No hate, but it's a little underwhelming. Don't get me wrong, it's a well made castle with an interesting structure. But the actual home part is really... Small. It's about the size of Hjerim, which is the largest vanilla home, granted. But it's nothing compared to the size of the total castle. Over all it's a pretty good home, but there's a lot of potential space that is just wasted.
its a pretty reaslistic castle castles are militery fortifications the massive fancy s#*! is a palace not a castle even tho modern day we confuse the two
Northern roads have honed my land seam catching skills, unfortunately. There is a small gap in the landscape between the cells (4,7) and (5.7). Reporting as both cells are lasted edited by Ravenstone Castle.esp and is visible in Febrith Darkstar's wonderful tour of the place (timestamp 1:37). Or see this image.
Literally the same interior as the Legend of Eagle's nest. I had this great mod in and loaded the Eagle's nest and immediately deleted the Nest. Too redundant. Didn't realize the resources were the same.
It's a straight up copy of Eagle's Nest. I like this place because I like Eagle's Nest, but I was really surprised by the blatant copy/paste at the time when ClefJ released it.
this is EXACTLY what i was looking for, anyway you could add in just 1 child bed/chest or replace one of the follower beds with a childs bed or something tho? or maybe add a button function to swap them out?
i love this mod a lot, but i noticed that one of the bull netches for the sheogorath quest put a fork in it happens to be on the same island and you have to clip through the ground of the castle to get to it. is there a way to fix this, or should i just continue tcl my way through it? it's not a dealbreaker for me, but i didn't know if anyone else found it bothersome.
33 comments
-1.1-
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Compatible list:
Compatible || Semi-Compatible || Incompatible
Grass mods