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ThirteenOranges

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finnthesubhuman

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19 comments

  1. jocem009
    jocem009
    • supporter
    • 3 kudos
    Does installing the converted mods require a new save? Or can it be installed mid-playthrough?
  2. MorellosWonder
    MorellosWonder
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    • 0 kudos
    Legend thank you, would've never been able to replay this mod without ur help
  3. protoculturejunkie
    protoculturejunkie
    • member
    • 1 kudos
    So I'm guessing that one can use this guide to also convert his other mods?
    1. finnthesubhuman
      finnthesubhuman
      • supporter
      • 6 kudos
      I’m late again but any mod that doesn’t contain skse plugins or a .seq file can be converted this way. I’d personally only use it for armour mods or patches, maybe smaller single quest mods without voiced dialogue.
  4. deleted71188503
    deleted71188503
    • account closed
    • 0 kudos
    My creation kit crashes as soon as it opens, is there any way I could bum a file or link of the Sea of ghost for SSE. I loved playing it in legacy years ago, and I'm not very technically inclined, can't seem to find any help for solving my issue.
  5. ShadowOfNV
    ShadowOfNV
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    • 60 kudos
    On the part about removing the _ from tos_ SSEEdit part, would I need to do this if I was porting Pit Fighters? I assume this process is the same for any of his quest mods.
    1. finnthesubhuman
      finnthesubhuman
      • supporter
      • 6 kudos
      Sorry for the late reply, but underscores in SSE cells always cause issues when saving. It's best to remove them all.
  6. Decaroidea
    Decaroidea
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    • 108 kudos
    Instant crash when getting close to the ship
    any help?

    Edit
    Nevermind i manage it to fix it using Cathedral Asset Optimizer and when optimizing the meshes i ticked on "Resave Meshes"
  7. darroughgt
    darroughgt
    • member
    • 8 kudos
    If you have the mod converted, why not upload it to the nexus? Does he not give people permission to port?
    1. irinotecan
      irinotecan
      • premium
      • 6 kudos
      He quit Nexus many years ago due to a ban he got, and does not want his mods hosted here. He has also long since quit the modding scene, so there's no chance of getting permission to port his stuff to SE and publish it somewhere else like Bethesda.net
  8. GodOfTheAkavir
    GodOfTheAkavir
    • member
    • 0 kudos
    Is there anyway to download the mod after completing the steps so you don't have to repeat the process all over again if you need to uninstall it?
  9. jjeeff185
    jjeeff185
    • member
    • 7 kudos
    Is there a way to download the sea of ghosts mod at all if you don't have Oldrim?
  10. kristianwithk
    kristianwithk
    • supporter
    • 1 kudos
    Yesss it works! I did this for Faction: Pit Fighter as well and its not having any problems. Just to note, I don't have an in-depth knowledge of modding tools I just simply followed the directions. Go SSE.