Can anyone please help me out with this mod. I installed Address Library and this 1.6.x mod with MO2 and enabled it (same as any other mod). I did not touch any of the .ini file configurations for this mod. Once i loaded into the game i used "pcb" console command and then waited in Winterhold college rooms long enough to reset all the cells. After that i visited Lost Knife Cave but enemies inside were lvl 1 and 9 and 14 bandits, despite my character being lvl 26. Only one enemy bandit was lvl 24. What am i doing wrong?
This is still working. If it doesn't work for you I can guess two main reasons:
1. You recently visited the place you want to be updated or is still in memory, so you have to use the "pcb" command to purge it. 2. Didn't pass enough time to respawn or It's a never respawning zone, for example Saarthal is one. 3. You have too many mods.
I'm all for a good .ini edit. Please tell me more though; in your opinion, what is it that these .ini edits achieve? Is this for a more balanced playthrough, a more challenging playthrough, a more/less gradual difficulty curve?
Goat mod. 🔥🔥👍🥰 OMG Nexus, pls just add a new tracking system called 'essential mod list' (not endorse button) that will help me search this game changing mod everytime i reinstall skyrim.
Perhaps you should use a mod manager like Vortex that can safeguard your mod history from one reinstall to the next? Or create a personal Collection for yourself with Vortex that can enshrine what you like most?
Mod Organizer 2 is the way to go imo. Is it a pain to learn? Yep. Once you have it set up though. It just has everything you need to use easily accessible at the top of the window and other than stuff that needs to be in the root folder you don't ever actually mess with your install. It is very nice to not have needed to do that for a decade.
This mod doesn't seem to be working for me (v353), i wasn't sure but i realized it when i went to Saarthal for Winterhold college questline, i got to the location at below lv10 but actually entered later at like lv30+, and the draugr boss Jyrik Gauldurson was only lv7 (wiki says in vanilla it's between 6-21). But I think it's because i've probably made a mess with my modlist 'cause i've got stuff like arena, high level enemy redux, restless undead (for draugr specifically), plus this zone level unlock, all mods that should in general bump up the level of enemies way more than vanilla, so i was quite disappointed when i got to a lv7 boss, and also in general i feel like i'm encountering way more lv1 enemies than i feel like i should, but who knows.
it says my version 1.6.1170. this is se . on the mod download page it says two files one for ae For Skyrim >= 1.6.317 and one for se For Skyrim <= 1.5.97. Looks like I'm stuck in the middle.,
I am using the latest version of skyrim, with the free creation club content. And was wondering will Encounter Zones Unlocked work on my version & witch version should i use Thank You.
hi, im playing on legendary and early game dungeons are still too ease for my 452 crossbow damage (not modded). this mod was suposely to let game harder? im missing something?
Nowhere does this mod say it makes the game harder. It prevents encounter zones (i.e Dungeons) from getting locked to the level you were when you first entered. Please, for the love of god Stendarr, read descriptions.
Bro, my dragonborn have a Mosin Nagant with 10k damage, your 452 damage ain't nothing to flex about lol. smdh.
Go download High Level Enemies Redux, Simply Balanced, and Dynamic Enhance Enemy Attribute. I hate the idea of gimping myself to make the game harder, so I use those mods to pumped up enemies stat to keep up with my B.S. play style. Having a 1,200 dmg greatsword isn't so overpowered when boss enemies are level 170 with HP around 35K to 50K, while dragons' HP are in the 100K and above range :^)
Hi, i'll try this. Now my dragonbone crossbow have 569 damage plus 100 fire + 100 shock without mods, just with smithing, enchanting and armor pieces to enhance both. Dragon priests cry like a baby.
283 comments
For Skyrim >= 1.6.317 version is Address Library (1.6.X) required.
I installed Address Library and this 1.6.x mod with MO2 and enabled it (same as any other mod).
I did not touch any of the .ini file configurations for this mod.
Once i loaded into the game i used "pcb" console command and then waited in Winterhold college rooms long enough to reset all the cells.
After that i visited Lost Knife Cave but enemies inside were lvl 1 and 9 and 14 bandits, despite my character being lvl 26.
Only one enemy bandit was lvl 24.
What am i doing wrong?
1. You recently visited the place you want to be updated or is still in memory, so you have to use the "pcb" command to purge it.
2. Didn't pass enough time to respawn or It's a never respawning zone, for example Saarthal is one.
3. You have too many mods.
[Main]
DisableLevelLocking = 1
DisableMinLevel = 0
DisableMaxLevel = 0
ScaleMinLevel = 2.0
ScaleMaxLevel = 3.0
ScaleZoneLevel = 2.0
OMG Nexus, pls just add a new tracking system called 'essential mod list' (not endorse button) that will help me search this game changing mod everytime i reinstall skyrim.
But I think it's because i've probably made a mess with my modlist 'cause i've got stuff like arena, high level enemy redux, restless undead (for draugr specifically), plus this zone level unlock, all mods that should in general bump up the level of enemies way more than vanilla, so i was quite disappointed when i got to a lv7 boss, and also in general i feel like i'm encountering way more lv1 enemies than i feel like i should, but who knows.
& witch version should i use Thank You.
godStendarr, read descriptions.Go download High Level Enemies Redux, Simply Balanced, and Dynamic Enhance Enemy Attribute. I hate the idea of gimping myself to make the game harder, so I use those mods to pumped up enemies stat to keep up with my B.S. play style. Having a 1,200 dmg greatsword isn't so overpowered when boss enemies are level 170 with HP around 35K to 50K, while dragons' HP are in the 100K and above range :^)
Don't exploit the game's systems to get your weapon damage to 800.