After playing fallout 4 for so many years now it seems odd to use the hearthfire system and be restricted to it. I want to have additional beds for followers since I drop off some followers at my hearthfire houses and let them settle down but there are only two regular single beds in each house. One for the housecarl and one for a guest. I use EFF mod to designate the follower npc residence but I have no control over which bed they use.
Seeing the spawning bug at these houses is so weird I could fix that in fallout 4 with an SKK mod for moving spawn points but here in skyrim? nope unless someone moves the spawn points farther away than inside each house. Why did they put the spawn points inside the dam houses? I guess it is better to disable them oh well but it would be better to just move them farther away in the same cell or a nearby cell.
Double check using xEdit if there isn't a mod conflict. Also there are some spawn points near the Hearthfire houses that have nothing to do with the scripted attacks. If the wolves don't jump at you immediately when you exit your house, they're probably regular enemies.
You just add "1.0" which should satisfy everyone. Version numbers are needed to indicate changes, and somewhat mandatory even if the mod needs not to be updated any further.
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Seeing the spawning bug at these houses is so weird I could fix that in fallout 4 with an SKK mod for moving spawn points but here in skyrim? nope unless someone moves the spawn points farther away than inside each house. Why did they put the spawn points inside the dam houses? I guess it is better to disable them oh well but it would be better to just move them farther away in the same cell or a nearby cell.
From the author om the LE mod page:
Thanks for this necessary mod!
Is this mod can be as espl?
Also there are some spawn points near the Hearthfire houses that have nothing to do with the scripted attacks. If the wolves don't jump at you immediately when you exit your house, they're probably regular enemies.
Could you please consider adding a version number to the mod?