Skyrim Special Edition
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deleted119721

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deleted119721

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4 comments

  1. Kwakhals
    Kwakhals
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    ah yes, looking at these pictures i can really see what nice home this is
  2. Grungehog
    Grungehog
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    This is pretty cool, thank you.
    Should I assume this script could be used in a say a quest mod, and perhaps modified to work with new factions introduced by said quest mod?
    How easy would this be to set up for alternative factions?
    Fyi I'm still new to modding stuff myself and not familiar with scripting at this point, nor am I verty Good with CK either YET.

    Thank you for uploading btw and for the basic tutorial too
    1. deleted119721
      deleted119721
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      Hi G

      This method and mod was born to be customized..... Any faction can be specified by setting the script property outside the script. It can interact with any quest though factions.If you know how to edit scripts it becomes even more flexible.
    2. ben446
      ben446
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      I've not been modding myself long so this may be wrong, but from what I understand of the OMA who allowed the rest of the community to use there work, which I could be wrong about, but it seems as though when you use the script go into properties and there should be a property that allows you to set the faction. personally ive not used this YET. if it works how I'm thinking it does, you should in theory be able to add your own faction to the properties aslong as it is set up right in the ck.

      Id just like to add to a message to the OMA.... as I just said ive not been modding long, I can read a script (normally) but cant write them. I'm currently working on a house/ town mod. the idea was to add a player owned island which has everything you want including a working saw mill and shops. I couldn't figure out how to make it so you could fast travel straight to it so I had to set up a Load door of sorts. But I want it set so only NPC's including followers can only enter the door so long as they have one of the factions ive set up. After reading what the description I believe this script will work perfectly for what I need. I may even be able to use it to keep enemy NPC's from leaving the arena I have set up, ive kinda done it with navmeshing but this if it works how I picture it it should just add added protection.

      Thank you so much for allowing this to be used by other MA's it helps us out who cant write a script to save their lives...