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GaKnomboe

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GaKnomboe

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167 comments

  1. GaKnomboe
    GaKnomboe
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    • 52 kudos
    I will probably add in more key frames so that the waves slow down after hitting the shore and then receed, possibly double up the textures so there is a separate texture for incoming and receeding waves.
    I may also make it so the shoreline objects animations occur half a second after the wave ones so they line up better with the timing of the waves hitting the shore.
    Really this was just a proof of concept I did over a weekend because I was playing Solstheim on my xbox one, saw the dragon born waves, and was like.... oooooh jelly.
    So you can expect future versions to upgrade the animations / timings of things.
     
    That said, due to the way Skyrim handles transparency there is a limit to how well the fade out of the textures can look.
    For example, part of the way the waves work by having the uv move whilst an opacity threshold set with key frames.
    The issue with the opacity threshold is its essentially just on or off. Whilst the textures themselves blend, and the threshold changes with the animation to reveal more or less,
    once that threshold is met the texture is no longer visible. This is why the foam at the end off the wave is highly visible as it fades out.
    Whilst foam at the end of the wave should be visible the effect would be nicer if there was some blending as opposed to highly visible elements just disappearing.
     
    Hence why I may need to double up textures at the very least so that the wave switches to a separate alpha map.
    If there was a way to introduce multiple blending thresholds so that there was an absolute limit, and a threshold for when blending begins and have both of these adjustable with keyframes, it would make things much easier.
    1. LudwigvanB
      LudwigvanB
      • supporter
      • 5 kudos
      It's already great to have more action in a dull aspect of the Skyrim landscape. Any way you can overcome the limitations of the engine will make it even better. Your efforts are greatly appreciated!
    2. jas0123
      jas0123
      • member
      • 7 kudos
      Nice to know this. I'm tracking your work for now. :)
    3. Auspician
      Auspician
      • supporter
      • 1 kudos
      It would be awesome to have slower waves! How could this happen?
  2. hoangdai94
    hoangdai94
    • member
    • 181 kudos
    Deleted
  3. Ethdhelwen
    Ethdhelwen
    • member
    • 2 kudos
    I just wanted to mention how immersive your mod makes the Giant's Coast feel. I have installed another mod called 'Northern Towns - Weistone and Amon SSE', and in combination it appears as if the waves crash into and cascade over the harbourside boardwalks of Weistone in an incredible way. Thank you.
  4. kennn97
    kennn97
    • supporter
    • 3 kudos
    Love this mod, I just wish there was more of a pause between waves rolling in. It looks kind of weird how they constantly roll in, which makes it looks more fake.
    1. aragonit
      aragonit
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      • 58 kudos
      You could try GKB Waves Reborn
  5. Wolfpack49
    Wolfpack49
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    • 318 kudos
    Just want to say thank you for a beautiful mod. First time on the north shore since I installed, and the waves look absolutely beautiful. My only wish would be to extend it to all the coasts, and include Solstheim. Great work, and endorsed.
    1. Ganzlinger
      Ganzlinger
      • supporter
      • 5 kudos
      Me too, it's a shame that only Haafingar is included. This should cover all the coast! And no update since 2018. :(
    2. Wolfpack49
      Wolfpack49
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      Let's start a petition. GaKnomboe, please come back -- Skyrim needs you!
    3. 4x3111n
      4x3111n
      • supporter
      • 8 kudos
      +1
    4. aribaripapa
      aribaripapa
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      • 7 kudos
      +1!
    5. Cogstar
      Cogstar
      • member
      • 1 kudos
      +1
    6. Robaron
      Robaron
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      • 2 kudos
      +1
    7. xayany
      xayany
      • supporter
      • 45 kudos
      + 1
    8. Nagaeh
      Nagaeh
      • supporter
      • 4 kudos
      +1
    9. Delaveron
      Delaveron
      • supporter
      • 0 kudos
      +1
    10. riftwalker112
      riftwalker112
      • supporter
      • 1 kudos
      +1
    11. ReverendFelix
      ReverendFelix
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      • 11 kudos
      +1
    12. Rouar
      Rouar
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      • 1 kudos
      +1
    13. MaluGonzalez
      MaluGonzalez
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      • 0 kudos
      +1
    14. Wulfmeister
      Wulfmeister
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      • 1 kudos
      +1
    15. plshelpmedownloadamod
      plshelpmedownloadamod
      • supporter
      • 1 kudos
      +1
    16. MarcDwonn
      MarcDwonn
      • supporter
      • 2 kudos
      +1
    17. deleted130071058
      deleted130071058
      • account closed
      • 1 kudos
      +1
    18. Carbo16
      Carbo16
      • supporter
      • 3 kudos
      +1 if GakNomboe leave the mod cummunauty, someone have to finish this mod 
    19. QirexQuicksilver
      QirexQuicksilver
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      • 4 kudos
      +1!
    20. Elitheia
      Elitheia
      • member
      • 10 kudos
      +1
    21. ZuluGrayXD
      ZuluGrayXD
      • supporter
      • 1 kudos
      +1
    22. Alvoltz
      Alvoltz
      • member
      • 3 kudos
      +1
    23. Jokroast
      Jokroast
      • member
      • 5 kudos
      +1
    24. Ledamit
      Ledamit
      • supporter
      • 0 kudos
      +1
    25. welloliveira
      welloliveira
      • supporter
      • 7 kudos
      +1
    26. tesco1917
      tesco1917
      • supporter
      • 0 kudos
      https://www.nexusmods.com/skyrimspecialedition/mods/71126
      Just dropped today
    27. Wolfpack49
      Wolfpack49
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      • 318 kudos
      https://www.nexusmods.com/skyrimspecialedition/mods/71126
      Just dropped today
      Fantastic.
  6. Elyem
    Elyem
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    Just a heads up for people. This doesn't carry over certain region data added by the fishing Creation, and even some from Dawnguard. I don't know much about regions, so I'm not sure how it'll affect the game. 
  7. CalebeHC
    CalebeHC
    • member
    • 10 kudos
    +1
  8. andymash70
    andymash70
    • member
    • 20 kudos
    Is this still needed if we using the latest RW2?
  9. SammySahm
    SammySahm
    • premium
    • 11 kudos
    I couldn't believe how "wrong" Skyrim's shoreline looked without the old wave mods I had. This mod really dresses up the shoreline and makes the ocean seem like a REAL ocean! Someday someone's going to figure out a way to make some heavy surf that lives up to the Sea of Ghosts' reputation, but until then, I am grateful for this pretty mod! 
  10. nicebadboy
    nicebadboy
    • member
    • 3 kudos
    ty wherry much cant wait to se how it works ty