Skyrim Special Edition
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Singustromo

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  1. Singustromo
    Singustromo
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    Due to several events in my Life I am no longer able to make further additions to this little patch consortium.
    I am sorry for that.

    Everything can be used freely.

    To be honest: Most of the patches just move some light sources or replace them with static ones etc. in order to overcome the light limit in the Creation Engine which results in flickering. The Winking Skeever Patch also brightens the room a littlebit up. And so on.

    The community would benefit from a << Patch of ELFX or ESL >> especially when used with other mods which add extra light sources.
    This would result in an even better immersive experience.

    Kind regards

    Singustromo
  2. darksynth0
    darksynth0
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    keep or skip?
    1. Singustromo
      Singustromo
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      You can skip that. Its a entry which I forgot to remove
    2. matthew57778
      matthew57778
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      how do we get a hardcore patch?
    3. inkwhiz888
      inkwhiz888
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      I do not know if it will work but you could try reaming the master in SSEEdit. need to use command line arguments

      -IKnowWhatImDoing -AllowMasterFilesEdit

      before the app will let you will let you.

      research a bit more on your own as its rarely a good idea.
  3. apoco483
    apoco483
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    Winking Skeever patch flagged for Duplicate FORM-IDs by textgen.64. Guess that patch shouldn't be used anymore
  4. Sasquatch678
    Sasquatch678
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    Loaded at the very bottom of my load order, none of these worked. In fact the alternate start patch added new flickering with the torch and the winking skeever patch added flickering to the chandelier, while still being incredibly dark.
    1. Glanzer
      Glanzer
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      Yes this mod for ASLALinstead, and see my notes in the posts to fix it up some.
    2. Praecox2
      Praecox2
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      Yes. This "patch" causes flickering in Winking Skeever. Without the "patch" there is no flickering.
  5. soulsguardian
    soulsguardian
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    wondering if anyone else has had this problem

    when im inside the room with the statue of mara, the doorway out doesnt show the actual other side, it is just a hole in the skybox, i cant see the geometry on the other side, when i walk though it switches so i can now see that side just fine, but the room with the statue of mara is now the one that i cant see the geometry on
    1. gigicampagnola
      gigicampagnola
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      I'm having the same issue 
  6. Glanzer
    Glanzer
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    I looked over the patch for Opulent Thieves Guild, and it does correct some of the ELFX things, BUT it also undoes some of the changes made by ELFX Fixes. So use with caution or make your own patch between the two. Just saying.
  7. ZonaryQuasar
    ZonaryQuasar
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    Maya Statue fix not working anymore on Alternate start v4.1.3
    1. Nerdgamerdave
      Nerdgamerdave
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      Edit: Just tested and it works fine, eliminating all flashing within the cell. I tested with ELFX, following this Load Order (and .esp in the same order):
      ELFX - ELFX No Player Homes - ELFX Enhancer - Alternate Start Fix.
      Installing ELFX Fixes and other alterations may override it and cause the flickering to return
  8. raging987inferno
    raging987inferno
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    Winking Skeever and Hardcore Module.
    1. LuckyGoldenCarrot
      LuckyGoldenCarrot
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      +1
  9. dylanb82
    dylanb82
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    Could you do a ESL version.
    1. Kulharin
      Kulharin
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      yes pwease!
    2. LuckyGoldenCarrot
      LuckyGoldenCarrot
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      +1
  10. LIIMIITSS
    LIIMIITSS
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    Hey, what body and clothing mods are you using in your last pic for the server to look like that?
  11. deleted18986409
    deleted18986409
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    The Winking Skeever patch has >a lot< of "error could not be resolved" messages showing up when I'm trying to merge it.