Skyrim Special Edition

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Created by

Alex9ndre

Uploaded by

Alex9ndre

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390 comments

  1. FierceEncounter
    FierceEncounter
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    Does this mod work well with the new update? I know there is a newer version of this mod, however I like the injury system in this version.
  2. khajiithascoin223
    khajiithascoin223
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    Why is walking backwards so slow ? Do i really have to turn my back to the enemy and walk instead of fighting and retreating at the same time ?
  3. 1ArthasFTW
    1ArthasFTW
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    I'm having a weird issue with Vigor, not a major issue just a bit annoying.  I am using Better Vampires and I have Sun Damage turned off, but Vigor seems to be making me have sun damage (I turned off Vigor and it went away).  I can't see anything that might change this in the Vigor MCM and I have BV loading after Vigor, any ideas?  Thanks!
  4. rienguen
    rienguen
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    • 28 kudos
    I prefer this version than Vigor Blood and Guts  because VBG has a "walking dead" bug that really annoying me. 
  5. MisterBarca
    MisterBarca
    • member
    • 1 kudos
    Do these injuries apply to enemies, too?
  6. RandomGuy0400
    RandomGuy0400
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    Does this still work now that AE is a thing or would I have to use the new version that says it requires skyui (which is kinda difficult considering skyui crashes my game, or at least, it does when I use the widescreen fix)
  7. FreelanceMascot
    FreelanceMascot
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    • 0 kudos
    idk if its just me, and im very late to the scene, but when I go to start the mod in the MCM it tells me to close the menu and nothing happens! if anyone has a fix please let me know, thanks.
    1. FreelanceMascot
      FreelanceMascot
      • supporter
      • 0 kudos
      NVM it wanted me to restart the game it just had a funny way of saying so, great mod so far, top shelf!
  8. Gary1929
    Gary1929
    • supporter
    • 0 kudos
    I frankly love the mod, perfect way of enhancing the combat system. However, I realized that Vigor and Ultimate combat have some compatibility issues.
    Some great UC AI features get disabled by Vigor despite having UC loaded after Vigor...

    Did anyone face that as well? Any patch to conciliate both?
  9. Gewaldrox
    Gewaldrox
    • member
    • 0 kudos
    Hey, does this mod work with Ultimate Combat?
  10. bustanaut
    bustanaut
    • member
    • 3 kudos
    There are some iffy things happening to me with this mod's scripts. Namely, disabling features that secretly enable themselves again (they still show up as disabled). For example, Block & Parry and fatigue mechanics persist in game even after disabling the whole mod through the MCM. Have to enable and disable them in the MCM to get rid of them, and even then they might come back on reload. Extremely annoying.