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  1. Dracotorre
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    Updated with Campfire v1.12.1 bug fix: sit or lie down camera became stuck inside tent. Eremite v1.07 update fixes all Campfire tents so camera will again be outside of tent so you may "Toggle View" and see your character. Fixed in both full and "lite" versions.

    (2019 22 Jan) Eremite 1.08 fixes another Campfire bug as reported by player, Dean3790, over here in Campfire forum. Included in both full and lite.

    If you only want the patch/fixes, download "Eremite for Campfire Lite (Campfire patch)" download. Find full Eremite Camping on my website at www.dracotorre.com/mods/eremitecamping/
  2. solhombre
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    Dear, Dracotorre,

    I'll begin by saying that I used the full version of this mod from the website, but I didn't know where else to put my feedback.

    I like so much about this mod. It's got some really great ideas. There's just one thing that frustrates me so much, that I can't actually like the mod. The levelling. It's so restrictive and SLOW. I understand your vision - it should take months of in game time to progress a marginal amount. Levelling should be a grind, as the mod follows you through your adventure. The trouble is, your adventure is half over by the time you earn a single perk, if at all (at least for me). Skyrim is a small place. It's about the same size as my local parish (the local area I live in), with a lot more stuff thrown in. This means you can progress really quickly though quests and skill levels, compared to the in game time.

    Now, even taking things slow: my character has yet to complete Bleak Falls Barrow, sleeps rough in the wild, gathers food and hunts for game, helping out the odd traveller and restricted in skill set by the Apprentice mod, my character is level 22 and only 12 in game days have passed. And, of course, this is with survival mode on, so I've walked everywhere. In spite of all this, I've still discovered half the map, completed several dungeons, cleared out bandits from a few Civil War forts and set myself well along the path to surpassing Eorlund Graymane as Skyrim's premier smith. This is the big problem with Skyrim - it doesn't want you to take things slow. It tries to force you to quickly become the hero Tamriel needed. This means the dragonborn gets up to more in the average day than most people do in a lifetime. It's quite maddening at times.

    Anyway, apologies for the tangent. My point being, by the time that I have nearly fully unlocked the Campfire tree (by sleeping in my tent and lighting a fire twice a day), I am on 39 percent progress to a single perk from the Eremite tree. That's ... incredibly disheartening. Now, I'm sure I'm not using this mod "optimally". I use a bow and hide armor I made myself. I mostly brawl with the occasional low level bandit, but that's it. However, as I've progressed, I've had to stop brawling, as it keeps getting me killed. It's just too weak, without some support, in the form of an unarmed perk or so. It's also getting to the point that I'd quite like to try out some of the other mods in my load order. Waiting on progress from this one was just taking too long.

    So, whining and ranting over, I'd like to ask two questions, before I stop using this mod:
    1) Is there a way (console command or otherwise. Perhaps even using the CK?) that I can speed up perk progression?
    2) Is it likely that something has gone wrong with the way the mod in my load order is recording perk progress? (Specifically when sleeping in a tent.)
    Oh and bonus questions:
    3) Does it matter if you lie down in the tent, or can you just click sleep from outside the tent?
    4) Does the type of tent matter? I'm using a small leather two-person tent. Would a bed-roll, pile of hay, fur or larger tent make a difference?

    (All in all, I am impressed with your mod. I just wish I could progress, and then I'm sure I would love it. If that's not to be, and you can't help me (or you feel helping me would depart your vision too much), then alas we must metaphorically part ways, and I will have to remove one mental star from my mental rating of this mod, as well as providing you with one de-merit.)

    Regardless, I feel this is probably the appropriate place to finish my Nexus equivalent of a strongly worded letter.

    Kind regards,

    A. Moduser.
    1. BarazSeighfryd
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      The author of this mod has no control or power on Campfire. 
      This sister mod just fixes stuff and mostly makes fires work with the Survival Mode (Warmth). 

      About Campfire : 
      - You can set your skill points manually, in-game, via the mod settings.  Which is what I do as my Campfire levelling outright does not work.  Again, no console command needed: just in-game via the settings. 
      - To make sure bedrolls or tents work, just make sure you crafted them using the Campfire leather working bench (i.e. the stuff in the crafting menu).  I believe you need a tent in any case to progress the skill (when it works). 

      nb: to get the rested bonus, you need another mod (Sleep Under the stars)
    2. solhombre
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      Thank you for taking the time to help me out. My query was more to do with "Eremite Crafting", which is the mod created by Draco Torre than Campfire, however. I currently don't have a problem with Campfire itself, as the levelling through making fires has enabled me to unlock most of the perks.

      However, the levelling of Eremite Crafting is painfully slow (which Dracotorre has stated in other media was his intended way for the mod to work). My problem is that it seems so slow that, by the time I have finished this play through, I may only have unlocked a single perk. So my query was if there was some way of speeding this up?

      1) Now, looking through other comments, it is possible that I do have a bug from Campfire, which stops tents and shelters progressing towards perks. So it would make sense to see if trying out those fixes makes a difference.
      2) I have downloaded "Adamant" and it's spin off of "Hand-to-Hand". My hope is that that mod will make unarmed combat competetive with armed combat. As otherwise it very quickly gets outclassed so as to be a non-viable way of playing the game at higher difficulties (and therefore progression for Eremite Crafting becomes incredibly limited).
    3. Dracotorre
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      Questions and feedback for all versions welcome here. If you do Discord, I'm also there (link on my website).

      solhombre said,
      My point being, by the time that I have nearly fully unlocked the Campfire tree (by sleeping in my tent and lighting a fire twice a day), I am on 39 percent progress to a single perk from the Eremite tree.

      This progress is much too slow. You didn't earn progress on each camp sleep. Before 1/3rd Campfire tree you should have earned your first Eremite perk by only sleeping. Sooner if also using the meditation rug. Below I give examples of progress rates by design intention. First let's make sure you're earning perk progress each sleep.

      After sleeping in a tent a notification should inform of perk progress. Make sure the following:

      • get Tent Warming notification before sleep -- wait for it or use lie-down
      • sleep without armor including magical  (watch for custom no-armor outfits having armor keywords, or sleep naked)
      • sleep 7-12 hours
      As far as tent/shelter issues--all Campfire-compatible shelters should work. If Campfire gives sleep progress, Eremite will, too, meeting the 3 requirements listed above.

      To help understand the intended progress, here are some example breakdowns of earning a perk after number of camps:

      • Campfire 1-fire-per-day: 2nd, 4th, 8th, 16th, 21st, 27th, 33rd, 39th
      • Campfire 2-fire-per-day: 1st, 3rd, 5th, 8th, 12th (1/3rd of tree), 15th, 19th, 24th
      • Eremite sleep-only: 7th, 21st, 35th
      • Eremite sleep + meditate: 5th, 15th, 25th, 35th
      So, in your example 2-fire-per-day after filling half Campfire tree (8th perk in orange on 24th day) you could have 2 Eremite perks by only sleeping without armor in a warm tent. If also using the meditation rug, nearly 3 perks. (Source for perk progress rates: original scripts by Chesko and myself based on listed actions for perk progress where sleep progress limited to once per day--more actions increase rate.)

      The original design was for my no-armor warrior. Including 3 combats per day increases the rate to 1st perk on 4th day, 2nd on 11th day which by then I may have 4 Campfire perks.
    4. solhombre
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      Thank you for taking the time to break things down for me, and getting back quickly. I feel encouraged that this level of progress doesn't seem to be intended. I'll certainly be keeping a closer eye upon the notifications. I agree that getting progress from sleeping in a tent seems to be the issue. I receive notification about perk progress for Campfire when using a tent, but not Eremite perk progress.

      That said, I am notified about progress for the conclusion of unarmed combat. (I've downloaded the "Blind Rage - Brawl Anyone mod, which should hopefully give me an avenue to progress. Though I have to admit that the character build is now a far cry now from your vision of an aesthetic warrior monk, and more a psychotic murderous hobo.)

      Could one of the issues be related to the "magic buffs" and "debuffs" that my character receives from the "Keeping it Clean" mod?


      EDIT: Found the issue! It's so trivial, that it's laughable. Exactly as you said, it's because it the mod requires the "Shelter Warming" to fire. For Campfire perk progress to fire, it seems you just need to sleep in a tent. However, for Eremite to progress, the tent has to be warm. That means the tent has to be right next to the fire. Most of the time, I've been placing the fire a small distance away from the tent, as I'm afraid of charring it or setting it on fire. Close enough that my character doesn't get cold during the night, but too far away for the "Shelter Warming" notification. As soon as that happened, I slept for 8 hours and received the Eremite Perk progress notification. I checked, and my perk percentage had shot up by a whopping 15%. So I guess I'm going to have to get used to the idea of sleeping in a half-burnt tent from now on. (Still, it certainly matches my murder hobo aesthetic).

      All in all, I'm kind of glad I ran into this problem, as it's introduced me to some mods for a type of build that I would never have made before; a bullying lunatic, who goes around from city to city, beating up old ladies, sleeping rough and mugging people. It's a nice change of pace from being a legendary hero. I might see if I can find some pg13 drug mods that make skooma useful. May as well go full criminal mode now.
    5. Dracotorre
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      Okay, glad you have it sorted. The warm tent part is the key. Distance to fire needs to be close, but not necessarily next to the tent. If using Frostfall or Survival one can get a sense of distance by walking away from the fire until warmth goes away. Same distance for Eremite. 
  3. PegasusKoga
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    Is there any chance at all that you would release a version of your Campfire patch for Legendary Skyrim (oldrim)?

    I wanted to install Campfire for Skyrim LE but i can see how the bug with the merchant inventory might become a real problem in the long run if it's not patched.
    1. Dracotorre
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      The large store quantities can be distracting, but I wouldn't worry about it breaking the game. As I noted in an old post on Campfire forum, it will take nearly 3 game-years for the quantities to display 999+ and will continue working for many game-years. (Items which accumulate: Black Backpack, White Backpack, and Fur Travel Cloak.)

      If still interested I will consider posting a fix for the store quantities.
    2. PegasusKoga
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      Ah, i see, nothing to worry about then.  Thanks for letting me know, i appreciate it.

      Although, i wouldn't mind getting it fixed anyway if you are willing and find the time for it.  I thought of doing it myself but changing scripts is a bit above my pay grade.
    3. Dracotorre
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      Okay, I'll basically convert this patch for LE removing the SE-only stuff. It may be a week or so until I get to it.
    4. PegasusKoga
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      You're awesome for doing this, thanks again!
    5. Dracotorre
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      I posted the Skyrim LE patch for Campfire at my website at www.dracotorre.com/mods/eremitecamping/  Under Download section find Eremite Campfire Patch LE - EremiteCampfireLE.7z.
    6. PegasusKoga
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      Thank you kindly!  Heading over there now.
  4. anarchist203
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    Love the idea of this mod but my game freezes on start up, right after the loading screen. I downloaded the full version from your website. Says the SkyUI.txt is outdated. I'm on AE 1.6.640. Is this compatible with that game version? Tried googling but couldn't find anything
    1. Dracotorre
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      Perhaps there is some mix-up. There are no SkyUI features or files in EremiteCamping. Yes, Eremite is compatible with latest game version, AE 1.6.640.08.
    2. anarchist203
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      Yeah it's strange because it only happens after adding Eremite full version to my LO. If I remove it, no issues. Anyway, thanks for the reply
  5. Durzah
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    Am I doing something wrong? I can't seem to be able to access any of the Eremite options. No skill tree, no tent functionality, nothing.
    1. Dracotorre
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      This is the Lite version. The full Eremite download is on my website www.dracotorre.com/mods/eremitecamping/

      Either load a save-game from before adding EremiteCampfireLite.esp and replace with the full EremiteCamping, or if that's no longer an option keep both plugins activated. 
  6. Gserv
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    Thk you soooo much this fix camera !!
    Now need something for fix go to bed mod becouse the patch in that mod is not the best
    1. BarazSeighfryd
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      Are you looking for something like Sleep Under The Stars - Survival Mode Tweak, which allows you to be Rested even if you sleep outdoors?
  7. KaidanTheAccursed
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    I have no idea if my problem is linked to that patch, but... I can't seem to be able to get Camping skill experience. If I got it right, I have to light up campfires and sleep in tents to get Camping xp, but that only worked twice and that was it. I'm just stuck at "67% next perk progress" no matter how many campfires I light up or how long I sleep in the tent. I'm using the large leather tent with 3 beds, maybe that one is bugged and doesn't give xp for some reason ?
    Also, is it normal that it always looks like it was burned, even when I just put it down, without any fire around ?
    In case it's relevant, I'm playing SSE Steam 1.6.640 , latest SKSE and everything else, PapyrusUtil is at the bottom of my modlist and not overridden by anything, etc..
    I'm using the Lite version of this patch
    1. Dracotorre
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      Campfire perk progress awarded for building a campfire or sleeping in a tent. There exists a Campfire sleep-progress bug (assuming not intentional), and I'll show you how to spot it and correct it using console commands. First let's review the Campfire's sleep progress rules so we understand how it's supposed to work: 

      Conditions for Campfire sleep progress:

      • regular Campfire tent or bedroll, not a conjured magical shelter (edited for clarity after follow-up posts)
      • progress limited to once per day**
      • perk points not maxed out yet (earned points < total points available)

      That second condition is where the "bug" happens. Campfire records the day-of-month when sleep started for comparison on next sleep. Progress works fine until a new month starts, and then no progress until the day-of-month exceeds the recorded sleep-day-of-month from previous month. If that happens to be 29 or 30, you get the idea. Maybe Chesko intended to limit progress after the first month, but I doubt it. The player may still progress by building a campfire to complete the Campfire perk tree, so intentional or not, player can keep improving skill.

      How to check for sleep-progress bug, and fix it (at least for another month)


      • Enter the following console command: help _Camp_LastSleptDay 3
      • Compare the returned value with the day of the month (from in-game calendar or help GameDay 3). No progress if _Camp_LastSleptDay is same or greater than day-of-month.
      • Either keep playing until day-of-month catches up, or use console command, set _Camp_LastSleptDay to 1
    2. KaidanTheAccursed
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      Wow, thanks for the detailed explanation ! This is such a weird way of coding things, why did Chesko made it this way ?? ._. Super weird
      I'm going to try later what you suggested, but to be honest, I'm not even sure that the problem is related to sleeping, because even by building a campfire and lighting it, I don't get Camping xp (unless you're supposed to build like 20 campfires to get a single perk point, which would be ridiculous)

      Also, when you say a "not conjured tent or bedroll", I'm very confused... Do you mean I have to sleep outside in the bedrolls already placed everywhere in the world in vanilla Skyrim to get Camping xp, and not in the tent that you place yourself in the world from your inventory ?
      So, if I get it right, in order to progress in a camping skill tree added by the Campfire mod, I must not use the camping material added by the same Campfire mod ? That doesn't make a lot of sense...

      I don't even really care about that skill framework, all I care about in Campfire is placing fires that give warmth for Survival Mode, that's it. Since there is this cute little skill framework I though I might as well try it and then I wanted to know if that bug was fixable. But if the skill framework is broken, it truly won't change anything for me.
    3. Dracotorre
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      Building campfires: Campfire progress increases when building a campfire using Light Fire Strike Stone, not the magic method. After campfire is lit you should see the notification, "Campfire perk progress increased." You may build multiple campfires in a day and progress increases for each as long as using the strike stone method.

      Also, is it normal that it always looks like it was burned, even when I just put it down, without any fire around ?

      I missed this before. When placing the ring of stones should be blue and empty in the middle. After placed the stones do appear rather dark colored, and empty in the middle until adding fuel, tinder, and lighting. For example images see Chesko's website at skyrimsurvival.com/home/campfire/building-campfires/ 

      Also, when you say a "not conjured tent or bedroll", I'm very confused.

      A conjured bed/shelter/tent is a magical shelter created by casting a conjuration spell. Sorry about not defining that before.  Conjured shelter spells come with Frostfall and some other Campfire add-on mods. To see an example image of a conjured shelter with bed, see Chesko's website at skyrimsurvival.com/home/frostfall/spells/conjure-shelter-lesser/ 

      Your large leather tent is a non-magical Campfire tent used from the Misc menu, so sleeping should count for progress.

      why did Chesko made it this way ??

      There are game variables, GameDay and GameDaysPassed. My guess is that Chesko meant to connect to his quest property  GameDaysPassed, which represents number of days since start of game and would work perfectly. Similar names are easy to mix up.

      I wouldn't call the skill framework broken. Even with the sleep-progress limitation I still find perk progress fairly quick to complete the skill tree.
    4. KaidanTheAccursed
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      Campfire progress increases when building a campfire using Light Fire Strike Stone, not the magic method.
      So thaaaaat's why it wasn't working !! I'm currently in a mage playthrough and only use the magic method ! Thank you so much for the explanation, it seems that I had missed that part

      Thank you so much for your detailed support, that's so nice of you ! You earned a kudo

      I was talking about the leather tent looking burned, not the campfire, sorry if it wasn't clear. Maybe this is just some sort of texture problem, although I don't think I have anything installed that would mess with the textures of tents...
  8. greed30
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    hey cool mod. im using the full version. i can't seems to progress using meditation rug. says armor prevented eremite progress,. even though i literally strip my character.
    1. Dracotorre
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      The mod checks for magic-armor keyword and equipped item having an armor keyword. So that's what you're looking for, anything with one of three keywords: MagicArmorSpell, ArmorHeavy, ArmorLight.


      • Make sure not using any magic-armor spells; wait for spell to expire.
      • Try without any spells equipped. Curiously some spells when equipped apply the magic-armor keyword. The mod ignores known spells that do this, but there could be more. 
      • Perk armor bonuses like Lord Stone are ignored, but if you find a custom perk applying permanent magic armor we may need to look into that
      • when stripping also double-check jewelry in case those have armor keywords

      Let me know if you more help or find a potential conflict with a mod which I can look into for combability.
  9. KnightBearFuel
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    Hey! I'm using this mod with Campfire for my Enderal playthrough (survival mode kinda breaks with the stat and food changes, but these two are... MOSTLY fine lol). One thing I can't do, however, is actually sleep; I'm positive this isn't a campfire or eremite thing, probably, but it DOES break my ability to gain perk points in this mod specifically. I want the mod for the aesthetics, mostly. Is there a command to add perk points to my character that are Eremite perks? 
    1. Dracotorre
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      For full Eremite (www.dracotorre.com/mods/eremitecamping/) no-armor character may earn points during combat, but for armored character without sleep really restricts advancement. Using console commands you can give yourself a perk ability. Here are the commands for full crafting (edited to add second command):
      Spoiler:  
      Show

      set DTEC_PerkRank_Craft to 2
      set DTEC_PerkPointsEarned to 2


      If you get sleep working, or fight without armor, this cheat may prevent points advancement until restoring original values.
    2. KnightBearFuel
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      Thank you. Fighting without armor doesn't seem to be working either. I basically use this mod and Campfire as a sort of impromptu furniture placement option for the world at large; it was not intended to be used with Enderal but it works for that purpose, as long as I can actually craft the things.
  10. BarazSeighfryd
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    - Ignore all I said about this: Campfire torches do offer the usual torch warmth. I was totally wrong.

    Idea : someone in the Campfire forum made me notice that Campfire made torches do not give Warmth. 
    Not a big deal, but an idea if you feel like patching that in.
    I tried myself with SSEedit but failed (I used noob tricks: I did not add an effect as such to the Campfire made torches).   
    1. Dracotorre
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      Well not Campfire, but Frostfall a torch provides some warmth. Equip a torch and check Active Effects and find Fortify Warmth - Your torch provides 25 warmth

      If you want Survival Mode to provide warmth that would best be accomplished in the CC-Survival mod directly. One could possibly fake it using the armor keyword for light-warmth with spell effect that equips and un-equips the invisible armor and risk knocking off some custom armor item.
    2. BarazSeighfryd
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      Hmm : I will check the Frostfall mod code.  Thanks

      ( ignore all what I said : Campfire torches seem to offer the usual torch warmth. I think I was totally wrong.)
    3. BarazSeighfryd
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      ( ignore all I said about this : Campfire torches do offer the usual torch warmth.  I was totally wrong.)

      I used the keyword survival_armorwarm, but I do not think it has any effect.  What I was seeing was the usual torch warmth, generated from a Campfire made torch.  So I was flat wrong from the start.
  11. ThyPride
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    I love this mod. Mainly for the dual bedroll. Lightweight as it should be. :)
    Would it be possible to add just a Pelt (or two pelts, for followers) to sleep on? No Bedroll, no light, nothing but the pelt you used under the bedroll?
    And/or a single bedroll/pelt just for followers (if there's more than one)?
    I tried to add it myself for hours, but I don't know why, I can't get that to work. Too complicated for me, it seems.... ^^
    1. Dracotorre
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      I'll put dual sleeping pelts on the wish list, and I'll consider follower-only pelt since Campfire includes a pelt bed for player only.

      For two followers you may work with what's available: place two dual bedrolls, sit or lie down on one then the two followers will take the two follower beds leaving the second player's bed empty. If you're okay with follower using a small tent, "Tentapalooza" includes a follower-only tent.
    2. ThyPride
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      Thank you for the quick reply! Looking forward to the pelts! :)