Keep tracking this mod for any updates in the future. My plan is to create the "Shell Effect" version in the next few weeks. I haven't decided on wether or not it will have its own mod page, ether way those tracking this mod will be the first to know.Thank you all for your support.
Savage Bear SE (Shell Effect) Version 2.0 Released!!!
Requires FusaFusa Project by Vicn, once FusaFusa is installed simply install Version 2.0 click "Yes to All" when prompted to overwite files. I hope you all enjoy this new version of the mod.
I'm very proud to announce the the official release of my new mod "IMMERSIVE SMILODONS" it's very similar to "Savage Bear", so I know you'll enjoy my new mod as well!
Look for the link at the bottom of the mod description and HAVE FUN!!!
Hi there! Have used Immersive Dragons for ages now, it's a staple in my load order. Giving this and smilodons a try now. I gosta note/question though about load order.
Per your description (and common sense), your bears and smilodons should load after other skeleton mods. I use XP32. In Vortex, its rule suggestion for smilodons is consistent with that. But for bears, its suggestion is to load bears BEFORE XP32. I know that can't be right, but I wondered if that's something you (you plural, mod authors plural, you guys, y'all) have control over? I'm just thinking about the SUPER newbie modder I was a few years ago who would've done whatever Vortex commanded and then had issues.
Thanks for the cool work you do. Looking forward to seeing these in action in the new playthrough I'm setting up!
Actual polar bears have a very different body structure to the brown bear models Skyrim uses for them, particularly the profile of their head and neck and the proportions of their limbs. Given that you’re pretty much the master of skeletal mods you think it’s within the realm of possibility to create a more faithful depiction of Ice Bears? Just saying if your looking for a new project it could be a cool idea
Kajuan''s creature retextures,when paired with your skeletons and the behaviors and abilities added by you in this mod and Etayorius in SkyTEST, the creatures of Skyrim are so believable I feel like they're going to jump out of the screen.
sorry meant to put that on Savage Skyrim, your all in one skeleton/creature overhaul not an individual skeleton. It's pretty late and I installed this earlier then got rid of it and upgraded to your new mod, I had this tab open and forgot to take the three steps to your page, files and other mod.
I Have an idea I want to share with you, like how you separated the wolf and fox skeletons, I was thinking maybe you could do something similar with the three bears. As different species vary in size, you could make the cave/black bears smaller/closer to vanilla size, have the brown/grizzly be big, and then the polar bears be marginally bigger, as they are a little bigger than grizzlies. Have a good one, and thank you for your time and amazing mods.
Can I use only the Fusafusa project mod .esp file without all the meshes and textures?? And then use your files so only the bear get the changes? EDIT: or maybe use only the bear textures from fusafusa... idk... lol EDIT 2: well... I did what I said in the first edit without using the esp from fusafusa... only the textures... and it worked lol EDIT 3: Naaah I had to also use the esp to fix cave bears and snow bears... but apparently I can use the esp and only the bear files without affecting anything else... everything is working fine for now... FINAL EDIT: I just had to patch the other horse texture mod that I was using by simply copying and renaming the textures the way fusafusa mod have them... and the same with the vanilla horse mesh... (that’s the only “problem” I had)...
80 comments
Keep tracking this mod for any updates in the future. My plan is to create the "Shell Effect" version in the next few weeks. I haven't decided on wether or not it will have its own mod page, ether way those tracking this mod will be the first to know.Thank you all for your support.
Requires FusaFusa Project by Vicn, once FusaFusa is installed simply install Version 2.0 click "Yes to All" when prompted to overwite files.
I hope you all enjoy this new version of the mod.
ENJOY!!!
I'm very proud to announce the the official release of my new mod "IMMERSIVE SMILODONS" it's very similar to "Savage Bear", so I know you'll enjoy my new mod as well!
Look for the link at the bottom of the mod description and HAVE FUN!!!
Per your description (and common sense), your bears and smilodons should load after other skeleton mods. I use XP32. In Vortex, its rule suggestion for smilodons is consistent with that. But for bears, its suggestion is to load bears BEFORE XP32. I know that can't be right, but I wondered if that's something you (you plural, mod authors plural, you guys, y'all) have control over? I'm just thinking about the SUPER newbie modder I was a few years ago who would've done whatever Vortex commanded and then had issues.
Thanks for the cool work you do. Looking forward to seeing these in action in the new playthrough I'm setting up!
You should install Savage Bear after XP32, in order for my mod to take effect. Hope this helps.
Enjoy the mod.
The missed opportunity... :(
"Just... *bear* in mind to overwrite any files with this mod"
https://www.google.com/url?sa=i&url=https%3A%2F%2Fpolarbearfacts.net%2Fpolar-bear-vs-grizzly-bear%2F&psig=AOvVaw1chAhI5DHVHY49dHMueTHU&ust=1601021403949000&source=images&cd=vfe&ved=0CAIQjRxqFwoTCLCi_dSrgewCFQAAAAAdAAAAABAl
I Have an idea I want to share with you, like how you separated the wolf and fox skeletons, I was thinking maybe you could do something similar with the three bears. As different species vary in size, you could make the cave/black bears smaller/closer to vanilla size, have the brown/grizzly be big, and then the polar bears be marginally bigger, as they are a little bigger than grizzlies. Have a good one, and thank you for your time and amazing mods.
I will look into it, but cant' make any promises, I have a couple other projects already in the works.
Enjoy the mods in the meantime!
Thanks
I did a quick search and found Better Bears, looks pretty good.
Enjoy the mod my friend
https://www.nexusmods.com/skyrimspecialedition/mods/33788
EDIT: or maybe use only the bear textures from fusafusa... idk... lol
EDIT 2: well... I did what I said in the first edit without using the esp from fusafusa... only the textures... and it worked lol
EDIT 3: Naaah I had to also use the esp to fix cave bears and snow bears... but apparently I can use the esp and only the bear files without affecting anything else... everything is working fine for now...
FINAL EDIT: I just had to patch the other horse texture mod that I was using by simply copying and renaming the textures the way fusafusa mod have them... and the same with the vanilla horse mesh... (that’s the only “problem” I had)...