Skyrim Special Edition

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SkyrimFantom and Teabag86

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SkyrimFantom

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50 comments

  1. SkyrimFantom
    SkyrimFantom
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    Thanks to Teabag86 who has ported and support my mod !! :)
  2. Teabag86
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    I've added two optional merged patches when using JK's Skyrim alongside Arthmoor's Dawnstar and Bring Out Your Dead. There are now 3 patch options. Only use 1 patch.

    [1] JK's Skyrim only - NSUTR
    [2] JK's Skyrim - Dawnstar - NSUTR
    [3] JK's Skyrim - Dawnstar - Bring Out Your Dead - NSUTR

    I've released a separate Dawnstar - No Snow Under The Roof - Patch on its own mod page including before and after images for reference.

    Full details are in the download patch notes and a summary of each patch is below.
    Spoiler:  
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    [1] JK's Skyrim only - NSUTR
    ============================
    Adds NSutR to JKS walkways and buildings in Dawnstar, Morthal and Winterhold.
    Adds snow to Talos statue in Windhelm.

    [2] JK's Skyrim - Dawnstar - NSUTR
    ==================================
    Adds NSutR to JKS walkways and buildings in Dawnstar, Morthal and Winterhold.
    Adds snow to Talos statue in Windhelm.

    Adds NSutR walkways and roofs to Arthmoor's Dawnstar buildings
    Ensures snow isn't added to removed JKS dock for Dawnstar compatibility
    * Note JKs Skyrim_Dawnstar_Patch is still required. Merged variations of this patch are also fine.

    [3] JK's Skyrim - Dawnstar - Bring Out Your Dead - NSUTR
    ========================================================
    Adds NSutR to JKS walkways and buildings in Dawnstar, Morthal and Winterhold.
    Adds snow to Talos statue in Windhelm.

    Adds NSutR walkways and roofs to Arthmoor's Dawnstar buildings
    Ensures snow isn't added to removed JKS dock for Dawnstar compatibility
    * Note: JKs Skyrim_Dawnstar_Patch is still required. Merged variations of this patch are also fine.

    Adds snowy base and stairs to the BOYD Dawnstar Burial Cairn
    Adds NSutR walkway to BOYD Dawnstar dock
    * Note: Should be used alongside JKs Skyrim_BOYD_Patch to match snowy conditions added by JKS. Merged variations of this patch are also fine.
  3. CheeseforEveryone69
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    Thank you for this patch. None of the other snow mods seem to work as well as NSUTR and I would be hard pressed to give up JK's Skyrim. Now I know not to turn the NSUTR mod into an ESPfe because that somehow negatively affects this mod. I stopped messing with it and the CTDs went away.
  4. DragonWolf5589
    DragonWolf5589
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    im using JK's all in one and LOOT keeps telling me to install this patch.. i did but it still claims i have not installed it?
    1. locochoco
      locochoco
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      im having the same issue, anyone know how to fix this?
  5. nicebadboy
    nicebadboy
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    hey guys, i can se you realy know your stuff. can i ask a fever
    i need a small patch for JK's skyrim ALL IN ONE, and RUGNORAK rugs mod, and simplicity of snow the snow shader,
    and i think its something with the farmhouse files, agin ty for the time and work you do for os in here 
  6. SWGBeastFromTheEast
    SWGBeastFromTheEast
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    I'm not sure it is supposed to be like this in Dawnstar: https://imgur.com/a/bp6InEt
    The first house added by Arthmoor is almost completely covered in snow and there's a rather big seam just behind the wall.
    I'm using JK's Skyrim, Arthmoor's Dawnstar, BOYD, NSUTR and all the necessary patches: JK's Skyrim BOYD Patch, JK's Skyrim Dawnstar Patch and JK's Skyrim Dawnstar BOYD NSUTR Patch. I tried different LO with no avail.
    Help would be appreciated.

    EDIT: it was Landscape Fixes for Grass Mods - JK's Skyrim Patch.
  7. Squiggums
    Squiggums
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    Just commenting to report that this doesn't play nicely with ETaC's Dawnstar module, there are a lot of floating snow meshes and docks around the town that have to be manually disabled.
  8. demonwolf218
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    Great patch! It's very well made.

    I found one small issue in WinterholdExterior06, [XX0038EA] needs to be removed because it's conflicting with a pond. If you decided to update the mod I would also suggest adding a conflict resolution for the tree [000DAEEA] because depending on the load order this can end up inside of a building. I'm also not a big fan of the snow drift in the middle of the path [XX0038ED].

    These are very minor conflicts that are not worth making a bug report about.

    Cheers !
  9. wwe2k15
    wwe2k15
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    does this patch still work as of 2020?
  10. geraintwd
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    Hey guys, thanks for being awesome and making patches to keep these great mods working nicely together!
     
    EDIT: OK so I've changed out my mountains for Majestic Mountains Cathedral Concept and taken the complementary textures from that as well. I also re-ran TexGen and DynDOLOD. Not sure if either of these things would have made a difference but it seems that the NSUTR meshes at least look better than they did. There are still some with noticeable gaps underneath them and a few with some ugly holes in, but not as bad as they did the first time round.
     
     

    I'm having a few problems with the snow around Dawnstar. First problem I had was holes in the mesh, which I fixed by changing the snow texture from Cathedral to Hyperborean.
     
    However, I still have some issues that won't go away, regardless of which snow texture I use (so far tested with the two mentioned above and RIS Real Ice and Snow).
     
    I'm using the following mods in this order:
     
    Left Pane (mods) MO2
    Spoiler:  
    Show
     No snow under the roof v3.2
    NSUTR bug fixes by Spawnkiller v1.4
    JK's Skyrim All in one v1.6
    Dawnstar v2.0.5
    Bring out your dead v4.0.7
    JK's Skyrim SE Arthmoor Patch Pack
    JK's Skyrim NSUTR patch from this mod (the Dawnstar, BOYD, NSUTR version) 

     
    Right pane (plugins) MO2
     
    Spoiler:  
    Show
     Prometheus_No_snow_Under_the_roof.esp
    NSUTR_bugfixes.esp
    NSUTR_grounsnow_mesh_fixes.esp
    NSUTR_improvements.esp
    JKs Skyrim.esp
    Dawnstar.esp
    Bring Out Your Dead.esp
    JKs Skyrim_Dawnstar_BOYD_NSUTR_Patch.esp
    JKs Skyrim_Arthmoor All_Patch.esp
     
    This is the order sorted by LOOT.

     
    I've linked a few screenshots below (sorry no inline thumbnails today) to show examples of what I'm seeing. Basically the snow meshes are forming some less than organic shapes and showing some noticeable gaps underneath them.
     

     
    Any suggestions or guidance appreciated on how I might go about fixing these!
  11. Thefalloftroy4
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    Thank you for these Patches! I am using your combined JK-Dawnstar-BOYD Patch and I am also using winterhold restored together with the Patch for JK's Skyrim provided by mannenyuki. Now I stumbled on several pieces of floating snow, which is - I suppose - due to removed assets to make winterhold restored compatible with JK's. Is that something that can be solved by changing load order oder needs the snow to be manually removed from your 3-way patch? If the latter is the case, how would I do that? I can so some conflict resolution with xEdit, but I am far away from knowing what entries I need to look for in this case. I am also not familiar with the CK except for resaving a plugin just to change Form to 44... Any help is greatly appreciated.


    I would like to know this too! I am having the exact same problem.
    1. Thefalloftroy4
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      Edit: I fixed the issue by going into the JK_Dawnstar_BOYD_NSUTR patch in xedit and removing records from cell 00008EC0 - for anyone else that may have this issue.
  12. Ikonos1979
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    Thank you for these Patches! I am using your combined JK-Dawnstar-BOYD Patch and I am also using winterhold restored together with the Patch for JK's Skyrim provided by mannenyuki. Now I stumbled on several pieces of floating snow, which is - I suppose - due to removed assets to make winterhold restored compatible with JK's. Is that something that can be solved by changing load order oder needs the snow to be manually removed from your 3-way patch? If the latter is the case, how would I do that? I can so some conflict resolution with xEdit, but I am far away from knowing what entries I need to look for in this case. I am also not familiar with the CK except for resaving a plugin just to change Form to 44... Any help is greatly appreciated.