Skyrim Special Edition

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ImmotalIce

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ImmotalIce

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27 comments

  1. jwisser
    jwisser
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    Any chance of a patch for Ghosts of the Tribunal?
    1. Shagreth
      Shagreth
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      Is there a problem with that mod?
    2. Delotz
      Delotz
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      are you using simple raven rock expansion aswell?

      In that case, it's what's behind the cave entrance not being there. Third party patch is available at "https://www.nexusmods.com/skyrimspecialedition/mods/61928?tab=files&file_id=256640&nmm=1" 

      Hope it helps
  2. GG1313
    GG1313
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    Nice mod! Can u add compability patch for https://www.nexusmods.com/skyrimspecialedition/mods/14075?tab=files?
    The lantern at south exit is floating because that mod move those woods at higher place.
    1. Fe4therstone
      Fe4therstone
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      If you are still looking for a fix, my version takes care of that too (see the link on the top of the description tab - it's on my guide's page but you can use it on its own).
  3. Fe4therstone
    Fe4therstone
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    Hi, since I saw that modifications were allowed, I took the liberty to make version where I have:
    - cleaned the plugin
    - disabled a lamp that had nothing inherently wrong, but was incompatible with the very popular fix for RR exit on horseback.
    I shared in on my modlist's page, I hope you don't mind and do whatever you want with it: https://www.nexusmods.com/skyrimspecialedition/mods/37078
    1. ImmotalIce
      ImmotalIce
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      Wow really cool. I'll link it here for those interested.
  4. dethdefender
    dethdefender
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    So this mod was originally causing CTD's whenever I entered the Raven Rock area, but I managed to fix it by cleaning the mod in SSEedit. I also made sure it won record conflicts with Simple Raven Rock Expansion while I was in SSEedit, but I'm almost positive that cleaning it is what fixed the crashes, because there seamed to be quite a few dirty records. Even when disabling all other plugins that edited the Raven Rock area, it was still this plugin that caused the crash. Anyway I really like what this mod adds, especially the Azura statue.

    TLDR: Needs to be cleaned in SSEedit.
    1. ImmotalIce
      ImmotalIce
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      Thanks for the feedback, this was one of my first mods so I apologize for the inconveniences it caused. In the future I will release an update which cleans the plugin.
    2. ForRedwall
      ForRedwall
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      was an updated version ever released?
    3. Addyee
      Addyee
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      will you update?
    4. Fe4therstone
      Fe4therstone
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      delete
  5. Oooiii
    Oooiii
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    I get a huge mountain of ash in front of the Arano manor.
  6. Rafnagud
    Rafnagud
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    Thanx for your great mods. What happened to Immersive Farms and why?
    1. ImmotalIce
      ImmotalIce
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      Way too many people complaining about stuff getting broken. I'll eventually release a better version but right now I'm busy with Beyond Skyrim.
  7. Thoan
    Thoan
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    Hello ImmotalIce,
    Very nice mod with nice additions for this part of the world that is normally neglected :)

    At the right exit of the city, towards Old Attius Farm, I think a new lantern has been added. Is it possible that a rope is missing so that it is attached to the wooden frame.

    Here's what I am talking about; https://imgur.com/a/9q8bojV

    Thanks again. Endorsed!
    1. ImmotalIce
      ImmotalIce
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      That's very strange, It's supposed to be attached to the wooden beam overhead. I'm not sure what caused that problem for you. Perhaps just use the disable command to get rid of it for now.
  8. elzee
    elzee
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    There're many dirty edits found by xEdit.
    1. ImmotalIce
      ImmotalIce
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      I haven't noticed any issues while testing but I'll clean with TES5Edit when I get the chance.
  9. GestaltGaul
    GestaltGaul
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    Do you have any plans to release this for consoles?
    If you ever touch the southern entrance, would you lower the ground there to allow riding a horse through the gate?
  10. cunny1975
    cunny1975
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    Nice little expansion, no fuss, no clutter as you say
    1. ImmotalIce
      ImmotalIce
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      Thanks. I'm a fan of your re-textures.
    2. luxor8071
      luxor8071
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      nice little mod you have here. big thanks.
    3. GravitationalPull
      GravitationalPull
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      • 13 kudos
      hey luxor is this compatible with your solsthiem landscape overhaul?