Keep tracking this mod for any updates in the future. My plan is to create the "Shell Effect" version in the next few weeks. I haven't decided on wether or not it will have its own mod page, ether way those tracking this mod will be the first to know.Thank you all for your support.
Savage Bear SE (Shell Effect) Version 2.0 Released!!!
Requires FusaFusa Project by Vicn, once FusaFusa is installed simply install Version 2.0 click "Yes to All" when prompted to overwite files. I hope you all enjoy this new version of the mod.
I'm very proud to announce the the official release of my new mod "IMMERSIVE SMILODONS" it's very similar to "Savage Bear", so I know you'll enjoy my new mod as well!
Look for the link at the bottom of the mod description and HAVE FUN!!!
Actual polar bears have a very different body structure to the brown bear models Skyrim uses for them, particularly the profile of their head and neck and the proportions of their limbs. Given that you’re pretty much the master of skeletal mods you think it’s within the realm of possibility to create a more faithful depiction of Ice Bears? Just saying if your looking for a new project it could be a cool idea
I'm not sure if they all share one skeleton. If that's the case I don't think it would be possible to make them any more visually distinct without a more in depth mod. Also, skeleton mods don't change the model it's self. Meaning the head would need a remodel to be more accurate, at least I'm pretty sure. Still would be cool nonetheless. It also wouldn't break canon as ESO does make snow bears look like polar bears, so unless those snow bears went extinct and a new one evolved to fill the niche left behind, they are the same species. And I have no clue what beneficial value would be held in evolving in such a way where it would shoot yourself in the foot. +1
Hi there! Have used Immersive Dragons for ages now, it's a staple in my load order. Giving this and smilodons a try now. I gosta note/question though about load order.
Per your description (and common sense), your bears and smilodons should load after other skeleton mods. I use XP32. In Vortex, its rule suggestion for smilodons is consistent with that. But for bears, its suggestion is to load bears BEFORE XP32. I know that can't be right, but I wondered if that's something you (you plural, mod authors plural, you guys, y'all) have control over? I'm just thinking about the SUPER newbie modder I was a few years ago who would've done whatever Vortex commanded and then had issues.
Thanks for the cool work you do. Looking forward to seeing these in action in the new playthrough I'm setting up!
Kajuan''s creature retextures,when paired with your skeletons and the behaviors and abilities added by you in this mod and Etayorius in SkyTEST, the creatures of Skyrim are so believable I feel like they're going to jump out of the screen.
sorry meant to put that on Savage Skyrim, your all in one skeleton/creature overhaul not an individual skeleton. It's pretty late and I installed this earlier then got rid of it and upgraded to your new mod, I had this tab open and forgot to take the three steps to your page, files and other mod.
I Have an idea I want to share with you, like how you separated the wolf and fox skeletons, I was thinking maybe you could do something similar with the three bears. As different species vary in size, you could make the cave/black bears smaller/closer to vanilla size, have the brown/grizzly be big, and then the polar bears be marginally bigger, as they are a little bigger than grizzlies. Have a good one, and thank you for your time and amazing mods.
80 comments
Keep tracking this mod for any updates in the future. My plan is to create the "Shell Effect" version in the next few weeks. I haven't decided on wether or not it will have its own mod page, ether way those tracking this mod will be the first to know.Thank you all for your support.
Requires FusaFusa Project by Vicn, once FusaFusa is installed simply install Version 2.0 click "Yes to All" when prompted to overwite files.
I hope you all enjoy this new version of the mod.
ENJOY!!!
I'm very proud to announce the the official release of my new mod "IMMERSIVE SMILODONS" it's very similar to "Savage Bear", so I know you'll enjoy my new mod as well!
Look for the link at the bottom of the mod description and HAVE FUN!!!
https://www.google.com/url?sa=i&url=https%3A%2F%2Fpolarbearfacts.net%2Fpolar-bear-vs-grizzly-bear%2F&psig=AOvVaw1chAhI5DHVHY49dHMueTHU&ust=1601021403949000&source=images&cd=vfe&ved=0CAIQjRxqFwoTCLCi_dSrgewCFQAAAAAdAAAAABAl
Per your description (and common sense), your bears and smilodons should load after other skeleton mods. I use XP32. In Vortex, its rule suggestion for smilodons is consistent with that. But for bears, its suggestion is to load bears BEFORE XP32. I know that can't be right, but I wondered if that's something you (you plural, mod authors plural, you guys, y'all) have control over? I'm just thinking about the SUPER newbie modder I was a few years ago who would've done whatever Vortex commanded and then had issues.
Thanks for the cool work you do. Looking forward to seeing these in action in the new playthrough I'm setting up!
You should install Savage Bear after XP32, in order for my mod to take effect. Hope this helps.
Enjoy the mod.
The missed opportunity... :(
"Just... *bear* in mind to overwrite any files with this mod"
I Have an idea I want to share with you, like how you separated the wolf and fox skeletons, I was thinking maybe you could do something similar with the three bears. As different species vary in size, you could make the cave/black bears smaller/closer to vanilla size, have the brown/grizzly be big, and then the polar bears be marginally bigger, as they are a little bigger than grizzlies. Have a good one, and thank you for your time and amazing mods.
I will look into it, but cant' make any promises, I have a couple other projects already in the works.
Enjoy the mods in the meantime!
Thanks
I did a quick search and found Better Bears, looks pretty good.
Enjoy the mod my friend
https://www.nexusmods.com/skyrimspecialedition/mods/33788