Skyrim Special Edition

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coco9515

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coco9515

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  1. coco9515
    coco9515
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    UPDATE 3.3.0
    Added optional files to block the disenchantment of the bags, it comes in 2 versions : normal; or with the nude fix integrated.

    UPDATE 3.2.0
    Added an optional file for General Goods Merchants to possibly sell some of the bags.

    UPDATE 3.1.0
    The patches "Immersive Armors WiC CoS" & "WACCF WiC CoS" are now complete (the LOOT warning has been taken down).
    Optional file to change the slots 52 / 53 to 44 / 45 - can help fix the nude bug (for SoS and the like).

    UPDATE 3.0.0
    FOMOD fixed, some QoL and 2 additional patches for CCOR users - more info on the changelog.

    UPDATE 2.0.0 ! Now in ESPFE - ESP files tagged as ESL, no plugin slots lost !

    - Naming convention completly overhauled, easier inventory management !
    - A few tweaks in weights & values mainly all bandoliers, every dark brotherhood and imperial equipements.
    - Reduced even more the carry weight from the Realisitic Enchantement.
    - More optional files :
    - Greatly reduced NPC equipements.
    - Don't like the +20 maximum magicka / stamina from the Realisitic Enchantement, now you can have a +5% magicka / stamina regen instead.
    - More patches !

    WARNING : DON'T UPDATE FROM 1.X VERSIONS ON A SAVED GAME !!
    New games - or games that didn't use the mod before should be safe.
    I take no responsability for your saves, load order, crashes, or even PC - you use mods, you're responsible.

    I have 1500 active plugins, no crashes or anything. The problem is your load order probably, use LOOT, the mod has been made with it in mind.
    I don't make patches if I don't use the mod - every patches are already available in the FOMOD. If you need a patch, make in Xedit.
  2. Xtoverus
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    So you say the FOMOD has the patches for CRF, Dawnguard Arsenal, Immersive Armors, and WACC, but I've checked every download available here and not one of them has those options anywhere in the FOMOD.
    1. bpshibbs
      bpshibbs
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      Same
  3. SilverViperUA
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    Were you thinking of remaking this mod to be used with SPID for the sake of compatibility with mods which add and/or edit outfits?
  4. forcedtoREG
    forcedtoREG
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    installing the "No Disenchant Fix" bugs out the shoulder/large bandoliers.

    they will no longer appear on your character with this fix
  5. Saul84
    Saul84
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    Hey everyone! any idea why I'm getting this error in Xedit?
    Spoiler:  
    Show


  6. CaptainCraaazy
    CaptainCraaazy
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    Is there a chance for cloaks patches to be compatible with Cloaks - Replacer and Patches as it fixes and replaces original CoS and WiC patches? Wonder if simply replacing masters your files need would make it fine or would there be some problems in game.
  7. ComradeStranger
    ComradeStranger
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    Does this mod remove Warmth rating on items for use with survival mode?
  8. Originseternal
    Originseternal
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    What level do bags and pouches start spawning frequently enough to notice if the mod is working?
  9. YoHan322
    YoHan322
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    No option for Dawnguard Arsenal and Immersive armors. How can I fix?
  10. thedark1234
    thedark1234
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    Greetings, for some reason the bandolier and large bandolier does not appear on my character when I equip it, the model is there but it does not appear on my character, any help ?


    1. freespy
      freespy
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      I had the same thing when I used the unenchanted patch.
  11. nniicckk24
    nniicckk24
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    So for some reason the FOMOD does not recognize WIC or cloaks of skyrim. Manually installing the esp it doesn't recognize the required ESP's despite being installed. Seems like this mod needs to be fixed.