I use the mod Staff Mod - Overhaulish SSE ( https://www.nexusmods.com/skyrimspecialedition/mods/34014 ) and with your mod combined with it, the Staff of Magnus, well, just overkill everything of the game in a few second.
Can you revert the changes of this mod about the Magnus Staff? I love that staff and I love your mod, but I really can't use both at same time.
So I just did the quest for Dawnbreaker, but I still only got the version that deals 10 pts of fire damage and has limited uses... Does your modified version have a unique item id so I can add it myself? Alternatively, do you know any way to fix this? I don't know if it's something in my load order...
Are you running Legacy of the Dragonborn with its patch? If so that might be overwriting it. I'm getting the same issue but I'm not sure if that might be the issue.
Unfortunate because it's my favorite sword...
EDIT: Just checked the .esp and it doesn't overwrite it. For me it was Unlimited Weapon Enchant (https://www.nexusmods.com/skyrimspecialedition/mods/3082) reverting the change.
xAcex0 you might consider changing the status on your bug reports if they have been resolved. I know you marked them as "closed" but on the tab it still shows 3 bugs because you didn't change status, this may deter some people from downloading this mod. Up to you of course.
Yo, the Saarthal Amulet from... Saarthal. is still 3% cost lest to cast. even tho the Amulet you get in-game says 10%. At least the Daedric Artifacts works
Hey, its me again. You know the Dragon Mask? And you remember the Archmage Robes? yeah uh.... you can't wear them together. its either the Mask or the Robes. No together.
please tell me there's a way to get a unhooded version
USSEP removes that option because it would be too broken. Player.additem 0007C932 1 type this in console command and you'll get the unhooded version. Same as the original game.
Im using Konahrik Accoutrements, which adds robes, gloves and boots to all dragon priest's masks but doesn't alter the masks themselves. Will these two mods conflict?
Love this mod, covers everything. Only one suggestion - add options to which items get altered, FOMOD?. While I really like the majority of the changes, I still prefer to use other mods for specific items. It wasn't difficult to remove what I didn't want in zedit, just tedious.
Thank you for your honest feedback :D I would like to add that option, the thing is I am not advanced at modding, I created this mod casually for my own playthroughs and thought of sharing it to everyone else Hopefully I could add that option one day when I find out how to
I see, glad you decided to share it :). Just for future reference if you decide to create more mods or add this option to this one: https://wiki.nexusmods.com/index.php/How_to_create_mod_installers
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Thank you very much for your mods dude
Can you revert the changes of this mod about the Magnus Staff? I love that staff and I love your mod, but I really can't use both at same time.
Does your modified version have a unique item id so I can add it myself? Alternatively, do you know any way to fix this? I don't know if it's something in my load order...
Unfortunate because it's my favorite sword...
EDIT: Just checked the .esp and it doesn't overwrite it. For me it was Unlimited Weapon Enchant (https://www.nexusmods.com/skyrimspecialedition/mods/3082) reverting the change.
Well, Hooded Archamge Robe isn't such much better than Morokei + Archamge Robe? That's a ancient Dragon Priest Mask!
At least the Daedric Artifacts works
please tell me there's a way to get a unhooded version
Player.additem 0007C932 1
type this in console command and you'll get the unhooded version. Same as the original game.
I would like to add that option, the thing is I am not advanced at modding, I created this mod casually for my own playthroughs and thought of sharing it to everyone else
Hopefully I could add that option one day when I find out how to