This page was last updated on 08 December 2020, 2:06PM
Changelogs
Version 4.3.2
Re-upload again as Nexus still did not update the proper file, needed to change archive name.
Version 4.3.1
Re-upload as Nexus did not update the proper file.
Version 4.3
Fixed wrong FormID for light plugin.
Version 4.2
Compatibility for 1st person camera mods hiding/unhiding ammo when switching from 1st to 3rd person (fix ammo re-appearring after switching pov)
Compatibility for XPMSE rescaling nodes under various circumstances, depending mon your setup and script load (fix ammo re-appearing after load game, sometime changing cells, sometime sleeping, ...)
Native compatibility support for Throwing Weapons Lite SE by JZBai
Misc script refactoring to improve robustness and maintanability
ESPFE'd the plugin.
Hidden scale is now 0.001 instead of strict 0, same as RM/XPMSE "hidden" feature, in case there is someone stupid enough to divide by a value without checking for 0 first.
Version 4.1
Renamed to Auto Hide Ammo for clarity and ensure no leftovers from previous iterations of the mod.
Version 4.0
Rewrote mod from scratch, now hide ammo instead of unequipping. Much less specific logic to work around the lack of proper way to simply unequip an ammo from papyrus.
Version 3.0
Fix bolt re-equipping behavior
Possibility to ignore specific ammos
Fix bound bow, add compatibility option for mods adding weapons that use dedicated ammos
Removed a small performance improvement to improve compatibility, so new ammos don't need to have the VendorItemArrow keyword
Added clean up quest in case of wrong ammo type assignment, can be activated through console command
Version 2.1
Various minor papyrus performances enhancements (increased responsiveness).
Fixed CTD occuring when re-equipping a ranged weapon during AI-intensive battles.
Version 2.0
Revamped most of the script.
Should now be 100% reliable, both for unequipping and re-equipping.
A different ammo isn't automatically re-equipped when you use the last arrow of the current type.
Now ask for ammo's type (arrow or bolt) for mod-added ammos, which is more bothering but safer (sorry).