No idea if this mod is still being worked on BUT would like to ask if its at all possible to add a fuction to swap out the follower bed(s) for a child bed so adopted aventus has a place to hone his assassin training XD, also maybe a shrine to Sithis.
I first thought it might hd colorful ivy mod, very similar, but still different , so if it is a resource that's fine, will still occasionally check or search, thanks for the post tho ...
I like the design and tone of this home, but it's pretty funny that is practically has a large billboard that announces "HEY! A DB ASSASSIN IS HERE! YOU FOUND ME!" 😂
It's form version 43, which is not ideal for SSE. Advice to other users, open the mod in the creation kit and save it. It'll automatically convert to form version 44.
Optionally, you can use NifOptimizer on the .nifs if you are having any problems with the meshes, but it isn't necessary in most cases.
no idea if this is still even worked on but pretty amazing concept, couple ideas, maybe add a child bed or 2 or a button function to swap out a follower bed for a child bed/chest since its always nice to have the option plus if you're gonna spring for all the bells and whistles might as well make it adoption friendly, also i think adding cathedral-esq windows around the outside might add to that spooky evil flavor, think the abandoned cathedral home mod aesthetic.
Anyone around smart enough to make a patch to fix the NIF errors, plaques, bed, etc? I'm definitely not savvy enough to do that. Would love to use this just don't want to download broke stuff that looks abandoned. -no disrespect, this is a beautiful house, saw it on a mods showcase and fell in love, but the bugs/comments are a deal breaker.
This is the best Dark Brotherhood player home I have used. The ambience is spot on theme wise. The home is extremely practical too in terms of layout and player home functions. Only issues I am having are the plaques that others have also commented on.
Love this sanctuary home! Have an issue with the master bedroom 4 poster bed. I'm not sure if the "43 instead of 44" is an issue for the bed, but the player and follower both can only "go to bed" from the right side. If you walk the player to the left side and try to go to bed, there is a pause and then he is teleported to the right side to lay down. If the follower is in bed (right side) and the player moves to the left side to go to bed, there is the pause and then the follower wakes up and leaves the bed - which teleports the player to the other side for going to bed - now that the bed is available. This couple fast-traveled to the Tundra home outside of Whiterun, where both sides of the bed worked for follower and player. I would prefer to live in the sanctuary - so, perhaps someday you may get around to looking into the bed issue, please? Thanks - I am very surprised you laid this all out in just two days - from your reply to another post. Impressive! **Update: Have used Creation Kit update on this mod in my configuration. This had no effect on the 4 poster bed in the master bedroom. Either the navmesh for the bed or the type bed is an issue (other issues unknown to me not withstanding). I believe that it should be a double bed, type 4, to work with "Go to Bed" mod.
47 comments
Does anyone recognize the red and green ivory mod in the screenshots thru out the house ? please .
Optionally, you can use NifOptimizer on the .nifs if you are having any problems with the meshes, but it isn't necessary in most cases.
If the follower is in bed (right side) and the player moves to the left side to go to bed, there is the pause and then the follower wakes up and leaves the bed - which teleports the player to the other side for going to bed - now that the bed is available.
This couple fast-traveled to the Tundra home outside of Whiterun, where both sides of the bed worked for follower and player.
I would prefer to live in the sanctuary - so, perhaps someday you may get around to looking into the bed issue, please?
Thanks - I am very surprised you laid this all out in just two days - from your reply to another post. Impressive!
**Update: Have used Creation Kit update on this mod in my configuration. This had no effect on the 4 poster bed in the master bedroom. Either the navmesh for the bed or the type bed is an issue (other issues unknown to me not withstanding). I believe that it should be a double bed, type 4, to work with "Go to Bed" mod.
meshes\clutter\tk_plants\tk_soulgemholder_dragonstongue_clutter.nif'...
[ERROR] Failed to load 'meshes\clutter\tk_plants\tk_soulgemholder_dragonstongue_clutter.nif'.
textures\k13ran64\darkbrotherhoodhome\tenets.dds
- Dimensions must be divisible by 4 (currently 512x1025).
And ESP is 43 nope 44