wondering how to that for a while.
I have a bug using it, only two of my 3 screens are used by the game. I use a laptop, with one screen to the left and one to the right, but only the center screen and the right one are activated in the game, the crosshair being in the screen to the right.
missed the question. first get it to work without the mod by setting values in the ini file where teh resolution is set. but if all three screens are not the same it will be much harder to use them in all games.
I had the same issue. Not sure if you got yours fixed. My issue seemed to be that I had my center monitor set as the main display in Windows. I changed my left monitor to main display and it resolved the issue for me.
Anyone trying to use this in 2025 will run into a problem with game settings not saving. If you experience this, disable this mod. Load your save and alter any settings you need to change. Resave, then reload the game with the mod enabled. Anytime you want to change settings disable this mod to do so.
split screen.... 2 players one screen.... that's what i'm looking for.... using your imagination..... you can see how im throwing out ideas using a utlra wide screen machinic that could help lead to it.....
your resounding answer was already very obvious....
You are applying the wrong technology to a wish. Thus the response. Just use two computers and the mod suggested or ESO online. Users of this mod would hate split screen, they use three. I know that you want, you are just in the wrong part of town for it.
Np boblazs, let us know if you find anything broken.
@tonycubed2 considering Starfield doesn't even support 32:9.. Same Engine for TES6 and the UI will probably be with Flash files (again), most likely not. 🤣
You need to use SkyHud with the config file if I remember right.
As mentioned to Tony in PM, I will make a pass to every UI files when Legacy of the Dragonborn get his version 6 (expected in March for the 10th Anniversary of LotD) and my new playthrough.
edit the file favoritesmenu.swf as per the sticky. itsw not hard. then use it for private use. i cannot edit it and share it without the authors permission.
The additemmenu mod gets cut off by the screen, it's too zoomed in and you can only see about a third of the list. My stamina, health and magic bars are also spread, one in each monitor, and every small, how could I fix that? I'm using NordicUI if it matters. Great mod otherwise, fantastic stuff, better than most official implementations of triple monitor support.
Hi I seem to be having a problem running this mod with racemenu and beyound skyrim - assets. I have racemenu but It doesn't show the menu to customize the character from racemenu. I did more investigation and for whatever reason this doesn't seem to work with beyond skyrim - assets which I was using before but will have to disable to get the surround mod working. I found a workaround for racemenu by disabling this mod then creating my character, saving then going back in with this mod enabled but I wanted to let you know since it might be annoying for some people, unless its just me having this problem.
your work around is best. Amy conflicts like yours requires safe files be edited manually and precisely. Forget it, it’s hell to do and not worth it . Too many such mods and versions. I appreciate your post and care. But I don’t have enough years to dedicate to this. Make character and then enable mod. Works great.
A) The process to do it is in a sticky, just compare the numbers between the files and you can make it work on your side.
B) Seem your issue happened to Paradoxnrt last year, it's stickied as install order issue, see if there is problems if you install Surround last, check what is overwritten and from what mod.
Sorry I have no intention to patch every UI of every mods on the Nexus, I barely played Skyrim this year.
155 comments
2.2 should fix the Wait menu, can't test it though as I'm still rebuilding my game to be playable on MO2.
Bethesda added the swf menu in such a way as to move addresses for a number of values we use. The most apparent problem is the item card, it is now moved to the third screen. I cannot fix that one. Hoping for a third party to help out. I can however help with new race menu not working with wide screen, see next paragraph.Racemenu 0.4.19.15, released for 1.6.1130.0 , I can and have patched . It is in optionals. Patch will allow you to use the newest race menu to create your characted. To center the head , hit left control to zoom out, then go to camera tab and use camera keys to center head. Thsi will allow you to crate and edit your character.
Use skyhud to arrange items in hud t your liking, works for all except the item card. Anoterhj issue caused by the janky new wide screen suppot with 1.6.1140.0 is that the compass on top with associated icons will look now stretched out, not smooth. SKYHUD will help a little with this by letting you make it smaller or bigger, but cannot help with stretched look.
___________________________________________________________________________________________________________
Installation:
1) go to (Drive):\Users\(User Name)\Documents\My Games\Skyrim
2) use notepad to edit SkyrimPrefs.ini
3) change:
iSize H=1080
iSize W=1920to:
iSize H=1080
iSize W=5760
4) Backup your INTERFACE folder in the Data folder. SERIOUSLY!!!!!!!!!!!! Back it up, copy it somewhere.
5) Install SkyHud
6) install mod, place the esp in the last slot, at the end of the mod order. Let it over write all files. (which is why step #4 is vital)
7) Enjoy surround gaming and being part of the pc master race!
FAQ:
When is the next release?
today!4-16-2019 thanks to Webrunner
_____________________________________________________________________________________________________________________________________
changelog:
1.1 - added missing esp. sorry guys. :-(
1.0:
Updates done by Webrunner:
Eyefinity.ini : fixed Item Card Description Box Placement/Item 3D Model Placement to center screen (Corrected fSafeZoneXWide value)
sleepwaitmenu.swf : Wait timer dialogue box and Sleep timer dialogue box moved to center screen. (was displaying on left monitor)
map.swf : Local map mode moved to center screen (was displaying on left monitor)
inventorymenu.swf : Inventory lists and bottom bar border now display in center monitor (was displaying on left monitor) ... affects all inventory lists including containers/barter - now display center screen
bookmenu.swf : corrected bottom bar menu to now display on center screen (was displaying on right screen)
quest_journal.swf : moved quest journal listings to center screen (was displaying on left monitor)
The preset in the interface/skyhud directory is the same that is included in the mod itself with just some position values tweaked by Webrunner. Users can edit the settings themselves, read the manual that comes with the SkyHud mod.
If you are using BETA 0.90B of SkyHud, the latest version as of 11-27-2019, then download the updated configuration file in optionals.
We cannot stress it enough, this mod should really be used WITH SkyHud by Fhaarkas so people can adjust elements/scale them however they want . Webrunner just made it easy with the optional preset file. No further swf file editing is required other than what he already did.
Tweaks work with Ordinator
It works with Loot and Degradation
It works with IHud as well... (If you use IHud...don't forget to use the SkyHud - Ihud Patch from the SkyHud mod page in his Optional Download).
It works with MoreHud (Webrunner positioned it bottom/Right screen)
It works with A Matter of Time mod
From Webrunner:
See all these screen shots for how it works..Messages are center screen/Top Left...etc etc..., Status bars are correct on bottom etc etc...Its a beautiful thing. Using the SkyHud preset with the Eyefinity Tweaks I gave you is nearly perfect. (Yeah some people will *censored* they want everything center screened..but this works great and is extremely playable.
NOTE: This WILL disable the creation club/notices etc on the select screen....
If the mod SkyHud is not used, then the following are issues you will see, none them a game killer:
1) notifications are now appearing on the third screen, instead of the center screen.
2) the quests, general stats, and system screen are on the left screen, not the center screen where they should normally be.
3) the health and stamina bars are in the wrong positions. the stamina bar is on the 1 st screen, instead of left on center screen. the health bar should be center screen on the right, but is instead in the middle of the center screen
One last minor issue is that the 3d object in loading screens in on the wrong screen. Not a big deal IMHO.
Patching menus from other mods:
DaGhostDS DaGhostDS
member194 posts2 kudos
MANAGE
REPORT
REPLY
21 April 2021, 10:59PM
It's actually not too hard to fix yourself, at least from reverse engineering the Statsmenu.swf from this mod and comparing it to the one from the Experience mod :
Issue : Fully Stretched and offscreen, first fixed the offscreen and second one fixed the centering.
The tool used for Editing the SWF is "JPEXS Free Flash Decompiler".
Open your SWF and say No to all when asking to load fonts, they aren't needed :
First : Click on Header > Click edit on the bottom > Change the "Display Rect value to : 76,800, 14,400 click Save at the bottom.
Now you should see 3840,720 pixels on the second line of Display Rect.
Second : Click and expand the "Frames" menu, under frame1 expand again, there was a Frame called "statsmenubase" (note that this name might have a different name) : In the right menu there should a section called "matrix : MATRIX", open it, under Translate X : SB[nTranslateBits] = 12803 change it to 38403, Click save on the bottom.
Click Save on the top, because for some reason that program doesn't have Ctrl+S as a shortcut to saving.
It might not be a perfect way to do it but from my Experience with the menu I edited it was the solution, for the Favorite menu you might need to play with the numbers until you get it perfectly where you want it to be in screen, it's a bit work and might require you to start the game a bunch of time to check if it's fine so I recommend a clean save in Fast loading area, like Alternate Start Room post character creation.
fSafeZoneX=250.0
fSafeZoneXWide=1300.0
to the eyefinityfix (this mod) config file.
Shamelessly stolen from the UI fix centring for se surround
I'm running 5760x1080, with latest updated Skyrim Anniversary.
I couldn't get the magicka/stamina/subtitle bars to show...even when editing Skyhud.txt directly. Had me confused for a couple of hours....until I realized something must be overridding the SkyHud settings.
The Culprit was 'Beyond Skyrim - Assets' (Bruma mod)...it was loading itself after the SkyHud patch. It was overwriting the 0.90B pre config file available for this mod!
Tweaking the rules in Vortex fixed the issue.
Works amazing now!
*Be sure to use the RaceMenu 0.4.16 Patch if you use Racemenu mod. You can ALSO find the latest WORKING Racemenu mod here (it hasn't been updated on Nexus to the latest Skyrim Anniversary version yet). https://www.patreon.com/posts/racemenu-0-4-19-72519198
I love this mod thanks for making skyrim so functional across three screens.
Does anyone know what command to scale the dragon on the main menu?
I'm using dragonborn voice over and the text menu is way stretched, is there anyway for a patch for this?
Every UI in-game need to patched hence this mod, so if you overwrite it with another mod, our fixes won't work.
I have a bug using it, only two of my 3 screens are used by the game.
I use a laptop, with one screen to the left and one to the right, but only the center screen and the right one are activated in the game, the crosshair being in the screen to the right.
Got any idea what I should change ?
My issue seemed to be that I had my center monitor set as the main display in Windows. I changed my left monitor to main display and it resolved the issue for me.
(I have 3 different screens).
If you want Co-op try https://www.nexusmods.com/skyrimspecialedition/mods/69993 although this engine is not made for Multiplayer.
using your imagination..... you can see how im throwing out ideas using a utlra wide screen machinic that could help lead to it.....
your resounding answer was already very obvious....
"lock the door Tony"
🤣
@tonycubed2 considering Starfield doesn't even support 32:9.. Same Engine for TES6 and the UI will probably be with Flash files (again), most likely not. 🤣
As mentioned to Tony in PM, I will make a pass to every UI files when Legacy of the Dragonborn get his version 6 (expected in March for the 10th Anniversary of LotD) and my new playthrough.
Do you know if there is any way to make these two mods work together?
i would do it, but that mod only has a single file: favoritesmenu.swf . Making a patch is basically replacing the mod itself. Let me pm him.
My stamina, health and magic bars are also spread, one in each monitor, and every small, how could I fix that? I'm using NordicUI if it matters.
Great mod otherwise, fantastic stuff, better than most official implementations of triple monitor support.
your work around is best. Amy conflicts like yours requires safe files be edited manually and precisely. Forget it, it’s hell to do and not worth it . Too many such mods and versions. I appreciate your post and care. But I don’t have enough years to dedicate to this. Make character and then enable mod. Works great.
📁 interface
📁 SkyUI
📄 buttonart.swf (19.0 kB)
📄 mapMarkerArt.swf (199.5 kB)
📄 gfxfontlib.swf (448.0 kB)
📄 hudmenu.swf (417.5 kB)
📄 map.swf (47.7 kB)
A) The process to do it is in a sticky, just compare the numbers between the files and you can make it work on your side.
B) Seem your issue happened to Paradoxnrt last year, it's stickied as install order issue, see if there is problems if you install Surround last, check what is overwritten and from what mod.
Sorry I have no intention to patch every UI of every mods on the Nexus, I barely played Skyrim this year.