1. Open "MikanEyes All in one SE.esp" in SSEEdit by right-click and choosing "Deselect all" and selecting only this esp. 2. Wait to load mod and its masters, expand the .esp and then the "Head Part" tab. 3. Choose favorite eyes and change "RNAM Valid Races"from "HeadPartsHuman [FLST:000A8026]" to "HeadPartsAllRacesMinusBeast [FLST:000A803F]" (without quotation marks ofc). 4. If you want to change all of them, it will take a while, but it's worth it. 5. Finally close the SSEEdit and save changes. 6. Good job, now you have eyes for all races, except beasts :)
I was looking for a vibrant eye mod exactly like this :D Somehow I passed over it when searching for eyes but at least I can add it mid playthrough; coincidentally, I found this from a mod preset that makes the character I already made (I like mine better anyway) . . . thank the nine for dependencies ( ̄y▽, ̄)╭ and thank u 🌸
You can can patch this for all races, pretty quickly (about 7mins), in SSEdit. Just change your column width to about 70, change "selected count limit" to 50. Next, change one record to the correct race. (HeadPartsAllRacesMinusBeast). Now select 49 others (shiftclick). On the right, just drag the correct field into the rest.
You can do this in 1 minute 1. select 45 eyes at a time (shift left click) then right click "compare all selected" 2. change the first to headparts... 3. right click and copy to selected files.
You can do this in 10 seconds. 1. CTRL A, right click, "compare all selected". 2. change the first headpart to HeadPartsAllRacesMinusBeast. 3. right click, copy to selected files.
I want to make another standalone follower and chose in racemenu this eye mod. I chose a green eye in racemenu its name Mikan Eyes_F009. iF I search for this eye texture in the mod folder I just found a different coloured eye with this name F009.. Why is the racemenu eye name different like in the mod folder? Thanks
Is it expected to be able to see the plane that the eyelashes exist on from a near-profile angle? If I view my char from the side, I can see the eyelashes conforming to a black translucent frame. That frame adjusts if I adjust eyelash length.
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1. Open "MikanEyes All in one SE.esp" in SSEEdit by right-click and choosing "Deselect all" and selecting only this esp.
2. Wait to load mod and its masters, expand the .esp and then the "Head Part" tab.
3. Choose favorite eyes and change "RNAM Valid Races"from "HeadPartsHuman [FLST:000A8026]" to "HeadPartsAllRacesMinusBeast [FLST:000A803F]" (without quotation marks ofc).
4. If you want to change all of them, it will take a while, but it's worth it.
5. Finally close the SSEEdit and save changes.
6. Good job, now you have eyes for all races, except beasts :)
Just change your column width to about 70, change "selected count limit" to 50.
Next, change one record to the correct race. (HeadPartsAllRacesMinusBeast).
Now select 49 others (shiftclick). On the right, just drag the correct field into the rest.
1. select 45 eyes at a time (shift left click) then right click "compare all selected"
2. change the first to headparts...
3. right click and copy to selected files.
1. CTRL A, right click, "compare all selected".
2. change the first headpart to HeadPartsAllRacesMinusBeast.
3. right click, copy to selected files.
Thanks for sharing the knowledge. 🙇♀️
iF I search for this eye texture in the mod folder I just found a different coloured eye with this name F009..
Why is the racemenu eye name different like in the mod folder? Thanks
Wow!! they are beautiful thank you very much.
👏😊👍
Sorry for the inconvenience, would there be a possibility of an ESL please?
🙏😓