This is my first "mod"/patch so if you experience issues let me know. Note that in the basement one of the wall sconces has a lighting issue which is present even without RLO installed, so it isn't an issue with my patch.
Could you label the images to indicate which ones are before shots and which are after? I look at the images to see the changes but I don't know which is which, and I'm not at a point yet in my game where I've bought Breezehome. I guess I could go look at Elianora's Breezehome mod page but, ugh, that's work. :/
Does ELFX and Breezehome conflict? Just to be sure make a save game inside Breezehome and disable ELFX and go back in to see if it fixes your issue, if it is ELFX Ill try looking into it for you :)
THANK YOU so much for this! I didn't even know I needed this until I saw it here and decided to give it a shot. I knew the lighting was strange in Eli's Breezehome, but I just dealt with it. It's AWESOME to actually have it work normally!
I believe so, however I don't use that mod; I do use the darker night esp from CoT though, and it works fine. Let me know what you find if you decide to install the patch. Keep in mind this mod only changes Breezehome, so it wont blow up your game if that's what you want to know :P
All the added light/effect placements to Breezehome from RLO were disabled as they wouldn't be placed correctly anyways, then I decided which remaining conflicts would win between RLO and Breezehome. The lighting and color palette of RLO remain so it looks just as good, just without the issues.
Thanks for the explanation. I went ahead and downloaded, and I am coming back now to endorse. It's subtle, but without a doubt does change some lighting that otherwise may not conflict, but also may not make sense without this patch.
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There's still flickering in the main bedroom upstairs, but everywhere else in the house is perfect.
I feel like I only had to make 2 edits in xEdit to not have issues...but I am a total noob with xEdit and CK.