Skyrim Special Edition

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Avalonica

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Avalonica

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About this mod

A lightweight Werewolf overhaul that let's the player turn into (or out from) Werewolf-form unlimited times. Timer on Werewolf form is removed. No NPC aggro when turning into (or from) a Werewolf. Player can chat with NPC's, access Journal, Items and spells and also "loot" in Werewolf form. Can sleep and Fast Travel too. And much more...

Permissions and credits
Werewolf Full Access highlights
  • Turn into (and out from) Werewolf form unlimited times
  • Be in Werewolf form unlimited time
  • NPC's will never aggro when you turn into or from Werewolf form
  • Chat (and shop) with NPC's in Werewolf form
  • Loot items and access inventory (I key) in Werewolf form
  • Access the Journal (J key) in Werewolf form
  • Access the spell-book (P key) in Werewolf form
  • Sleep in any bed as a Werewolf
  • Fast Travel as a Werewolf
  • You can "eat" most enemies (no restrictions)
  • Summons will never be disbanded when entering or leaving Werewolf form
  • Player can turn into "first person" mode to chat/loot/etc. Combat does NOT work in this mode however, so for that turn back to 3rd person.
  • Can also use use any power/voice spell in Werewolf form (does not work with regular spells)


Four versions of mod exist for download
  • Version 1 - Turn out from Werewolf form any time by "sheathing" the weapon (R key)
  • Version 2 - Turn out from Werewolf form any time by "sheathing" the weapon (R key), access to "End Game Claws" given directly
  • Version 3 - Turn out from Werewolf form any time by "equipping" any normal spell
  • Version 4 - Turn out from Werewolf form any time by "equipping" any normal spell, access to "End Game Claws" given directly




Important side notes
  • While version 1 (or 2) are very flexible I personally as the mod author recommend Version 3 (or 4) since you can "sheath" your claws to "leave combat". This also give you the possibility to inspect your cool looking Werewolf from different angles too. Just "favorite" any spell (healing or fire as an example) to key 8 as a good example and when in Werewolf just press key 8 and some seconds later you are back in your original humanoid form.
  • While you can do most things in Werewolf form, you can't mine ore or chop wood
  • Never ever in Werewolf form use the "Beast Form" power! It's only to be used as a "humanoid" and never as a Werewolf. If you ignore this warning and still use "Beast Form" as a Werewolf the Daedric Lord Hircine will take your soul on the spot and bless you to forever roam the world (until you are called back to his lands) as a Werewolf with no way of turning back to your original humanoid form. The only way to recover from this is to load a earlier save. You are warned! Clearly Bethesda Softworks never anticipated players to have access to spells and regular powers in the Werewolf form.
  • While I have added the 1st person mode back to the Werewolf it sadly lacks any 1st person animations so do not go into combat like that and expect awesome action. Yes, I agree with you that Bethesda Softworks dropped the ball on this one! Why not let player combat as a Werewolf in 1st person mode. But, all is not lost, in 1st person mode you can do miracles in the world with looting, chatting, shopping and just using the environment so never forget you always have access to this mode!


My other mods

  • Alternate Followers - Get access to a roster of 60 followers from all races that also can heal you (and each other).