This mod adds 7 new companions to the Morthal Guard House. You can find these monster companions in a new expanded cellar section of the jail. Each companion is locked in a seperate cell, and can only be unlocked with the cell key.
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FEATURED ALCHESTBREACH VIDEOS WITH CHILO AND KA'JAR
KNOWN BUGS: The monster companions are designed to only wear their default armor sets. If you change their armor or give them helmets, the monster companions could disappear entirely, or their heads could default back to a human head.
ADDITIONAL CREDITS - tunaisafish for scripting help