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WACCF_Armor & Clothing Extension
Author: kryptopyr
Version: 1.2
Date: February 28, 2021
SUMMARY OF MAIN FEATURES
- Created as an extension of and compliment to Weapons Armor Clothing & Clutter Fixes.
- Adds more diversity to the robed outfits worn by NPCs.
- Changes the outfits of certain NPCs to be more appropriate to their rank and position.
- New Jarls and their appointees will change into more appropriate clothing when they take over those roles during the progression of the Civil War quest.
- Option to give clothing items a limited armor value.
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REQUIREMENTS
- Skyrim Special Edition
- Weapons Armor Clothing & Clutter Fixes
- Rustic Clothing by Gamwich is required in order to maintain consistency with the added textures and normal maps.
LOAD ORDER
Load this mod AFTER Weapons Armor Clothing & Clutter Fixes.esp, but BEFORE WACCF_BashedPatchLvlListFix.esp.
UNINSTALLING
As with any Skyrim plugin, there is no guaranteed safe method for uninstalling an esp file from an existing save. It is recommended that you start a new game whenever you remove a plugin from your load order or else revert to a save made prior to installing this mod. If you choose to risk uninstalling this mod mid-game, open the customization menu and disable all of the outfit options before uninstalling.
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PERMISSIONS
- You are not allowed to upload or distribute this file on any other website or platform.
- You are not allowed to use the assets included in this file without permission from the creator of those assets.
- You are not allowed to package this mod as part of a mod collection.
- You are not allowed to use assets from this file in any mods/files/collections that are being sold or distributed for money.
- You are allowed to create compatibility patches for this mod as long as the patch requires that the user download the main file from this page in order to work.
For questions or to seek additional permissions, contact the author at [email protected].
CREDITS
I want to thank the following mod authors for providing some of the assets used in this mod.
Thank you so much for permitting me to use your work and resources!
- Gamwich for the new clothing textures
- hl84 for Little Caravans and More Children Wears
- PrinceShroob for allowing me to use scripts from Appropriately Attired Jarls
In addition, the following mods provided inspiration for features included here:
- Appropriately Attired Jarls by PrinceShroob
- Craftable Monk Hoods by Jadak
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SUMMARY OF CHANGES:
- New Mage Boots have been added to match the different ranks of mage robes.
- Removed the fur trim from the female mage hoods, so they will now appear similar to the male version. New fur-trimmed mage hoods were added as separate items that can be worn by both males and females.
- Added non-gendered male/female iron and draugr helmet variations.
- The various mage robes (Novice Robes of Alteration, Adept Robes of Conjuration, Expert Robes of Destruction, etc.) now have unique textures that reflect their individual school of magic and rank from Novice to Expert (textures courtesy of Gamwich).
- Court Wizards will now wear college robes that reflect their specialized school of magic.
- Priests and Priestesses of Talos, Kynareth, Dibella, Azura, and the Temple of the Divines wear robes with new, unique textures created by Gamwich. Priests of Arkay wear brown robes with brown hoods, and Priests of Mara wear plain robes with a yellow hood. The appropriate divine amulet has been added to the priests' outfits.
- Jarls, their Stewards, and their Housecarls will now wear clothing that better reflects the rank and allegiance of those NPCs. Imperial-allied jarls will wear Imperial-style outfits; Stormcloak-allied jarls will wear Nordic-styled outfits. The jarls and their appointees in the major holds will generally have better, more expensive clothing and armor than those in the minor holds. When jarls and their courts are replaced during the civil war questline, the replacement NPCs will now have their outfits upgraded to reflect their new rank and station.
- A few of the unique children now have clothing that better fits their role. The meshes for these outfits are from Little Caravans and More Children Wears.
- Vigilants of Stendarr wear new chainmail robes and hoods (textures courtesy of Gamwich). Vigilant outfits have also been reworked so that they will spawn matching Steel boots and gauntlets, rather than a mismatch of different styles. If Wet & Cold is installed, Vigilants will equip fur-lined hoods in cold regions and regular hoods in warmer regions.
- Asgeir will wear the male wedding outfit for his wedding, then afterwards revert back to his normal fine clothes.
- Dremora now wear black daedric robes with a new texture created by Gamwich.
- Vaermina's Devotees now have a 40% chance of having a matching purple hood.
- Hunters will use a greater variety of clothing (farm clothes, fur armor, or hide armor). Some hunters in cold regions will may use Skaal outfits.
- Some Dark Elves found around Skyrim will now be wearing the Dunmeri Tunics from the Dragonborn DLC.
- Many clothing items now provide a small degree of protection, particularly quilted or heavily layered garments that appear to have leather or chain-mail components. Realistically, these garments should probably be at least as protective as some of the lighter vanilla armors, and I've tried to balance their stats around those values. NOTE: This feature is optional and disabled by default. Armored clothing is still considered clothing: it won't level your armor skills, it won't increase in rating as your armor skills increase, and it can't be improved. Currently, it only applies to the player, but I may extend the option to NPCs in the future.
- Priest robes and cowls have been placed in temples and at the Shrine of Azura to allow these to be obtained without resorting to murder; taking these items is not considered stealing. Enabling/disabling the Priests & Priestesses Outfit Option in the MCM will also toggle the placement of these items.
• SHRINE OF AZURA: Robes of Azura and a Cowl of Azura can be found in a sack behind the tent.
• TEMPLE OF DIBELLA, MARKARTH: Robes of Dibella and a Cowl of Dibella have been placed on a stone table at the back/bottom of the Inner Sanctum.
• TEMPLE OF KYNARETH, WHITERUN: Robes of Kynareth and a Cowl of Kynareth can be found tucked under one of the beds.
• TEMPLE OF TALOS, WINDHELM: Robes of Talos and a Cowl of Talos have been placed on top of a bookshelf in the sleeping area.
• TEMPLE OF THE DIVINES, SOLITUDE: Robes of the Divines and a Cowl of the Divines have been placed on top of a dresser on the upper level of the temple.