Skyrim Special Edition
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  1. rizwan94
    • member
    • 12 posts
    • 0 kudos
    Thanks for the mod, it really helped. But is it compatible with Lush Vanilla Trees mod ?
  2. OlivierDoorenbos
    • member
    • 997 posts
    • 272 kudos
    It reduces annoying shimmer / scintillation on SE trees, but I have noticed some trees look very bare as if dead, for example the pine trees near morthal have virtually no leaves at all.
  3. fibrewire47
    • supporter
    • 818 posts
    • 8 kudos
    Ty so much,this mod is such a saving grace for the eyes. What causes the grains in SE?
  4. todd92371
    • member
    • 160 posts
    • 0 kudos
    WOW. I just had to stop my game and come in here and say , "Thank you." I think this is a crucial mod to clean up all of that grain. Trees look great now. Highly recommended and thanks.
  5. dreamhive
    • member
    • 148 posts
    • 8 kudos
    Thank you so much! This made WAY more of a difference than I thought it would! Great work!
  6. Tellows
    • member
    • 2 posts
    • 0 kudos
    Thanks for finding this mod, shall be fun see the difference it'll make.
    Never been a fan of Bethesda's new take of trees.

    Really nice also the mod doesn't change other things.
  7. BigEffinZed
    • member
    • 324 posts
    • 2 kudos
    I don't use TAA and the trees has the awful shimmering effect, your mod solved the problem thank you !
  8. YomNexus
    • member
    • 254 posts
    • 3 kudos
    nice is it compatible with EVT or HQ tree bark?
  9. thrive4
    • member
    • 276 posts
    • 16 kudos
    First up many thanks for your time and work!
    Just out of curiosity does this mod work well with LushAMP - Denser Vanilla Trees?

    Lushamp predominantly alters meshes and the lodgen for skyrim.esm
    not sure if somehow this could conflict or cancel out it's function.

    On a side note I use a adaptive sharpener shader and that causes quite some
    shimmering (under some light conditions) on trees, with your mod this effect
    is greatly reduced so that's a nice additional bonus.
    1. Danilling
      • supporter
      • 211 posts
      • 57 kudos
      Probably it will. But I can''t be sure
    2. xii7
      • supporter
      • 243 posts
      • 1 kudos
      It isn't compatible :(
    3. Spatulator2000
      • premium
      • 60 posts
      • 2 kudos
      I load this after lush amp. Lush amp by itself makes the trees fuller, but they tend to sparkle in vr. This mod takes care of the sparkling and just looks better from a distance. I really love the look of my freshly blown pine trees with this combination.
  10. lolpeura
    • member
    • 341 posts
    • 7 kudos
    So I love the idea. But in practise there is one problem that might need some solving ( I personally stumbled on this issue while trying to edit vanilla treebranch texture hue and generating mipmaps). So when adding the mipmaps to the branches the trees lose some of their "lushiness" out and while this might not be gamebreaking on normal trees. It absolutely kills the dead trees at distance.
    So these screens are on sse version of the mod, you can clearly see how the dead tree loses pretty much all the detail compared to vanilla screen.
    Any idea how this could be handled ? It happens on both LE and SSE.