How compatible with Valhalla Combat's animations is this mod? Because VC says custom race modd would need a compatibility patch to properly animate with the mod, but I also don't know how unique this mod's animations are.
I just ported the mod from LE to SE so I am not sure what could be the cause. I never had that issue myself. The only problem I have with this Race that I could not fix was that once my character is created, I am unable to change the Hair and eyes if I go back to Racemenu. But the Initial character creation always worked fine.
Cant really help you with the armor. It's a unique custom set I made from various mods that I modified to they fit together. All the pieces have also been recolored. Sadly, I don't currently have the required permissions to publish it. The Weapons are here https://www.nexusmods.com/skyrimspecialedition/mods/74608
I have this and the race compatibility mod installed but the character isn't working properly. (it's copying khajiit textures such as a flat mouth.) any advice on how to fix this?
I never encountered this issue. I had this problem with the body texture because i had a mod conflicting that changed the body textures back to Khajiit (it was a mod that gives a custom werewolf form to the player). Never had that problem with the face texture. I would still look into mod conflicts. Test the mod on it's own and see if it works.
I turned off all mods that replace/edit khajiit textures and still had the same issue. however, I have downloaded Lykaios and haven't had the same problem. The body replacer i'm using is CBBE, would this have any effect on it? Also just tested a few other things, when I changed to Vulasin and changed the complexion of the face, it reverted back to a Khajiit head.
I use Bestial Beast Races SE. I had to patch my copy of Vukasin to make it compatible. There is also the fact that the character has the Shoulder pads from the Aesir Armor on top of his Daedric Armor so it makes him look much bigger than he is.
-Eye colors can't be changed. -When you slide complexion it gets stuck looking like a wolf with khajiit markings. -Not enough skin/fur color options, not even any black, closest you can get is dark gray.
I wish this race was a bit better with customization, because it would of been nice to have an alternative to the khajiit for dog lovers, but unfortunately it lacks plenty of customization and I did not think a race could get less than the khajiit had for custom options both mod and vanilla. Oh well still nice I guess, but leaves much to be desired unfortunately so I think I will just stick with the Khajiit.
I am well aware that the Mod is not quite complete. I am not really a modder myself. I simply ported the Mod from Oldrim. I dont really have the time to learn modding enough to fix it. A full time job, a wife and 3 kids take most of time :-)
The swords are from Daedric Armor and Weapon Improvement. Ther are the blood glow version. The magic effect comes from Animated Enchantments Overhaul that i ported from oldrim.
35 comments
https://www.nexusmods.com/skyrimspecialedition/mods/74608
because I'm extremely curious what claymore is that on image 19
since the first image looks like from SE/AE, what that mods called?
-When you slide complexion it gets stuck looking like a wolf with khajiit markings.
-Not enough skin/fur color options, not even any black, closest you can get is dark gray.
I wish this race was a bit better with customization, because it would of been nice to have an alternative to the khajiit for dog lovers, but unfortunately it lacks plenty of customization and I did not think a race could get less than the khajiit had for custom options both mod and vanilla. Oh well still nice I guess, but leaves much to be desired unfortunately so I think I will just stick with the Khajiit.