Skyrim Special Edition
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xAcex0

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xAcex0

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37 comments

  1. yuufake
    yuufake
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    Hello!
    
    I use the mod Staff Mod - Overhaulish SSE ( https://www.nexusmods.com/skyrimspecialedition/mods/34014 ) and with your mod combined with it, the Staff of Magnus, well, just overkill everything of the game in a few second.

    Can you revert the changes of this mod about the Magnus Staff? I love that staff and I love your mod, but I really can't use both at same time.
  2. Erendle
    Erendle
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    So I just did the quest for Dawnbreaker, but I still only got the version that deals 10 pts of fire damage and has limited uses...
    Does your modified version have a unique item id so I can add it myself? Alternatively, do you know any way to fix this? I don't know if it's something in my load order...
    1. ruiluth
      ruiluth
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      Are you running Legacy of the Dragonborn with its patch? If so that might be overwriting it. I'm getting the same issue but I'm not sure if that might be the issue.

      Unfortunate because it's my favorite sword...

      EDIT: Just checked the .esp and it doesn't overwrite it. For me it was Unlimited Weapon Enchant (https://www.nexusmods.com/skyrimspecialedition/mods/3082) reverting the change.
  3. yuufake
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    Morokei is weak.

    Well, Hooded Archamge Robe isn't such much better than Morokei + Archamge Robe? That's a ancient Dragon Priest Mask!
  4. HenryXVII
    HenryXVII
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    Cool mod
  5. TheRealGeneral
    TheRealGeneral
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    xAcex0 you might consider changing the status on your bug reports if they have been resolved. I know you marked them as "closed" but on the tab it still shows 3 bugs because you didn't change status, this may deter some people from downloading this mod. Up to you of course.
  6. ShadowStron3534
    ShadowStron3534
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    Yo, the Saarthal Amulet from... Saarthal. is still 3% cost lest to cast. even tho the Amulet you get in-game says 10%.
    At least the Daedric Artifacts works
    1. ShadowStron3534
      ShadowStron3534
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      Hey, its me again. You know the Dragon Mask? And you remember the Archmage Robes? yeah uh.... you can't wear them together. its either the Mask or the Robes. No together.

      please tell me there's a way to get a unhooded version
    2. xAcex0
      xAcex0
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      USSEP removes that option because it would be too broken.
      Player.additem 0007C932 1
      type this in console command and you'll get the unhooded version. Same as the original game.
  7. Greatmjones
    Greatmjones
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    Im using Konahrik Accoutrements, which adds robes, gloves and boots to all dragon priest's masks but doesn't alter the masks themselves. Will these two mods conflict?
  8. Helleu
    Helleu
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    Love this mod, covers everything. Only one suggestion - add options to which items get altered, FOMOD?. While I really like the majority of the changes, I still prefer to use other mods for specific items. It wasn't difficult to remove what I didn't want in zedit, just tedious.
    1. xAcex0
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      Thank you for your honest feedback :D
      I would like to add that option, the thing is I am not advanced at modding, I created this mod casually for my own playthroughs and thought of sharing it to everyone else
      Hopefully I could add that option one day when I find out how to
    2. Helleu
      Helleu
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      I see, glad you decided to share it :). Just for future reference if you decide to create more mods or add this option to this one: https://wiki.nexusmods.com/index.php/How_to_create_mod_installers
  9. Raults
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    Might I suggest a compatibility fix button/widget with the MCM? Some mods that modify the meshes have to take priority to work without funking things up. A simple solution to this may be to make a button or give us the command to apply your buffs to specific items or all said items in our inventory.
  10. Tonnerick1
    Tonnerick1
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    Do you plan on changing the Rueful Axe from Clavicus Vile? i do not see it in the description or change logs.